/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <config_features.h>
#include <rtl/math.hxx>
#include <sal/log.hxx>
#include <osl/diagnose.h>
#include <tools/helpers.hxx>
#include <utility>
#include <vcl/alpha.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/outdev.hxx>
#include <svdata.hxx>
#include <salinst.hxx>
#include <salbmp.hxx>
#if HAVE_FEATURE_SKIA
#include <vcl/skia/SkiaHelper.hxx>
#endif
#include <vcl/bitmap/BitmapMonochromeFilter.hxx>
#include <vcl/ImageTree.hxx>
#include <vcl/filter/PngImageWriter.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/color/bcolormodifier.hxx>
#include <bitmap/BitmapScaleSuperFilter.hxx>
#include <bitmap/BitmapScaleConvolutionFilter.hxx>
#include <bitmap/BitmapFastScaleFilter.hxx>
#include <bitmap/BitmapInterpolateScaleFilter.hxx>
#include <vcl/BitmapWriteAccess.hxx>
#include <bitmap/impoctree.hxx>
#include <bitmap/Octree.hxx>
#include <bitmap/BlendFrameCache.hxx>
#include <com/sun/star/beans/XFastPropertySet.hpp>
#include <o3tl/any.hxx>
#include <o3tl/environment.hxx>
#include "floyd.hxx"
#include <math.h>
#include <algorithm>
#include <memory>
#ifdef DBG_UTIL
#include <cstdlib>
#include <tools/stream.hxx>
#include <vcl/graphicfilter.hxx>
#endif
#if USE_HEADLESS_CODE
#include <headless/svpbmp.hxx>
#include <headless/CairoCommon.hxx>
#endif
Bitmap::Bitmap()
{
}
Bitmap::Bitmap(const Bitmap& rBitmap)
: mxSalBmp(rBitmap.mxSalBmp)
, maPrefMapMode(rBitmap.maPrefMapMode)
, maPrefSize(rBitmap.maPrefSize)
{
}
Bitmap::Bitmap(std::shared_ptr<SalBitmap> pSalBitmap)
: mxSalBmp(std::move(pSalBitmap))
, maPrefMapMode(MapMode(MapUnit::MapPixel))
, maPrefSize(mxSalBmp->GetSize())
{
}
Bitmap::Bitmap( const Size& rSizePixel, vcl::PixelFormat ePixelFormat, const BitmapPalette* pPal )
{
if (!(rSizePixel.Width() && rSizePixel.Height()))
return;
switch (ePixelFormat)
{
case vcl::PixelFormat::N8_BPP:
{
static const BitmapPalette aPalN8_BPP = [] {
BitmapPalette aPal(1 << sal_uInt16(vcl::PixelFormat::N8_BPP));
aPal[ 0 ] = COL_BLACK;
aPal[ 1 ] = COL_BLUE;
aPal[ 2 ] = COL_GREEN;
aPal[ 3 ] = COL_CYAN;
aPal[ 4 ] = COL_RED;
aPal[ 5 ] = COL_MAGENTA;
aPal[ 6 ] = COL_BROWN;
aPal[ 7 ] = COL_GRAY;
aPal[ 8 ] = COL_LIGHTGRAY;
aPal[ 9 ] = COL_LIGHTBLUE;
aPal[ 10 ] = COL_LIGHTGREEN;
aPal[ 11 ] = COL_LIGHTCYAN;
aPal[ 12 ] = COL_LIGHTRED;
aPal[ 13 ] = COL_LIGHTMAGENTA;
aPal[ 14 ] = COL_YELLOW;
aPal[ 15 ] = COL_WHITE;
// Create dither palette
sal_uInt16 nActCol = 16;
for( sal_uInt16 nB = 0; nB < 256; nB += 51 )
for( sal_uInt16 nG = 0; nG < 256; nG += 51 )
for( sal_uInt16 nR = 0; nR < 256; nR += 51 )
aPal[ nActCol++ ] = BitmapColor( static_cast<sal_uInt8>(nR), static_cast<sal_uInt8>(nG), static_cast<sal_uInt8>(nB) );
// Set standard Office colors
aPal[ nActCol++ ] = BitmapColor( 0, 184, 255 );
return aPal;
}();
if (!pPal)
pPal = &aPalN8_BPP;
break;
}
default:
{
static const BitmapPalette aPalEmpty;
if (!pPal || !vcl::isPalettePixelFormat(ePixelFormat))
pPal = &aPalEmpty;
break;
}
}
mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
mxSalBmp->Create(rSizePixel, ePixelFormat, *pPal);
}
static Bitmap createBitmapFromColorAndAlpha(const Bitmap& rColorBitmap, const Bitmap& rAlphaBitmap)
{
if (rAlphaBitmap.IsEmpty())
return rColorBitmap;
else
{
Size aSize = rColorBitmap.GetSizePixel();
static const BitmapPalette aPalEmpty;
std::shared_ptr<SalBitmap> xSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
const bool bSuccess = xSalBmp->Create(aSize, vcl::PixelFormat::N32_BPP, aPalEmpty);
if (!bSuccess)
{
SAL_WARN("vcl", "Bitmap::Bitmap(): could not create image");
return Bitmap(std::move(xSalBmp));
}
Bitmap aRetBmp(std::move(xSalBmp));
BitmapScopedReadAccess pReadColorAcc(rColorBitmap);
BitmapScopedReadAccess pReadAlphaAcc(rAlphaBitmap);
BitmapScopedWriteAccess pWriteAcc(aRetBmp);
auto nHeight = pReadColorAcc->Height();
auto nWidth = pReadColorAcc->Width();
bool bPalette = pReadColorAcc->HasPalette();
for ( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanlineColor = pReadColorAcc->GetScanline( nY );
Scanline pScanlineAlpha = pReadAlphaAcc->GetScanline( nY );
Scanline pScanlineWrite = pWriteAcc->GetScanline( nY );
for (tools::Long nX = 0; nX < nWidth; ++nX)
{
BitmapColor aCol;
if (bPalette)
aCol = pReadColorAcc->GetPaletteColor(pReadColorAcc->GetIndexFromData(pScanlineColor, nX));
else
aCol = pReadColorAcc->GetPixelFromData(pScanlineColor, nX);
auto nAlpha = pReadAlphaAcc->GetPixelFromData(pScanlineAlpha, nX).GetIndex();
aCol.SetAlpha(nAlpha);
pWriteAcc->SetPixelOnData(pScanlineWrite, nX, aCol);
}
}
return aRetBmp;
// So.... in theory the following code should work, and be much more efficient. In practice, the gen/cairo
// code is doing something weird involving masks that results in alpha not doing the same thing as on the other
// backends.
// ScopedVclPtrInstance<VirtualDevice> xDev(DeviceFormat::WITH_ALPHA);
// Size aPixelSize = rBitmapEx.GetSizePixel();
// xDev->SetOutputSizePixel(aPixelSize, /*bErase*/true, /*bAlphaMaskTransparent*/true);
// xDev->DrawBitmap(Point(0, 0), aPixelSize, rBitmapEx);
// mxSalBmp = xDev->GetBitmap(Point(0,0), aPixelSize).mxSalBmp;
}
}
Bitmap::Bitmap( const Bitmap& rBitmap, Point aSrc, Size aSize )
{
if( rBitmap.IsEmpty() || aSize.IsEmpty() )
return;
*this = Bitmap(aSize, rBitmap.getPixelFormat());
tools::Rectangle aDestRect( Point( 0, 0 ), aSize );
tools::Rectangle aSrcRect( aSrc, aSize );
CopyPixel( aDestRect, aSrcRect, rBitmap );
}
Bitmap::Bitmap( const OUString& rIconName )
{
loadFromIconTheme( rIconName );
}
void Bitmap::loadFromIconTheme( const OUString& rIconName )
{
bool bSuccess;
OUString aIconTheme;
try
{
aIconTheme = Application::GetSettings().GetStyleSettings().DetermineIconTheme();
bSuccess = ImageTree::get().loadImage(rIconName, aIconTheme, *this, true);
}
catch (...)
{
bSuccess = false;
}
SAL_WARN_IF( !bSuccess, "vcl", "Bitmap::Bitmap(): could not load image " << rIconName << " via icon theme " << aIconTheme);
}
Bitmap::Bitmap( const Bitmap& rBmp, const Bitmap& rMask )
{
if (rMask.IsEmpty())
{
*this = rBmp;
return;
}
assert(typeid(rMask) != typeid(AlphaMask)
&& "If this mask is actually an AlphaMask, then it will be inverted unnecessarily "
"and the alpha channel will be wrong");
AlphaMask aAlphaMask;
if( rMask.getPixelFormat() == vcl::PixelFormat::N8_BPP && rMask.HasGreyPalette8Bit() )
{
aAlphaMask = rMask;
aAlphaMask.Invert();
}
else if( rMask.getPixelFormat() == vcl::PixelFormat::N8_BPP )
{
Bitmap aMask(rMask);
BitmapFilter::Filter(aMask, BitmapMonochromeFilter(255));
aMask.Invert();
aAlphaMask = aMask;
}
else
{
// convert to alpha bitmap
SAL_WARN("vcl", "Bitmap: forced mask to monochrome");
Bitmap aMask(rMask);
BitmapFilter::Filter(aMask, BitmapMonochromeFilter(255));
aMask.Invert();
aAlphaMask = aMask;
}
if (!rBmp.IsEmpty() && rBmp.GetSizePixel() != aAlphaMask.GetSizePixel())
{
SAL_WARN("vcl", "Mask size differs from Bitmap size, corrected Mask (!)");
aAlphaMask.Scale(rBmp.GetSizePixel(), BmpScaleFlag::Fast);
}
*this = createBitmapFromColorAndAlpha(rBmp, aAlphaMask.GetBitmap());
}
Bitmap::Bitmap( const Bitmap& rBmp, const AlphaMask& rAlphaMask )
{
if (!rBmp.IsEmpty() && !rAlphaMask.IsEmpty() && rBmp.GetSizePixel() != rAlphaMask.GetSizePixel())
{
SAL_WARN("vcl", "Alpha size differs from Bitmap size, corrected Mask (!)");
AlphaMask aNewMask = rAlphaMask;
aNewMask.Scale(rBmp.GetSizePixel(), BmpScaleFlag::Fast);
*this = createBitmapFromColorAndAlpha(rBmp, aNewMask.GetBitmap());
}
else
*this = createBitmapFromColorAndAlpha(rBmp, rAlphaMask.GetBitmap());
}
Bitmap::Bitmap( const Bitmap& rBmp, const Color& rTransparentColor )
{
AlphaMask aAlphaMask = rBmp.CreateAlphaMask( rTransparentColor );
SAL_WARN_IF(rBmp.GetSizePixel() != aAlphaMask.GetSizePixel(), "vcl",
"Bitmap::Bitmap(): size mismatch for bitmap and alpha mask.");
*this = createBitmapFromColorAndAlpha(rBmp, aAlphaMask.GetBitmap());
}
#ifdef DBG_UTIL
namespace
{
void savePNG(const OUString& sWhere, const Bitmap& rBmp)
{
SvFileStream aStream(sWhere, StreamMode::WRITE | StreamMode::TRUNC);
GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
rFilter.compressAsPNG(rBmp, aStream);
}
}
#endif
Bitmap::~Bitmap()
{
#ifdef DBG_UTIL
// VCL_DUMP_BMP_PATH should be like C:/path/ or ~/path/
static const OUString sDumpPath(o3tl::getEnvironment(u"VCL_DUMP_BMP_PATH"_ustr));
// Stepping into the dtor of a bitmap you need, and setting the volatile variable to true in
// debugger, would dump the bitmap in question
static volatile bool save(false);
if (!sDumpPath.isEmpty() && save)
{
save = false;
savePNG(sDumpPath + "BitmapDump.png", *this);
}
#endif
}
namespace
{
template <size_t N>
constexpr std::enable_if_t<255 % (N - 1) == 0, std::array<BitmapColor, N>> getGreyscalePalette()
{
const int step = 255 / (N - 1);
std::array<BitmapColor, N> a;
for (size_t i = 0; i < N; ++i)
a[i] = BitmapColor(i * step, i * step, i * step);
return a;
}
}
const BitmapPalette& Bitmap::GetGreyPalette( int nEntries )
{
// Create greyscale palette with 2, 4, 16 or 256 entries
switch (nEntries)
{
case 2:
{
static const BitmapPalette aGreyPalette2 = getGreyscalePalette<2>();
return aGreyPalette2;
}
case 4:
{
static const BitmapPalette aGreyPalette4 = getGreyscalePalette<4>();
return aGreyPalette4;
}
case 16:
{
static const BitmapPalette aGreyPalette16 = getGreyscalePalette<16>();
return aGreyPalette16;
}
case 256:
{
static const BitmapPalette aGreyPalette256 = getGreyscalePalette<256>();
return aGreyPalette256;
}
}
OSL_FAIL("Bitmap::GetGreyPalette: invalid entry count (2/4/16/256 allowed)");
return GetGreyPalette(2);
}
Bitmap& Bitmap::operator=( const Bitmap& rBitmap )
{
if (this == &rBitmap)
return *this;
maPrefSize = rBitmap.maPrefSize;
maPrefMapMode = rBitmap.maPrefMapMode;
mxSalBmp = rBitmap.mxSalBmp;
return *this;
}
#if USE_HEADLESS_CODE
void* Bitmap::tryToGetCairoSurface() const
{
SvpSalBitmap* pSvpSalBitmap(dynamic_cast<SvpSalBitmap*>(ImplGetSalBitmap().get()));
if (nullptr == pSvpSalBitmap)
return nullptr;
const BitmapBuffer* pBitmapBuffer(pSvpSalBitmap->GetBuffer());
if (nullptr == pBitmapBuffer)
return nullptr;
return CairoCommon::createCairoSurface(pBitmapBuffer);
}
#endif
Bitmap& Bitmap::operator=( Bitmap&& rBitmap ) noexcept
{
maPrefSize = std::move(rBitmap.maPrefSize);
maPrefMapMode = std::move(rBitmap.maPrefMapMode);
mxSalBmp = std::move(rBitmap.mxSalBmp);
return *this;
}
bool Bitmap::operator==( const Bitmap& rBmp ) const
{
if (rBmp.mxSalBmp == mxSalBmp) // Includes both are nullptr
return true;
if (!rBmp.mxSalBmp || !mxSalBmp)
return false;
if (rBmp.mxSalBmp->GetSize() != mxSalBmp->GetSize() ||
rBmp.mxSalBmp->GetBitCount() != mxSalBmp->GetBitCount())
return false;
BitmapChecksum aChecksum1 = rBmp.mxSalBmp->GetChecksum();
BitmapChecksum aChecksum2 = mxSalBmp->GetChecksum();
// If the bitmaps can't calculate a checksum, best to regard them as different.
if (aChecksum1 == 0 || aChecksum2 == 0)
return false;
return aChecksum1 == aChecksum2;
}
void Bitmap::SetEmpty()
{
maPrefMapMode = MapMode();
maPrefSize = Size();
mxSalBmp.reset();
}
Size Bitmap::GetSizePixel() const
{
return( mxSalBmp ? mxSalBmp->GetSize() : Size() );
}
vcl::PixelFormat Bitmap::getPixelFormat() const
{
if (!mxSalBmp)
return vcl::PixelFormat::INVALID;
sal_uInt16 nBitCount = mxSalBmp->GetBitCount();
if (nBitCount <= 8)
return vcl::PixelFormat::N8_BPP;
if (nBitCount <= 24)
return vcl::PixelFormat::N24_BPP;
if (nBitCount <= 32)
return vcl::PixelFormat::N32_BPP;
return vcl::PixelFormat::INVALID;
}
bool Bitmap::HasAlpha() const
{
if (!mxSalBmp)
return false;
switch(mxSalBmp->GetScanlineFormat())
{
case ScanlineFormat::N32BitTcAbgr:
case ScanlineFormat::N32BitTcArgb:
case ScanlineFormat::N32BitTcBgra:
case ScanlineFormat::N32BitTcRgba:
return true;
default:
return false;
}
}
bool Bitmap::HasGreyPaletteAny() const
{
bool bRet = false;
BitmapScopedInfoAccess pIAcc(*this);
if( pIAcc )
{
bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPaletteAny();
}
return bRet;
}
bool Bitmap::HasGreyPalette8Bit() const
{
bool bRet = false;
BitmapScopedInfoAccess pIAcc(*this);
if( pIAcc )
{
bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPalette8Bit();
}
return bRet;
}
BitmapChecksum Bitmap::GetChecksum() const
{
if( !mxSalBmp )
return 0;
BitmapChecksum nRet = mxSalBmp->GetChecksum();
if (!nRet)
{
// nRet == 0 => probably, we were not able to acquire
// the buffer in SalBitmap::updateChecksum;
// so, we need to update the imp bitmap for this bitmap instance
// as we do in BitmapInfoAccess::ImplCreate
std::shared_ptr<SalBitmap> xNewImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xNewImpBmp->Create(*mxSalBmp))
{
Bitmap* pThis = const_cast<Bitmap*>(this);
pThis->mxSalBmp = std::move(xNewImpBmp);
nRet = mxSalBmp->GetChecksum();
}
}
return nRet;
}
void Bitmap::ImplMakeUnique()
{
if (mxSalBmp && mxSalBmp.use_count() > 1)
{
std::shared_ptr<SalBitmap> xOldImpBmp = mxSalBmp;
mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
(void)mxSalBmp->Create(*xOldImpBmp);
}
}
void Bitmap::ReassignWithSize(const Bitmap& rBitmap)
{
const Size aOldSizePix(GetSizePixel());
const Size aNewSizePix(rBitmap.GetSizePixel());
const MapMode aOldMapMode(maPrefMapMode);
Size aNewPrefSize;
if ((aOldSizePix != aNewSizePix) && aOldSizePix.Width() && aOldSizePix.Height())
{
aNewPrefSize.setWidth(maPrefSize.Width() * aNewSizePix.Width() / aOldSizePix.Width());
aNewPrefSize.setHeight(maPrefSize.Height() * aNewSizePix.Height() / aOldSizePix.Height());
}
else
{
aNewPrefSize = maPrefSize;
}
*this = rBitmap;
maPrefSize = aNewPrefSize;
maPrefMapMode = aOldMapMode;
}
void Bitmap::ImplSetSalBitmap(const std::shared_ptr<SalBitmap>& xImpBmp)
{
mxSalBmp = xImpBmp;
}
bool Bitmap::Crop( const tools::Rectangle& rRectPixel )
{
const Size aSizePix( GetSizePixel() );
tools::Rectangle aRect( rRectPixel );
aRect.Intersection( tools::Rectangle( Point(), aSizePix ) );
if( aRect.IsEmpty() || aSizePix == aRect.GetSize())
return false;
BitmapScopedReadAccess pReadAcc(*this);
if( !pReadAcc )
return false;
const tools::Rectangle aNewRect( Point(), aRect.GetSize() );
Bitmap aNewBmp(aNewRect.GetSize(), getPixelFormat(), &pReadAcc->GetPalette());
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if( !pWriteAcc )
return false;
const tools::Long nOldX = aRect.Left();
const tools::Long nOldY = aRect.Top();
const tools::Long nNewWidth = aNewRect.GetWidth();
const tools::Long nNewHeight = aNewRect.GetHeight();
for( tools::Long nY = 0, nY2 = nOldY; nY < nNewHeight; nY++, nY2++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY2);
for( tools::Long nX = 0, nX2 = nOldX; nX < nNewWidth; nX++, nX2++ )
pWriteAcc->SetPixelOnData( pScanline, nX, pReadAcc->GetPixelFromData( pScanlineRead, nX2 ) );
}
pWriteAcc.reset();
pReadAcc.reset();
ReassignWithSize( aNewBmp );
return true;
};
bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst,
const tools::Rectangle& rRectSrc )
{
const Size aSizePix( GetSizePixel() );
tools::Rectangle aRectDst( rRectDst );
aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) );
if( aRectDst.IsEmpty() )
return false;
tools::Rectangle aRectSrc( rRectSrc );
aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) );
if( aRectSrc.IsEmpty() || ( aRectSrc == aRectDst ) )
return false;
BitmapScopedWriteAccess pWriteAcc(*this);
if( !pWriteAcc )
return false;
const tools::Long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
const tools::Long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
const tools::Long nSrcX = aRectSrc.Left();
const tools::Long nSrcY = aRectSrc.Top();
const tools::Long nSrcEndX1 = nSrcX + nWidth - 1;
const tools::Long nSrcEndY1 = nSrcY + nHeight - 1;
const tools::Long nDstX = aRectDst.Left();
const tools::Long nDstY = aRectDst.Top();
const tools::Long nDstEndX1 = nDstX + nWidth - 1;
const tools::Long nDstEndY1 = nDstY + nHeight - 1;
if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) )
{
for( tools::Long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nYN);
Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
for( tools::Long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
}
}
else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) )
{
for( tools::Long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
{
Scanline pScanline = pWriteAcc->GetScanline(nYN);
Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
for( tools::Long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
}
}
else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) )
{
for( tools::Long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nYN);
Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
for( tools::Long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
}
}
else
{
for( tools::Long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
{
Scanline pScanline = pWriteAcc->GetScanline(nYN);
Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
for( tools::Long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
}
}
return true;
}
bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst,
const tools::Rectangle& rRectSrc, const Bitmap& rBmpSrc )
{
const Size aSizePix( GetSizePixel() );
tools::Rectangle aRectDst( rRectDst );
aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) );
if( aRectDst.IsEmpty() )
return false;
if( rBmpSrc.mxSalBmp == mxSalBmp ) // if self-copy
return CopyPixel(rRectDst, rRectSrc);
Bitmap* pSrc = &const_cast<Bitmap&>(rBmpSrc);
const Size aCopySizePix( pSrc->GetSizePixel() );
tools::Rectangle aRectSrc( rRectSrc );
const sal_uInt16 nSrcBitCount = vcl::pixelFormatBitCount(rBmpSrc.getPixelFormat());
const sal_uInt16 nDstBitCount = vcl::pixelFormatBitCount(getPixelFormat());
if( nSrcBitCount > nDstBitCount )
{
int nNextIndex = 0;
if (nSrcBitCount == 24)
Convert( BmpConversion::N24Bit );
else if (nSrcBitCount == 8)
{
Convert( BmpConversion::N8BitColors );
nNextIndex = 16;
}
else if (nSrcBitCount == 4)
{
assert(false);
}
if( nNextIndex )
{
BitmapScopedReadAccess pSrcAcc(*pSrc);
BitmapScopedWriteAccess pDstAcc(*this);
if( pSrcAcc && pDstAcc )
{
const int nSrcCount = pSrcAcc->GetPaletteEntryCount();
const int nDstCount = 1 << nDstBitCount;
for (int i = 0; ( i < nSrcCount ) && ( nNextIndex < nDstCount ); ++i)
{
const BitmapColor& rSrcCol = pSrcAcc->GetPaletteColor( static_cast<sal_uInt16>(i) );
bool bFound = false;
for (int j = 0; j < nDstCount; ++j)
{
if( rSrcCol == pDstAcc->GetPaletteColor( static_cast<sal_uInt16>(j) ) )
{
bFound = true;
break;
}
}
if( !bFound )
pDstAcc->SetPaletteColor( static_cast<sal_uInt16>(nNextIndex++), rSrcCol );
}
}
}
}
aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) );
if( aRectSrc.IsEmpty() )
return false;
BitmapScopedReadAccess pReadAcc(*pSrc);
if( !pReadAcc )
return false;
BitmapScopedWriteAccess pWriteAcc(*this);
if( !pWriteAcc )
return false;
const tools::Long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
const tools::Long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
const tools::Long nSrcEndX = aRectSrc.Left() + nWidth;
const tools::Long nSrcEndY = aRectSrc.Top() + nHeight;
tools::Long nDstY = aRectDst.Top();
if( pReadAcc->HasPalette() && pWriteAcc->HasPalette() )
{
const sal_uInt16 nCount = pReadAcc->GetPaletteEntryCount();
std::unique_ptr<sal_uInt8[]> pMap(new sal_uInt8[ nCount ]);
// Create index map for the color table, as the bitmap should be copied
// retaining it's color information relatively well
for( sal_uInt16 i = 0; i < nCount; i++ )
pMap[ i ] = static_cast<sal_uInt8>(pWriteAcc->GetBestPaletteIndex( pReadAcc->GetPaletteColor( i ) ));
for( tools::Long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nDstY);
Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
for( tools::Long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
pWriteAcc->SetPixelOnData( pScanline, nDstX, BitmapColor( pMap[ pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ] ));
}
}
else if( pReadAcc->HasPalette() )
{
for( tools::Long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nDstY);
Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
for( tools::Long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ) );
}
}
else
for( tools::Long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nDstY);
Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
for( tools::Long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) );
}
bool bRet = ( nWidth > 0 ) && ( nHeight > 0 );
return bRet;
}
bool Bitmap::Expand( sal_Int32 nDX, sal_Int32 nDY, const Color* pInitColor )
{
if( !nDX && !nDY )
return false;
const Size aSizePixel( GetSizePixel() );
const tools::Long nWidth = aSizePixel.Width();
const tools::Long nHeight = aSizePixel.Height();
const Size aNewSize( nWidth + nDX, nHeight + nDY );
BitmapScopedReadAccess pReadAcc(*this);
if( !pReadAcc )
return false;
BitmapPalette aBmpPal( pReadAcc->GetPalette() );
Bitmap aNewBmp(aNewSize, getPixelFormat(), &aBmpPal);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if( !pWriteAcc )
return false;
BitmapColor aColor;
const tools::Long nNewX = nWidth;
const tools::Long nNewY = nHeight;
const tools::Long nNewWidth = pWriteAcc->Width();
const tools::Long nNewHeight = pWriteAcc->Height();
tools::Long nX;
tools::Long nY;
if( pInitColor )
aColor = pWriteAcc->GetBestMatchingColor( *pInitColor );
for( nY = 0; nY < nHeight; nY++ )
{
pWriteAcc->CopyScanline( nY, *pReadAcc );
if( pInitColor && nDX )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for( nX = nNewX; nX < nNewWidth; nX++ )
pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
}
}
if( pInitColor && nDY )
for( nY = nNewY; nY < nNewHeight; nY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for( nX = 0; nX < nNewWidth; nX++ )
pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
}
pWriteAcc.reset();
pReadAcc.reset();
ReassignWithSize(aNewBmp);
return true;
}
Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* pDisplay ) const
{
Bitmap aDispBmp( *this );
SalGraphics* pDispGraphics = pDisplay->GetGraphics();
if( mxSalBmp && pDispGraphics )
{
std::shared_ptr<SalBitmap> xImpDispBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xImpDispBmp->Create(*mxSalBmp, *pDispGraphics))
aDispBmp.ImplSetSalBitmap(xImpDispBmp);
}
return aDispBmp;
}
bool Bitmap::GetSystemData( BitmapSystemData& rData ) const
{
return mxSalBmp && mxSalBmp->GetSystemData(rData);
}
bool Bitmap::Convert( BmpConversion eConversion )
{
// try to convert in backend
if (mxSalBmp)
{
// avoid large chunk of obsolete and hopefully rarely used conversions.
if (eConversion == BmpConversion::N8BitNoConversion)
{
if (mxSalBmp->GetBitCount() == 8 && HasGreyPalette8Bit())
return true;
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
// frequently used conversion for creating alpha masks
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->InterpretAs8Bit())
{
ImplSetSalBitmap(xImpBmp);
SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() );
return true;
}
}
if (eConversion == BmpConversion::N8BitGreys)
{
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->ConvertToGreyscale())
{
ImplSetSalBitmap(xImpBmp);
SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() );
return true;
}
}
}
const sal_uInt16 nBitCount = vcl::pixelFormatBitCount(getPixelFormat());
bool bRet = false;
switch( eConversion )
{
case BmpConversion::N1BitThreshold:
bRet = BitmapFilter::Filter(*this, BitmapMonochromeFilter(128));
break;
case BmpConversion::N8BitGreys:
bRet = ImplMakeGreyscales();
break;
case BmpConversion::N8BitNoConversion:
bRet = ImplMake8BitNoConversion();
break;
case BmpConversion::N8BitColors:
{
if( nBitCount < 8 )
bRet = ImplConvertUp(vcl::PixelFormat::N8_BPP);
else if( nBitCount > 8 )
bRet = ImplConvertDown8BPP();
else
bRet = true;
}
break;
case BmpConversion::N8BitTrans:
{
Color aTrans( BMP_COL_TRANS );
if( nBitCount < 8 )
bRet = ImplConvertUp(vcl::PixelFormat::N8_BPP, &aTrans );
else
bRet = ImplConvertDown8BPP(&aTrans );
}
break;
case BmpConversion::N24Bit:
{
if( nBitCount < 24 )
bRet = ImplConvertUp(vcl::PixelFormat::N24_BPP);
else
bRet = true;
}
break;
case BmpConversion::N32Bit:
{
// check for alpha, because even if we are a 32-bit format, we might not be a 32-bit format with alpha
if( !HasAlpha() )
bRet = ImplConvertUp(vcl::PixelFormat::N32_BPP);
else
bRet = true;
}
break;
default:
OSL_FAIL( "Bitmap::Convert(): Unsupported conversion" );
break;
}
return bRet;
}
bool Bitmap::ImplMakeGreyscales()
{
BitmapScopedReadAccess pReadAcc(*this);
if( !pReadAcc )
return false;
const BitmapPalette& rPal = GetGreyPalette(256);
sal_uLong nShift = 0;
bool bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() );
if( !bPalDiffers )
bPalDiffers = ( rPal != pReadAcc->GetPalette() );
if( !bPalDiffers )
return true;
const auto ePixelFormat = vcl::PixelFormat::N8_BPP;
Bitmap aNewBmp(GetSizePixel(), ePixelFormat, &rPal );
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if( !pWriteAcc )
return false;
const tools::Long nWidth = pWriteAcc->Width();
const tools::Long nHeight = pWriteAcc->Height();
if( pReadAcc->HasPalette() )
{
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for( tools::Long nX = 0; nX < nWidth; nX++ )
{
const sal_uInt8 cIndex = pReadAcc->GetIndexFromData( pScanlineRead, nX );
pWriteAcc->SetPixelOnData( pScanline, nX,
BitmapColor(pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >> nShift) );
}
}
}
else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr &&
pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal )
{
nShift += 8;
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pReadScan = pReadAcc->GetScanline( nY );
Scanline pWriteScan = pWriteAcc->GetScanline( nY );
for( tools::Long nX = 0; nX < nWidth; nX++ )
{
const sal_uLong nB = *pReadScan++;
const sal_uLong nG = *pReadScan++;
const sal_uLong nR = *pReadScan++;
*pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
}
}
}
else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb &&
pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal )
{
nShift += 8;
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pReadScan = pReadAcc->GetScanline( nY );
Scanline pWriteScan = pWriteAcc->GetScanline( nY );
for( tools::Long nX = 0; nX < nWidth; nX++ )
{
const sal_uLong nR = *pReadScan++;
const sal_uLong nG = *pReadScan++;
const sal_uLong nB = *pReadScan++;
*pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
}
}
}
else
{
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for( tools::Long nX = 0; nX < nWidth; nX++ )
pWriteAcc->SetPixelOnData( pScanline, nX, BitmapColor(pReadAcc->GetPixelFromData( pScanlineRead, nX ).GetLuminance() >> nShift) );
}
}
pWriteAcc.reset();
pReadAcc.reset();
const MapMode aMap( maPrefMapMode );
const Size aSize( maPrefSize );
*this = std::move(aNewBmp);
maPrefMapMode = aMap;
maPrefSize = aSize;
return true;
}
// Used for the bitmap->alpha layer conversion, just takes the red channel
bool Bitmap::ImplMake8BitNoConversion()
{
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return false;
const BitmapPalette& rPal = GetGreyPalette(256);
bool bPalDiffers
= !pReadAcc->HasPalette() || (rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount());
if (!bPalDiffers)
bPalDiffers = (rPal != pReadAcc->GetPalette());
if (!bPalDiffers)
return true;
const auto ePixelFormat = vcl::PixelFormat::N8_BPP;
Bitmap aNewBmp(GetSizePixel(), ePixelFormat, &rPal);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return false;
const tools::Long nWidth = pWriteAcc->Width();
const tools::Long nHeight = pWriteAcc->Height();
if (pReadAcc->HasPalette())
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
const sal_uInt8 cIndex = pReadAcc->GetIndexFromData(pScanlineRead, nX);
pWriteAcc->SetPixelOnData(
pScanline, nX,
BitmapColor(pReadAcc->GetPaletteColor(cIndex).GetRed()));
}
}
}
else if (pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr
&& pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal)
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pReadScan = pReadAcc->GetScanline(nY);
Scanline pWriteScan = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
pReadScan++;
pReadScan++;
const sal_uLong nR = *pReadScan++;
*pWriteScan++ = static_cast<sal_uInt8>(nR);
}
}
}
else if (pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb
&& pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal)
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pReadScan = pReadAcc->GetScanline(nY);
Scanline pWriteScan = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
const sal_uLong nR = *pReadScan++;
pReadScan++;
pReadScan++;
*pWriteScan++ = static_cast<sal_uInt8>(nR);
}
}
}
else
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
pWriteAcc->SetPixelOnData(
pScanline, nX,
BitmapColor(pReadAcc->GetPixelFromData(pScanlineRead, nX).GetRed()));
}
}
pWriteAcc.reset();
pReadAcc.reset();
const MapMode aMap(maPrefMapMode);
const Size aSize(maPrefSize);
*this = std::move(aNewBmp);
maPrefMapMode = aMap;
maPrefSize = aSize;
return true;
}
bool Bitmap::ImplConvertUp(vcl::PixelFormat ePixelFormat, Color const* pExtColor)
{
SAL_WARN_IF(ePixelFormat <= getPixelFormat(), "vcl", "New pixel format must be greater!" );
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return false;
BitmapPalette aPalette;
Bitmap aNewBmp(GetSizePixel(), ePixelFormat, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPalette);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return false;
const tools::Long nWidth = pWriteAcc->Width();
const tools::Long nHeight = pWriteAcc->Height();
if (pWriteAcc->HasPalette())
{
const BitmapPalette& rOldPalette = pReadAcc->GetPalette();
const sal_uInt16 nOldCount = rOldPalette.GetEntryCount();
assert(nOldCount <= (1 << vcl::pixelFormatBitCount(getPixelFormat())));
aPalette.SetEntryCount(1 << vcl::pixelFormatBitCount(ePixelFormat));
for (sal_uInt16 i = 0; i < nOldCount; i++)
aPalette[i] = rOldPalette[i];
if (pExtColor)
aPalette[aPalette.GetEntryCount() - 1] = *pExtColor;
pWriteAcc->SetPalette(aPalette);
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX));
}
}
}
else
{
if (pReadAcc->HasPalette())
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX)));
}
}
}
else
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX));
}
}
}
}
const MapMode aMap(maPrefMapMode);
const Size aSize(maPrefSize);
*this = std::move(aNewBmp);
maPrefMapMode = aMap;
maPrefSize = aSize;
return true;
}
bool Bitmap::ImplConvertDown8BPP(Color const * pExtColor)
{
SAL_WARN_IF(vcl::PixelFormat::N8_BPP > getPixelFormat(), "vcl", "New pixelformat must be lower ( or equal when pExtColor is set )!");
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return false;
BitmapPalette aPalette;
Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N8_BPP, &aPalette);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return false;
sal_Int16 nNewBitCount = sal_Int16(vcl::PixelFormat::N8_BPP);
const sal_uInt16 nCount = 1 << nNewBitCount;
const tools::Long nWidth = pWriteAcc->Width();
const tools::Long nWidth1 = nWidth - 1;
const tools::Long nHeight = pWriteAcc->Height();
Octree aOctree(*pReadAcc, pExtColor ? (nCount - 1) : nCount);
aPalette = aOctree.GetPalette();
InverseColorMap aColorMap(aPalette);
BitmapColor aColor;
ImpErrorQuad aErrQuad;
std::vector<ImpErrorQuad> aErrQuad1(nWidth);
std::vector<ImpErrorQuad> aErrQuad2(nWidth);
ImpErrorQuad* pQLine1 = aErrQuad1.data();
ImpErrorQuad* pQLine2 = nullptr;
tools::Long nYTmp = 0;
sal_uInt8 cIndex;
bool bQ1 = true;
if (pExtColor)
{
aPalette.SetEntryCount(aPalette.GetEntryCount() + 1);
aPalette[aPalette.GetEntryCount() - 1] = *pExtColor;
}
// set Black/White always, if we have enough space
if (aPalette.GetEntryCount() < (nCount - 1))
{
aPalette.SetEntryCount(aPalette.GetEntryCount() + 2);
aPalette[aPalette.GetEntryCount() - 2] = COL_BLACK;
aPalette[aPalette.GetEntryCount() - 1] = COL_WHITE;
}
pWriteAcc->SetPalette(aPalette);
for (tools::Long nY = 0; nY < std::min(nHeight, tools::Long(2)); nY++, nYTmp++)
{
pQLine2 = !nY ? aErrQuad1.data() : aErrQuad2.data();
Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
if (pReadAcc->HasPalette())
pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
else
pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX);
}
}
assert(pQLine2 || nHeight == 0);
for (tools::Long nY = 0; nY < nHeight; nY++, nYTmp++)
{
// first pixel in the line
cIndex = aColorMap.GetBestPaletteIndex(pQLine1[0].ImplGetColor());
Scanline pScanline = pWriteAcc->GetScanline(nY);
pWriteAcc->SetPixelOnData(pScanline, 0, BitmapColor(cIndex));
tools::Long nX;
for (nX = 1; nX < nWidth1; nX++)
{
aColor = pQLine1[nX].ImplGetColor();
cIndex = aColorMap.GetBestPaletteIndex(aColor);
aErrQuad = (ImpErrorQuad(aColor) -= pWriteAcc->GetPaletteColor(cIndex));
pQLine1[++nX].ImplAddColorError7(aErrQuad);
pQLine2[nX--].ImplAddColorError1(aErrQuad);
pQLine2[nX--].ImplAddColorError5(aErrQuad);
pQLine2[nX++].ImplAddColorError3(aErrQuad);
pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex));
}
// Last RowPixel
if (nX < nWidth)
{
cIndex = aColorMap.GetBestPaletteIndex(pQLine1[nWidth1].ImplGetColor());
pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex));
}
// Refill/copy row buffer
pQLine1 = pQLine2;
bQ1 = !bQ1;
pQLine2 = bQ1 ? aErrQuad2.data() : aErrQuad1.data();
if (nYTmp < nHeight)
{
Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp);
for (nX = 0; nX < nWidth; nX++)
{
if (pReadAcc->HasPalette())
pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
else
pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX);
}
}
}
pWriteAcc.reset();
const MapMode aMap(maPrefMapMode);
const Size aSize(maPrefSize);
*this = std::move(aNewBmp);
maPrefMapMode = aMap;
maPrefSize = aSize;
return true;
}
bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag )
{
if(basegfx::fTools::equalZero(rScaleX) || basegfx::fTools::equalZero(rScaleY))
{
// no scale
return true;
}
if(basegfx::fTools::equal(rScaleX, 1.0) && basegfx::fTools::equal(rScaleY, 1.0))
{
// no scale
return true;
}
const auto eStartPixelFormat = getPixelFormat();
if (mxSalBmp && mxSalBmp->ScalingSupported())
{
// implementation specific scaling
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->Scale(rScaleX, rScaleY, nScaleFlag))
{
ImplSetSalBitmap(xImpBmp);
SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() );
maPrefMapMode = MapMode( MapUnit::MapPixel );
maPrefSize = xImpBmp->GetSize();
return true;
}
}
bool bRetval(false);
switch(nScaleFlag)
{
case BmpScaleFlag::Default:
if (GetSizePixel().Width() < 2 || GetSizePixel().Height() < 2)
bRetval = BitmapFilter::Filter(*this, BitmapFastScaleFilter(rScaleX, rScaleY));
else
bRetval = BitmapFilter::Filter(*this, BitmapScaleSuperFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::Fast:
case BmpScaleFlag::NearestNeighbor:
bRetval = BitmapFilter::Filter(*this, BitmapFastScaleFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::Interpolate:
bRetval = BitmapFilter::Filter(*this, BitmapInterpolateScaleFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::BestQuality:
case BmpScaleFlag::Lanczos:
bRetval = BitmapFilter::Filter(*this, vcl::BitmapScaleLanczos3Filter(rScaleX, rScaleY));
break;
case BmpScaleFlag::BiCubic:
bRetval = BitmapFilter::Filter(*this, vcl::BitmapScaleBicubicFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::BiLinear:
bRetval = BitmapFilter::Filter(*this, vcl::BitmapScaleBilinearFilter(rScaleX, rScaleY));
break;
}
OSL_ENSURE(!bRetval || eStartPixelFormat == getPixelFormat(), "Bitmap::Scale has changed the ColorDepth, this should *not* happen (!)");
return bRetval;
}
bool Bitmap::Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag )
{
const Size aSize( GetSizePixel() );
bool bRet;
if( aSize.Width() && aSize.Height() )
{
bRet = Scale( static_cast<double>(rNewSize.Width()) / aSize.Width(),
static_cast<double>(rNewSize.Height()) / aSize.Height(),
nScaleFlag );
}
else
bRet = true;
return bRet;
}
bool Bitmap::HasFastScale()
{
#if HAVE_FEATURE_SKIA
if( SkiaHelper::isVCLSkiaEnabled() && SkiaHelper::renderMethodToUse() != SkiaHelper::RenderRaster)
return true;
#endif
return false;
}
void Bitmap::AdaptBitCount(Bitmap& rNew) const
{
// aNew is the result of some operation; adapt it's BitCount to the original (this)
// Also check HasAlpha() in case we are dealing with one of the 32-bit formats
// without an alpha channel.
if (getPixelFormat() == rNew.getPixelFormat() && HasAlpha() == rNew.HasAlpha())
return;
switch (getPixelFormat())
{
case vcl::PixelFormat::N8_BPP:
{
if(HasGreyPaletteAny())
{
rNew.Convert(BmpConversion::N8BitGreys);
}
else
{
rNew.Convert(BmpConversion::N8BitColors);
}
break;
}
case vcl::PixelFormat::N24_BPP:
{
rNew.Convert(BmpConversion::N24Bit);
break;
}
case vcl::PixelFormat::N32_BPP:
{
rNew.Convert(BmpConversion::N32Bit);
break;
}
case vcl::PixelFormat::INVALID:
{
SAL_WARN("vcl", "Can't adapt the pixelformat as it is invalid.");
break;
}
}
}
static void shiftColors(sal_Int32* pColorArray, const BitmapScopedReadAccess& pReadAcc)
{
Scanline pScanlineRead = pReadAcc->GetScanline(0); // Why always 0?
for (tools::Long n = 0, nWidth = pReadAcc->Width(); n < nWidth; ++n)
{
const BitmapColor aColor = pReadAcc->GetColorFromData(pScanlineRead, n);
*pColorArray++ = static_cast<sal_Int32>(aColor.GetBlue()) << 12;
*pColorArray++ = static_cast<sal_Int32>(aColor.GetGreen()) << 12;
*pColorArray++ = static_cast<sal_Int32>(aColor.GetRed()) << 12;
}
}
bool Bitmap::Dither()
{
const Size aSize( GetSizePixel() );
if( aSize.Width() == 1 || aSize.Height() == 1 )
return true;
if( ( aSize.Width() <= 3 ) || ( aSize.Height() <= 2 ) )
return false;
BitmapScopedReadAccess pReadAcc(*this);
Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N8_BPP);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if( !pReadAcc || !pWriteAcc )
return false;
tools::Long nWidth = pReadAcc->Width();
tools::Long nWidth1 = nWidth - 1;
tools::Long nHeight = pReadAcc->Height();
tools::Long nW = nWidth * 3;
tools::Long nW2 = nW - 3;
std::unique_ptr<sal_Int32[]> p1(new sal_Int32[ nW ]);
std::unique_ptr<sal_Int32[]> p2(new sal_Int32[ nW ]);
sal_Int32* p1T = p1.get();
sal_Int32* p2T = p2.get();
shiftColors(p2T, pReadAcc);
for( tools::Long nYAcc = 0; nYAcc < nHeight; nYAcc++ )
{
std::swap(p1T, p2T);
if (nYAcc < nHeight - 1)
shiftColors(p2T, pReadAcc);
auto CalcError = [](tools::Long n)
{
n = std::clamp<tools::Long>(n >> 12, 0, 255);
return std::pair(FloydErrMap[n], FloydMap[n]);
};
auto CalcErrors = [&](tools::Long n)
{ return std::tuple_cat(CalcError(p1T[n]), CalcError(p1T[n + 1]), CalcError(p1T[n + 2])); };
auto CalcT = [](sal_Int32* dst, const int* src, int b, int g, int r)
{
dst[0] += src[b];
dst[1] += src[g];
dst[2] += src[r];
};
auto Calc1 = [&](int x, int b, int g, int r) { CalcT(p2T + x + 3, FloydError1, b, g, r); };
auto Calc3 = [&](int x, int b, int g, int r) { CalcT(p2T + x - 3, FloydError3, b, g, r); };
auto Calc5 = [&](int x, int b, int g, int r) { CalcT(p2T + x, FloydError5, b, g, r); };
auto Calc7 = [&](int x, int b, int g, int r) { CalcT(p1T + x + 3, FloydError7, b, g, r); };
Scanline pScanline = pWriteAcc->GetScanline(nYAcc);
// Examine first Pixel separately
{
auto [nBErr, nBC, nGErr, nGC, nRErr, nRC] = CalcErrors(0);
Calc1(0, nBErr, nGErr, nRErr);
Calc5(0, nBErr, nGErr, nRErr);
Calc7(0, nBErr, nGErr, nRErr);
pWriteAcc->SetPixelOnData( pScanline, 0, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
}
// Get middle Pixels using a loop
for ( tools::Long nX = 3, nXAcc = 1; nX < nW2; nX += 3, nXAcc++ )
{
auto [nBErr, nBC, nGErr, nGC, nRErr, nRC] = CalcErrors(nX);
Calc1(nX, nBErr, nGErr, nRErr);
Calc3(nX, nBErr, nGErr, nRErr);
Calc5(nX, nBErr, nGErr, nRErr);
Calc7(nX, nBErr, nGErr, nRErr);
pWriteAcc->SetPixelOnData( pScanline, nXAcc, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
}
// Treat last Pixel separately
{
auto [nBErr, nBC, nGErr, nGC, nRErr, nRC] = CalcErrors(nW2);
Calc3(nW2, nBErr, nGErr, nRErr);
Calc5(nW2, nBErr, nGErr, nRErr);
pWriteAcc->SetPixelOnData( pScanline, nWidth1, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
}
}
pReadAcc.reset();
pWriteAcc.reset();
const MapMode aMap( maPrefMapMode );
const Size aPrefSize( maPrefSize );
*this = std::move(aNewBmp);
maPrefMapMode = aMap;
maPrefSize = aPrefSize;
return true;
}
bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
double fGamma, bool bInvert, bool msoBrightness )
{
// nothing to do => return quickly
if( !nLuminancePercent && !nContrastPercent &&
!nChannelRPercent && !nChannelGPercent && !nChannelBPercent &&
( fGamma == 1.0 ) && !bInvert )
{
return true;
}
BitmapScopedWriteAccess pAcc(*this);
if( !pAcc )
return false;
BitmapColor aCol;
const tools::Long nW = pAcc->Width();
const tools::Long nH = pAcc->Height();
std::unique_ptr<sal_uInt8[]> cMapR(new sal_uInt8[ 256 ]);
std::unique_ptr<sal_uInt8[]> cMapG(new sal_uInt8[ 256 ]);
std::unique_ptr<sal_uInt8[]> cMapB(new sal_uInt8[ 256 ]);
double fM, fROff, fGOff, fBOff, fOff;
// calculate slope
if( nContrastPercent >= 0 )
fM = 128.0 / ( 128.0 - 1.27 * std::clamp( nContrastPercent, short(0), short(100) ) );
else
fM = ( 128.0 + 1.27 * std::clamp( nContrastPercent, short(-100), short(0) ) ) / 128.0;
if(!msoBrightness)
// total offset = luminance offset + contrast offset
fOff = std::clamp( nLuminancePercent, short(-100), short(100) ) * 2.55 + 128.0 - fM * 128.0;
else
fOff = std::clamp( nLuminancePercent, short(-100), short(100) ) * 2.55;
// channel offset = channel offset + total offset
fROff = nChannelRPercent * 2.55 + fOff;
fGOff = nChannelGPercent * 2.55 + fOff;
fBOff = nChannelBPercent * 2.55 + fOff;
// calculate gamma value
fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma );
const bool bGamma = ( fGamma != 1.0 );
// create mapping table
for( tools::Long nX = 0; nX < 256; nX++ )
{
if(!msoBrightness)
{
cMapR[nX] = basegfx::fround<sal_uInt8>(nX * fM + fROff);
cMapG[nX] = basegfx::fround<sal_uInt8>(nX * fM + fGOff);
cMapB[nX] = basegfx::fround<sal_uInt8>(nX * fM + fBOff);
}
else
{
// LO simply uses (in a somewhat optimized form) "newcolor = (oldcolor-128)*contrast+brightness+128"
// as the formula, i.e. contrast first, brightness afterwards. MSOffice, for whatever weird reason,
// use neither first, but apparently it applies half of brightness before contrast and half afterwards.
cMapR[nX] = basegfx::fround<sal_uInt8>((nX + fROff / 2 - 128) * fM + 128 + fROff / 2);
cMapG[nX] = basegfx::fround<sal_uInt8>((nX + fGOff / 2 - 128) * fM + 128 + fGOff / 2);
cMapB[nX] = basegfx::fround<sal_uInt8>((nX + fBOff / 2 - 128) * fM + 128 + fBOff / 2);
}
if( bGamma )
{
cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma );
cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma );
cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma );
}
if( bInvert )
{
cMapR[ nX ] = ~cMapR[ nX ];
cMapG[ nX ] = ~cMapG[ nX ];
cMapB[ nX ] = ~cMapB[ nX ];
}
}
// do modifying
if( pAcc->HasPalette() )
{
BitmapColor aNewCol;
for( sal_uInt16 i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ )
{
const BitmapColor& rCol = pAcc->GetPaletteColor( i );
aNewCol.SetRed( cMapR[ rCol.GetRed() ] );
aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] );
aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] );
pAcc->SetPaletteColor( i, aNewCol );
}
}
else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr )
{
for( tools::Long nY = 0; nY < nH; nY++ )
{
Scanline pScan = pAcc->GetScanline( nY );
for( tools::Long nX = 0; nX < nW; nX++ )
{
*pScan = cMapB[ *pScan ]; pScan++;
*pScan = cMapG[ *pScan ]; pScan++;
*pScan = cMapR[ *pScan ]; pScan++;
}
}
}
else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb )
{
for( tools::Long nY = 0; nY < nH; nY++ )
{
Scanline pScan = pAcc->GetScanline( nY );
for( tools::Long nX = 0; nX < nW; nX++ )
{
*pScan = cMapR[ *pScan ]; pScan++;
*pScan = cMapG[ *pScan ]; pScan++;
*pScan = cMapB[ *pScan ]; pScan++;
}
}
}
else
{
for( tools::Long nY = 0; nY < nH; nY++ )
{
Scanline pScanline = pAcc->GetScanline(nY);
for( tools::Long nX = 0; nX < nW; nX++ )
{
aCol = pAcc->GetPixelFromData( pScanline, nX );
aCol.SetRed( cMapR[ aCol.GetRed() ] );
aCol.SetGreen( cMapG[ aCol.GetGreen() ] );
aCol.SetBlue( cMapB[ aCol.GetBlue() ] );
pAcc->SetPixelOnData( pScanline, nX, aCol );
}
}
}
pAcc.reset();
return true;
}
namespace
{
inline sal_uInt8 backBlendAlpha(sal_uInt16 alpha, sal_uInt16 srcCol, sal_uInt16 startCol)
{
const sal_uInt16 nAlpha((alpha * startCol) / 255);
if(srcCol > nAlpha)
{
return static_cast<sal_uInt8>(((srcCol - nAlpha) * 255) / (255 - nAlpha));
}
return 0;
}
}
void Bitmap::RemoveBlendedStartColor(
const Color& rStartColor,
const AlphaMask& rAlphaMask)
{
// no content, done
if(IsEmpty())
return;
BitmapScopedWriteAccess pAcc(*this);
const tools::Long nHeight(pAcc->Height());
const tools::Long nWidth(pAcc->Width());
// no content, done
if(0 == nHeight || 0 == nWidth)
return;
BitmapScopedReadAccess pAlphaAcc(rAlphaMask);
// inequal sizes of content and alpha, avoid change (maybe assert?)
if(pAlphaAcc->Height() != nHeight || pAlphaAcc->Width() != nWidth)
return;
// prepare local values as sal_uInt16 to avoid multiple conversions
const sal_uInt16 nStartColRed(rStartColor.GetRed());
const sal_uInt16 nStartColGreen(rStartColor.GetGreen());
const sal_uInt16 nStartColBlue(rStartColor.GetBlue());
for (tools::Long y = 0; y < nHeight; ++y)
{
for (tools::Long x = 0; x < nWidth; ++x)
{
// get alpha value
const sal_uInt8 nAlpha8(pAlphaAcc->GetColor(y, x).GetRed());
// not or completely transparent, no adaptation needed
if(0 == nAlpha8 || 255 == nAlpha8)
continue;
// prepare local value as sal_uInt16 to avoid multiple conversions
const sal_uInt16 nAlpha16(static_cast<sal_uInt16>(nAlpha8));
// get source color
BitmapColor aColor(pAcc->GetColor(y, x));
// modify/blend back source color
aColor.SetRed(backBlendAlpha(nAlpha16, static_cast<sal_uInt16>(aColor.GetRed()), nStartColRed));
aColor.SetGreen(backBlendAlpha(nAlpha16, static_cast<sal_uInt16>(aColor.GetGreen()), nStartColGreen));
aColor.SetBlue(backBlendAlpha(nAlpha16, static_cast<sal_uInt16>(aColor.GetBlue()), nStartColBlue));
// write result back
pAcc->SetPixel(y, x, aColor);
}
}
}
const basegfx::SystemDependentDataHolder* Bitmap::accessSystemDependentDataHolder() const
{
return mxSalBmp.get();
}
std::pair<Bitmap, AlphaMask> Bitmap::SplitIntoColorAndAlpha() const
{
assert(HasAlpha() && "only valid to call this when this is a 32-bit combined color+alpha bitmap");
Bitmap aColorBmp(GetSizePixel(), vcl::PixelFormat::N24_BPP);
aColorBmp.SetPrefSize(GetPrefSize());
aColorBmp.SetPrefMapMode(GetPrefMapMode());
AlphaMask aAlphaBmp(GetSizePixel());
aAlphaBmp.SetPrefMapMode(GetPrefMapMode());
// We will probably need to make this more efficient by pushing it down to the *SalBitmap implementations,
// but for now, do the simple and safe thing.
{
BitmapScopedReadAccess pThisAcc(*this);
BitmapScopedWriteAccess pColorAcc(aColorBmp);
BitmapScopedWriteAccess pAlphaAcc(aAlphaBmp);
const tools::Long nHeight(pThisAcc->Height());
const tools::Long nWidth(pThisAcc->Width());
for (tools::Long y = 0; y < nHeight; ++y)
{
Scanline pScanlineRead = pThisAcc->GetScanline( y );
Scanline pScanlineColor = pColorAcc->GetScanline( y );
Scanline pScanlineAlpha = pAlphaAcc->GetScanline( y );
for (tools::Long x = 0; x < nWidth; ++x)
{
BitmapColor aColor = pThisAcc->GetPixelFromData(pScanlineRead, x);
// write result back
pColorAcc->SetPixelOnData(pScanlineColor, x, aColor);
pAlphaAcc->SetPixelOnData(pScanlineAlpha, x, BitmapColor(aColor.GetAlpha()));
}
}
}
return { std::move(aColorBmp), std::move(aAlphaBmp) };
}
Color Bitmap::GetPixelColor(sal_Int32 nX, sal_Int32 nY) const
{
BitmapScopedReadAccess pReadAccess( *this );
assert(pReadAccess);
BitmapColor aColor = pReadAccess->GetColor(nY, nX);
return aColor;
}
void Bitmap::Expand(sal_Int32 nDX, sal_Int32 nDY, bool bExpandTransparent)
{
if (IsEmpty())
return;
if( !nDX && !nDY )
return;
const Size aSizePixel( GetSizePixel() );
const tools::Long nWidth = aSizePixel.Width();
const tools::Long nHeight = aSizePixel.Height();
const Size aNewSize( nWidth + nDX, nHeight + nDY );
BitmapScopedReadAccess pReadAcc(*this);
assert(pReadAcc);
if( !pReadAcc )
return;
BitmapPalette aBmpPal( pReadAcc->GetPalette() );
Bitmap aNewBmp(aNewSize, getPixelFormat(), &aBmpPal);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
assert(pWriteAcc);
if( !pWriteAcc )
return;
const tools::Long nNewX = nWidth;
const tools::Long nNewY = nHeight;
const tools::Long nNewWidth = pWriteAcc->Width();
const tools::Long nNewHeight = pWriteAcc->Height();
Color aInitColor( bExpandTransparent ? COL_ALPHA_TRANSPARENT : COL_ALPHA_OPAQUE );
BitmapColor aColor = pWriteAcc->GetBestMatchingColor( aInitColor );
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
pWriteAcc->CopyScanline( nY, *pReadAcc );
if( nDX )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for( tools::Long nX = nNewX; nX < nNewWidth; nX++ )
pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
}
}
if( nDY )
for( tools::Long nY = nNewY; nY < nNewHeight; nY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for( tools::Long nX = 0; nX < nNewWidth; nX++ )
pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
}
pWriteAcc.reset();
pReadAcc.reset();
ReassignWithSize(aNewBmp);
}
namespace
{
class BufferedData_ModifiedBitmap : public basegfx::SystemDependentData
{
Bitmap maChangedBitmap;
basegfx::BColorModifierStack maBColorModifierStack;
public:
BufferedData_ModifiedBitmap(
const Bitmap& rChangedBitmap,
const basegfx::BColorModifierStack& rBColorModifierStack)
: basegfx::SystemDependentData(
Application::GetSystemDependentDataManager(),
basegfx::SDD_Type::SDDType_ModifiedBitmap)
, maChangedBitmap(rChangedBitmap)
, maBColorModifierStack(rBColorModifierStack)
{
}
const Bitmap& getChangedBitmap() const { return maChangedBitmap; }
const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }
virtual sal_Int64 estimateUsageInBytes() const override;
};
sal_Int64 BufferedData_ModifiedBitmap::estimateUsageInBytes() const
{
return maChangedBitmap.GetSizeBytes();
}
}
Bitmap Bitmap::Modify(const basegfx::BColorModifierStack& rBColorModifierStack) const
{
if (0 == rBColorModifierStack.count())
{
// no modifiers, done
return *this;
}
// check for BColorModifier_replace at the top of the stack
const basegfx::BColorModifierSharedPtr& rLastModifier(rBColorModifierStack.getBColorModifier(rBColorModifierStack.count() - 1));
const basegfx::BColorModifier_replace* pLastModifierReplace(dynamic_cast<const basegfx::BColorModifier_replace*>(rLastModifier.get()));
if (nullptr != pLastModifierReplace && !HasAlpha())
{
// at the top of the stack we have a BColorModifier_replace -> no Bitmap needed,
// representation can be replaced by filled colored polygon. signal the caller
// about that by returning empty Bitmap
return Bitmap();
}
const basegfx::SystemDependentDataHolder* pHolder(accessSystemDependentDataHolder());
std::shared_ptr<BufferedData_ModifiedBitmap> pBufferedData_ModifiedBitmap;
if (nullptr != pHolder)
{
// try to access SystemDependentDataHolder and buffered data
pBufferedData_ModifiedBitmap = std::static_pointer_cast<BufferedData_ModifiedBitmap>(
pHolder->getSystemDependentData(basegfx::SDD_Type::SDDType_ModifiedBitmap));
if (nullptr != pBufferedData_ModifiedBitmap
&& !(pBufferedData_ModifiedBitmap->getBColorModifierStack() == rBColorModifierStack))
{
// BColorModifierStack is different -> data invalid
pBufferedData_ModifiedBitmap = nullptr;
}
if (nullptr != pBufferedData_ModifiedBitmap)
{
// found existing instance of modified Bitmap, return reused/buffered result
return pBufferedData_ModifiedBitmap->getChangedBitmap();
}
}
// have to create modified Bitmap, but we want to preserve the alpha information
Bitmap aChangedBitmap;
if (nullptr != pLastModifierReplace)
{
// special case -> we have BColorModifier_replace but Alpha channel
if (vcl::isPalettePixelFormat(getPixelFormat()))
{
assert(!HasAlpha());
aChangedBitmap = *this;
// For e.g. 8bit Bitmaps, the nearest color to the given erase color is
// determined and used -> this may be different from what is wanted here.
// Better create a new bitmap with the needed color explicitly.
BitmapScopedReadAccess xReadAccess(aChangedBitmap);
assert(xReadAccess);
if(xReadAccess)
{
BitmapPalette aNewPalette(xReadAccess->GetPalette());
aNewPalette[0] = BitmapColor(Color(pLastModifierReplace->getBColor()));
aChangedBitmap = Bitmap(
aChangedBitmap.GetSizePixel(),
aChangedBitmap.getPixelFormat(),
&aNewPalette);
}
}
else if (HasAlpha())
{
// clear bitmap with dest color
AlphaMask aAlphaMask(CreateAlphaMask());
Bitmap aTmpBitmap(CreateColorBitmap());
aTmpBitmap.Erase(Color(pLastModifierReplace->getBColor()));
aChangedBitmap = createBitmapFromColorAndAlpha(aTmpBitmap, aAlphaMask.GetBitmap());
}
else
{
// clear bitmap with dest color
aChangedBitmap = *this;
aChangedBitmap.Erase(Color(pLastModifierReplace->getBColor()));
}
}
else
{
aChangedBitmap = *this;
BitmapScopedWriteAccess xContent(aChangedBitmap);
assert(xContent);
if(xContent)
{
const double fConvertColor(1.0 / 255.0);
if(xContent->HasPalette())
{
const sal_uInt16 nCount(xContent->GetPaletteEntryCount());
for(sal_uInt16 b(0); b < nCount; b++)
{
const BitmapColor& rCol = xContent->GetPaletteColor(b);
const basegfx::BColor aBSource(
rCol.GetRed() * fConvertColor,
rCol.GetGreen() * fConvertColor,
rCol.GetBlue() * fConvertColor);
const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
xContent->SetPaletteColor(b, BitmapColor(Color(aBDest)));
}
}
else if(ScanlineFormat::N24BitTcBgr == xContent->GetScanlineFormat())
{
for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
{
Scanline pScan = xContent->GetScanline(y);
for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
{
const basegfx::BColor aBSource(
*(pScan + 2)* fConvertColor,
*(pScan + 1) * fConvertColor,
*pScan * fConvertColor);
const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
*pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0);
}
}
}
else if(ScanlineFormat::N24BitTcRgb == xContent->GetScanlineFormat())
{
for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
{
Scanline pScan = xContent->GetScanline(y);
for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
{
const basegfx::BColor aBSource(
*pScan * fConvertColor,
*(pScan + 1) * fConvertColor,
*(pScan + 2) * fConvertColor);
const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
*pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0);
}
}
}
else
{
for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
{
Scanline pScanline = xContent->GetScanline( y );
for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
{
const BitmapColor aBMCol(xContent->GetColor(y, x));
const basegfx::BColor aBSource(
static_cast<double>(aBMCol.GetRed()) * fConvertColor,
static_cast<double>(aBMCol.GetGreen()) * fConvertColor,
static_cast<double>(aBMCol.GetBlue()) * fConvertColor);
const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
// preserve alpha
BitmapColor aDestCol((Color(aBDest)));
aDestCol.SetAlpha(aBMCol.GetAlpha());
xContent->SetPixelOnData(pScanline, x, aDestCol);
}
}
}
}
}
if (nullptr != pHolder)
{
// create new BufferedData_ModifiedBitmap (should be nullptr here)
if (nullptr == pBufferedData_ModifiedBitmap)
{
pBufferedData_ModifiedBitmap = std::make_shared<BufferedData_ModifiedBitmap>(aChangedBitmap, rBColorModifierStack);
}
// register it, evtl. it's a new one
basegfx::SystemDependentData_SharedPtr r2(pBufferedData_ModifiedBitmap);
const_cast<basegfx::SystemDependentDataHolder*>(pHolder)->addOrReplaceSystemDependentData(r2);
}
// return result
return aChangedBitmap;
}
/** Get the average color of the entire image.
i.e. like scaling it down to a 1x1 pixel image.
*/
Color Bitmap::GetAverageColor() const
{
BitmapScopedReadAccess xContent(*this);
assert(xContent);
if(!xContent)
return Color();
double fRed = 0;
double fGreen = 0;
double fBlue = 0;
double fAlpha = 0;
int nCnt = 0;
for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
{
Scanline pScanline = xContent->GetScanline( y );
for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
{
const BitmapColor aCol(xContent->GetPixelFromData(pScanline, x));
fRed += aCol.GetRed();
fGreen += aCol.GetGreen();
fBlue += aCol.GetBlue();
fAlpha += aCol.GetAlpha();
nCnt++;
}
}
if(!nCnt)
return Color();
return Color(ColorAlpha, static_cast<sal_uInt8>(fAlpha / nCnt),
static_cast<sal_uInt8>(fRed / nCnt),
static_cast<sal_uInt8>(fGreen / nCnt),
static_cast<sal_uInt8>(fBlue / nCnt));
}
void Bitmap::Draw( OutputDevice* pOutDev, const Point& rDestPt ) const
{
pOutDev->DrawBitmap( rDestPt, *this );
}
void Bitmap::Draw( OutputDevice* pOutDev,
const Point& rDestPt, const Size& rDestSize ) const
{
pOutDev->DrawBitmap( rDestPt, rDestSize, *this );
}
AlphaMask Bitmap::CreateAlphaMask() const
{
assert(HasAlpha());
if (!HasAlpha())
return AlphaMask();
std::pair<Bitmap, AlphaMask> aPair = SplitIntoColorAndAlpha();
return aPair.second;
}
Bitmap Bitmap::CreateColorBitmap() const
{
if (!HasAlpha())
return *this;
std::pair<Bitmap, AlphaMask> aPair = SplitIntoColorAndAlpha();
return aPair.first;
}
void Bitmap::ChangeColorAlpha( sal_uInt8 cIndexFrom, sal_Int8 nAlphaTo )
{
assert(HasAlpha());
if (!HasAlpha())
return;
BitmapScopedWriteAccess pAccess(*this);
assert( pAccess );
if ( !pAccess )
return;
for ( tools::Long nY = 0, nHeight = pAccess->Height(); nY < nHeight; nY++ )
{
Scanline pScanline = pAccess->GetScanline( nY );
for ( tools::Long nX = 0, nWidth = pAccess->Width(); nX < nWidth; nX++ )
{
BitmapColor aCol = pAccess->GetPixelFromData( pScanline, nX );
const sal_uInt8 cIndex = aCol.GetAlpha();
if ( cIndex == cIndexFrom )
{
aCol.SetAlpha(nAlphaTo);
pAccess->SetPixelOnData( pScanline, nX, aCol );
}
}
}
}
void Bitmap::AdjustTransparency(sal_uInt8 cTrans)
{
if (!HasAlpha())
{
AlphaMask aAlpha(GetSizePixel(), &cTrans);
*this = createBitmapFromColorAndAlpha(*this, aAlpha.GetBitmap());
}
else
{
BitmapScopedWriteAccess pA(*this);
assert(pA);
if( !pA )
return;
sal_uLong nTrans = cTrans;
const tools::Long nWidth = pA->Width(), nHeight = pA->Height();
BitmapColor aAlphaValue( 0 );
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pA->GetScanline( nY );
for( tools::Long nX = 0; nX < nWidth; nX++ )
{
BitmapColor aCol = pA->GetPixelFromData( pScanline, nX );
sal_uLong nNewTrans = nTrans + (255 - aCol.GetAlpha());
// clamp to 255
nNewTrans = ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans;
// convert back to alpha
aCol.SetAlpha( static_cast<sal_uInt8>(255 - nNewTrans) );
pA->SetPixelOnData( pScanline, nX, aCol );
}
}
}
}
// Shift alpha transparent pixels between cppcanvas/ implementations
// and vcl in a generally grotesque and under-performing fashion
bool Bitmap::Create( const css::uno::Reference< css::rendering::XBitmapCanvas > &xBitmapCanvas,
const Size &rSize )
{
css::uno::Reference< css::beans::XFastPropertySet > xFastPropertySet( xBitmapCanvas, css::uno::UNO_QUERY );
if( xFastPropertySet )
{
// 0 means get Bitmap
css::uno::Any aAny = xFastPropertySet->getFastPropertyValue( 0 );
std::unique_ptr<Bitmap> xBitmap(reinterpret_cast<Bitmap*>(*o3tl::doAccess<sal_Int64>(aAny)));
if( xBitmap )
{
*this = *xBitmap;
return true;
}
}
std::shared_ptr<SalBitmap> pSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
Size aLocalSize(rSize);
if( pSalBmp->Create( xBitmapCanvas, aLocalSize ) )
{
*this = Bitmap(std::move(pSalBmp));
return true;
}
return false;
}
void Bitmap::BlendAlpha(sal_uInt8 nAlpha)
{
if (!HasAlpha())
{
sal_uInt8 cTrans = 255 - nAlpha;
*this = createBitmapFromColorAndAlpha( *this, AlphaMask(GetSizePixel(), &cTrans).GetBitmap() );
}
else
{
BitmapScopedWriteAccess pAccess(*this);
assert(pAccess);
if( !pAccess )
return;
const tools::Long nWidth = pAccess->Width(), nHeight = pAccess->Height();
BitmapColor aAlphaValue( 0 );
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pAccess->GetScanline( nY );
for( tools::Long nX = 0; nX < nWidth; nX++ )
{
BitmapColor aCol = pAccess->GetPixelFromData( pScanline, nX );
sal_uInt8 nNewAlpha = static_cast<sal_Int32>(nAlpha) * aCol.GetAlpha() / 255;
aCol.SetAlpha( nNewAlpha );
pAccess->SetPixelOnData( pScanline, nX, aCol );
}
}
}
}
void Bitmap::ReplaceTransparency(const Color& rReplaceColor)
{
if( !HasAlpha() )
return;
Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N24_BPP);
aNewBmp.SetPrefSize(GetPrefSize());
aNewBmp.SetPrefMapMode(GetPrefMapMode());
{
BitmapScopedReadAccess pReadAccess(*this);
assert(pReadAccess);
if( !pReadAccess )
return;
BitmapScopedWriteAccess pWriteAccess(aNewBmp);
assert(pWriteAccess);
if( !pWriteAccess )
return;
const tools::Long nWidth = pReadAccess->Width(), nHeight = pReadAccess->Height();
for( tools::Long nY = 0; nY < nHeight; nY++ )
{
Scanline pReadScanline = pReadAccess->GetScanline( nY );
Scanline pWriteScanline = pWriteAccess->GetScanline( nY );
for( tools::Long nX = 0; nX < nWidth; nX++ )
{
BitmapColor aCol = pReadAccess->GetPixelFromData( pReadScanline, nX );
aCol.Merge(rReplaceColor, aCol.GetAlpha());
aCol.SetAlpha(255);
pWriteAccess->SetPixelOnData( pWriteScanline, nX, aCol );
}
}
}
*this = std::move(aNewBmp);
}
Bitmap Bitmap::AutoScaleBitmap(Bitmap const & aBitmap, const tools::Long aStandardSize)
{
Point aEmptyPoint(0,0);
double imgposX = 0;
double imgposY = 0;
Bitmap aRet = aBitmap;
double imgOldWidth = aRet.GetSizePixel().Width();
double imgOldHeight = aRet.GetSizePixel().Height();
if (imgOldWidth >= aStandardSize || imgOldHeight >= aStandardSize)
{
sal_Int32 imgNewWidth = 0;
sal_Int32 imgNewHeight = 0;
if (imgOldWidth >= imgOldHeight)
{
imgNewWidth = aStandardSize;
imgNewHeight = sal_Int32(imgOldHeight / (imgOldWidth / aStandardSize) + 0.5);
imgposX = 0;
imgposY = (aStandardSize - (imgOldHeight / (imgOldWidth / aStandardSize) + 0.5)) / 2 + 0.5;
}
else
{
imgNewHeight = aStandardSize;
imgNewWidth = sal_Int32(imgOldWidth / (imgOldHeight / aStandardSize) + 0.5);
imgposY = 0;
imgposX = (aStandardSize - (imgOldWidth / (imgOldHeight / aStandardSize) + 0.5)) / 2 + 0.5;
}
Size aScaledSize( imgNewWidth, imgNewHeight );
aRet.Scale( aScaledSize, BmpScaleFlag::BestQuality );
}
else
{
imgposX = (aStandardSize - imgOldWidth) / 2 + 0.5;
imgposY = (aStandardSize - imgOldHeight) / 2 + 0.5;
}
Size aStdSize( aStandardSize, aStandardSize );
tools::Rectangle aRect(aEmptyPoint, aStdSize );
ScopedVclPtrInstance< VirtualDevice > aVirDevice(*Application::GetDefaultDevice());
aVirDevice->SetOutputSizePixel( aStdSize );
aVirDevice->SetFillColor( COL_TRANSPARENT );
aVirDevice->SetLineColor( COL_TRANSPARENT );
// Draw a rect into virDevice
aVirDevice->DrawRect( aRect );
Point aPointPixel( static_cast<tools::Long>(imgposX), static_cast<tools::Long>(imgposY) );
aVirDevice->DrawBitmap( aPointPixel, aRet );
aRet = aVirDevice->GetBitmap( aEmptyPoint, aStdSize );
return aRet;
}
void Bitmap::CombineMaskOr(Color rTransColor, sal_uInt8 nTol)
{
Bitmap aColBmp = CreateColorBitmap();
AlphaMask aNewMask = aColBmp.CreateAlphaMask( rTransColor, nTol );
if ( HasAlpha() )
aNewMask.AlphaCombineOr( CreateAlphaMask() );
const MapMode aMap( maPrefMapMode );
const Size aSize( maPrefSize );
*this = createBitmapFromColorAndAlpha(aColBmp, aNewMask.GetBitmap());
maPrefMapMode = aMap;
maPrefSize = aSize;
}
/**
* Retrieves the color model data we need for the XImageConsumer stuff.
*/
void Bitmap::GetColorModel(css::uno::Sequence< sal_Int32 >& rRGBPalette,
sal_uInt32& rnRedMask, sal_uInt32& rnGreenMask, sal_uInt32& rnBlueMask, sal_uInt32& rnAlphaMask, sal_uInt32& rnTransparencyIndex,
sal_uInt32& rnWidth, sal_uInt32& rnHeight, sal_uInt8& rnBitCount)
{
BitmapScopedReadAccess pReadAccess( *this );
assert( pReadAccess );
if( pReadAccess->HasPalette() )
{
sal_uInt16 nPalCount = pReadAccess->GetPaletteEntryCount();
if( nPalCount )
{
rRGBPalette = css::uno::Sequence< sal_Int32 >( nPalCount + 1 );
sal_Int32* pTmp = rRGBPalette.getArray();
for( sal_uInt32 i = 0; i < nPalCount; i++, pTmp++ )
{
const BitmapColor& rCol = pReadAccess->GetPaletteColor( static_cast<sal_uInt16>(i) );
*pTmp = static_cast<sal_Int32>(rCol.GetRed()) << sal_Int32(24);
*pTmp |= static_cast<sal_Int32>(rCol.GetGreen()) << sal_Int32(16);
*pTmp |= static_cast<sal_Int32>(rCol.GetBlue()) << sal_Int32(8);
*pTmp |= sal_Int32(0x000000ffL);
}
rnTransparencyIndex = 0;
}
}
else
{
rnRedMask = 0xff000000UL;
rnGreenMask = 0x00ff0000UL;
rnBlueMask = 0x0000ff00UL;
rnAlphaMask = 0x000000ffUL;
rnTransparencyIndex = 0;
}
rnWidth = pReadAccess->Width();
rnHeight = pReadAccess->Height();
rnBitCount = pReadAccess->GetBitCount();
}
Bitmap createAlphaBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
const Color& rColorTopLeft,
const Color& rColorBottomRight)
{
const sal_uInt32 nW(rSize.Width());
const sal_uInt32 nH(rSize.Height());
if(nW || nH)
{
Color aColTopRight(rColorTopLeft);
Color aColBottomLeft(rColorTopLeft);
const sal_uInt32 nDE(nW + nH);
aColTopRight.Merge(rColorBottomRight, 255 - sal_uInt8((nW * 255) / nDE));
aColBottomLeft.Merge(rColorBottomRight, 255 - sal_uInt8((nH * 255) / nDE));
return createAlphaBlendFrame(rSize, nAlpha, rColorTopLeft, aColTopRight, rColorBottomRight, aColBottomLeft);
}
return Bitmap();
}
Bitmap createAlphaBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
const Color& rColorTopLeft,
const Color& rColorTopRight,
const Color& rColorBottomRight,
const Color& rColorBottomLeft)
{
ImplSVData* pSVData = ImplGetSVData();
if (!pSVData->mpBlendFrameCache)
{
pSVData->mpBlendFrameCache.reset(new BlendFrameCache(rSize, nAlpha, rColorTopLeft, rColorTopRight, rColorBottomRight, rColorBottomLeft));
return pSVData->mpBlendFrameCache->m_aLastResult;
}
BlendFrameCache* pBlendFrameCache = pSVData->mpBlendFrameCache.get();
if(pBlendFrameCache->m_aLastSize == rSize
&& pBlendFrameCache->m_nLastAlpha == nAlpha
&& pBlendFrameCache->m_aLastColorTopLeft == rColorTopLeft
&& pBlendFrameCache->m_aLastColorTopRight == rColorTopRight
&& pBlendFrameCache->m_aLastColorBottomRight == rColorBottomRight
&& pBlendFrameCache->m_aLastColorBottomLeft == rColorBottomLeft)
{
return pBlendFrameCache->m_aLastResult;
}
pSVData->mpBlendFrameCache.reset(new BlendFrameCache(rSize, nAlpha, rColorTopLeft, rColorTopRight, rColorBottomRight, rColorBottomLeft));
return pSVData->mpBlendFrameCache->m_aLastResult;
}
static Bitmap DetectEdges( const Bitmap& rBmp )
{
constexpr sal_uInt8 cEdgeDetectThreshold = 128;
const Size aSize( rBmp.GetSizePixel() );
if( ( aSize.Width() <= 2 ) || ( aSize.Height() <= 2 ) )
return rBmp;
Bitmap aWorkBmp( rBmp );
if( !aWorkBmp.Convert( BmpConversion::N8BitGreys ) )
return rBmp;
ScopedVclPtr<VirtualDevice> pVirDev(VclPtr<VirtualDevice>::Create());
pVirDev->SetOutputSizePixel(aSize);
BitmapScopedReadAccess pReadAcc(aWorkBmp);
if( !pReadAcc )
return rBmp;
const tools::Long nWidth = aSize.Width();
const tools::Long nWidth2 = nWidth - 2;
const tools::Long nHeight = aSize.Height();
const tools::Long nHeight2 = nHeight - 2;
const tools::Long lThres2 = static_cast<tools::Long>(cEdgeDetectThreshold) * cEdgeDetectThreshold;
tools::Long nSum1;
tools::Long nSum2;
tools::Long lGray;
// initialize border with white pixels
pVirDev->SetLineColor( COL_WHITE );
pVirDev->DrawLine( Point(), Point( nWidth - 1, 0L ) );
pVirDev->DrawLine( Point( nWidth - 1, 0L ), Point( nWidth - 1, nHeight - 1 ) );
pVirDev->DrawLine( Point( nWidth - 1, nHeight - 1 ), Point( 0L, nHeight - 1 ) );
pVirDev->DrawLine( Point( 0, nHeight - 1 ), Point() );
for( tools::Long nY = 0, nY1 = 1, nY2 = 2; nY < nHeight2; nY++, nY1++, nY2++ )
{
Scanline pScanlineRead = pReadAcc->GetScanline( nY );
Scanline pScanlineRead1 = pReadAcc->GetScanline( nY1 );
Scanline pScanlineRead2 = pReadAcc->GetScanline( nY2 );
for( tools::Long nX = 0, nXDst = 1, nXTmp; nX < nWidth2; nX++, nXDst++ )
{
nXTmp = nX;
nSum2 = pReadAcc->GetIndexFromData( pScanlineRead, nXTmp++ );
nSum1 = -nSum2;
nSum2 += static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead, nXTmp++ )) << 1;
lGray = pReadAcc->GetIndexFromData( pScanlineRead, nXTmp );
nSum1 += lGray;
nSum2 += lGray;
nSum1 += static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead1, nXTmp )) << 1;
nXTmp -= 2;
nSum1 -= static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead1, nXTmp )) << 1;
lGray = -static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp++ ));
nSum1 += lGray;
nSum2 += lGray;
nSum2 -= static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp++ )) << 1;
lGray = static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp ));
nSum1 += lGray;
nSum2 -= lGray;
if( ( nSum1 * nSum1 + nSum2 * nSum2 ) < lThres2 )
pVirDev->DrawPixel( Point(nXDst, nY), COL_WHITE );
else
pVirDev->DrawPixel( Point(nXDst, nY), COL_BLACK );
}
}
pReadAcc.reset();
Bitmap aRetBmp = pVirDev->GetBitmap(Point(0,0), aSize);
if( aRetBmp.IsEmpty() )
aRetBmp = rBmp;
else
{
aRetBmp.SetPrefMapMode( rBmp.GetPrefMapMode() );
aRetBmp.SetPrefSize( rBmp.GetPrefSize() );
}
return aRetBmp;
}
/** Get contours in image */
tools::Polygon Bitmap::GetContour( bool bContourEdgeDetect,
const tools::Rectangle* pWorkRectPixel )
{
Bitmap aWorkBmp;
tools::Rectangle aWorkRect( Point(), GetSizePixel() );
if( pWorkRectPixel )
aWorkRect.Intersection( *pWorkRectPixel );
aWorkRect.Normalize();
if ((aWorkRect.GetWidth() <= 4) || (aWorkRect.GetHeight() <= 4))
return tools::Polygon();
// if the flag is set, we need to detect edges
if( bContourEdgeDetect )
aWorkBmp = DetectEdges( CreateColorBitmap() );
else
aWorkBmp = CreateColorBitmap();
BitmapScopedReadAccess pAcc(aWorkBmp);
const tools::Long nWidth = pAcc ? pAcc->Width() : 0;
const tools::Long nHeight = pAcc ? pAcc->Height() : 0;
if (!pAcc || !nWidth || !nHeight)
return tools::Polygon();
// tdf#161833 treat semi-transparent pixels as opaque
// Limiting the contour wrapping polygon to only opaque pixels
// causes clipping of any shadows or other semi-transparent
// areas in the image. So, instead of testing for fully opaque
// pixels, treat pixels that are not fully transparent as opaque.
// tdf#162062 only apply fix for tdf#161833 if there is a palette
const BitmapColor aTransparent = pAcc->GetBestMatchingColor( pAcc->HasPalette() ? COL_ALPHA_TRANSPARENT : COL_ALPHA_OPAQUE );
std::unique_ptr<Point[]> pPoints1;
std::unique_ptr<Point[]> pPoints2;
pPoints1.reset(new Point[ nHeight ]);
pPoints2.reset(new Point[ nHeight ]);
const tools::Long nStartX1 = aWorkRect.Left() + 1;
const tools::Long nEndX1 = aWorkRect.Right();
const tools::Long nStartX2 = nEndX1 - 1;
const tools::Long nStartY1 = aWorkRect.Top() + 1;
const tools::Long nEndY1 = aWorkRect.Bottom();
sal_uInt16 nPolyPos = 0;
for (tools::Long nY = nStartY1; nY < nEndY1; nY++)
{
tools::Long nX = nStartX1;
Scanline pScanline = pAcc->GetScanline( nY );
// scan row from left to right
while( nX < nEndX1 )
{
if( aTransparent != pAcc->GetPixelFromData( pScanline, nX ) )
{
pPoints1[ nPolyPos ] = Point( nX, nY );
nX = nStartX2;
// this loop always breaks eventually as there is at least one pixel
while( true )
{
if( aTransparent != pAcc->GetPixelFromData( pScanline, nX ) )
{
pPoints2[ nPolyPos ] = Point( nX, nY );
break;
}
nX--;
}
nPolyPos++;
break;
}
nX++;
}
}
const sal_uInt16 nNewSize1 = nPolyPos << 1;
tools::Polygon aRetPoly(nPolyPos, pPoints1.get());
aRetPoly.SetSize( nNewSize1 + 1 );
aRetPoly[ nNewSize1 ] = aRetPoly[ 0 ];
for( sal_uInt16 j = nPolyPos; nPolyPos < nNewSize1; )
{
aRetPoly[ nPolyPos++ ] = pPoints2[ --j ];
}
Size const& rPrefSize = aWorkBmp.GetPrefSize();
const double fFactorX = static_cast<double>(rPrefSize.Width()) / nWidth;
const double fFactorY = static_cast<double>(rPrefSize.Height()) / nHeight;
if( ( fFactorX != 0. ) && ( fFactorY != 0. ) )
aRetPoly.Scale( fFactorX, fFactorY );
return aRetPoly;
}
static Bitmap impTransformBitmap(
const Bitmap& rSource,
const Size& rDestinationSize,
const basegfx::B2DHomMatrix& rTransform,
bool bSmooth)
{
Bitmap aDestination(rDestinationSize, rSource.getPixelFormat());
BitmapScopedWriteAccess xWrite(aDestination);
if(xWrite)
{
BitmapScopedReadAccess xRead(rSource);
if (xRead)
{
const Size aDestinationSizePixel(aDestination.GetSizePixel());
// tdf#157795 set color to black outside of bitmap bounds
// Due to commit 81994cb2b8b32453a92bcb011830fcb884f22ff3,
// transparent areas are now black instead of white.
// tdf#160831 only set outside color to black for alpha masks
// The outside color still needs to be white for the content
// so only apply the fix for tdf#157795 to the alpha mask.
const BitmapColor aOutside(ColorAlpha, 0xff, 0xff, 0xff, 0x00);
for(tools::Long y(0); y < aDestinationSizePixel.getHeight(); y++)
{
Scanline pScanline = xWrite->GetScanline( y );
for(tools::Long x(0); x < aDestinationSizePixel.getWidth(); x++)
{
const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y));
if(bSmooth)
{
xWrite->SetPixelOnData(
pScanline,
x,
xRead->GetInterpolatedColorWithFallback(
aSourceCoor.getY(),
aSourceCoor.getX(),
aOutside));
}
else
{
// this version does the correct <= 0.0 checks, so no need
// to do the static_cast< sal_Int32 > self and make an error
xWrite->SetPixelOnData(
pScanline,
x,
xRead->GetColorWithFallback(
aSourceCoor.getY(),
aSourceCoor.getX(),
aOutside));
}
}
}
}
}
xWrite.reset();
rSource.AdaptBitCount(aDestination);
return aDestination;
}
/// Decides if rTransformation needs smoothing or not (e.g. 180 deg rotation doesn't need it).
static bool implTransformNeedsSmooth(const basegfx::B2DHomMatrix& rTransformation)
{
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
rTransformation.decompose(aScale, aTranslate, fRotate, fShearX);
if (aScale != basegfx::B2DVector(1, 1))
{
return true;
}
fRotate = fmod( fRotate, 2 * M_PI );
if (fRotate < 0)
{
fRotate += 2 * M_PI;
}
if (!rtl::math::approxEqual(fRotate, 0)
&& !rtl::math::approxEqual(fRotate, M_PI_2)
&& !rtl::math::approxEqual(fRotate, M_PI)
&& !rtl::math::approxEqual(fRotate, 3 * M_PI_2))
{
return true;
}
if (!rtl::math::approxEqual(fShearX, 0))
{
return true;
}
return false;
}
Bitmap Bitmap::TransformBitmap(
double fWidth,
double fHeight,
const basegfx::B2DHomMatrix& rTransformation) const
{
if(fWidth <= 1 || fHeight <= 1)
return Bitmap();
// force destination to 24 bit, we want to smooth output
const Size aDestinationSize(basegfx::fround<tools::Long>(fWidth), basegfx::fround<tools::Long>(fHeight));
bool bSmooth = implTransformNeedsSmooth(rTransformation);
const Bitmap aDestination(impTransformBitmap(*this, aDestinationSize, rTransformation, bSmooth));
return aDestination;
}
Bitmap Bitmap::getTransformed(
const basegfx::B2DHomMatrix& rTransformation,
const basegfx::B2DRange& rVisibleRange,
double fMaximumArea) const
{
if (IsEmpty())
return Bitmap();
const sal_uInt32 nSourceWidth(GetSizePixel().Width());
const sal_uInt32 nSourceHeight(GetSizePixel().Height());
if (!nSourceWidth || !nSourceHeight)
return Bitmap();
// Get aOutlineRange
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
aOutlineRange.transform(rTransformation);
// create visible range from it by moving from relative to absolute
basegfx::B2DRange aVisibleRange(rVisibleRange);
aVisibleRange.transform(
basegfx::utils::createScaleTranslateB2DHomMatrix(
aOutlineRange.getRange(),
aOutlineRange.getMinimum()));
// get target size (which is visible range's size)
double fWidth(aVisibleRange.getWidth());
double fHeight(aVisibleRange.getHeight());
if (fWidth < 1.0 || fHeight < 1.0)
return Bitmap();
// test if discrete size (pixel) maybe too big and limit it
const double fArea(fWidth * fHeight);
const bool bNeedToReduce(basegfx::fTools::more(fArea, fMaximumArea));
double fReduceFactor(1.0);
if(bNeedToReduce)
{
fReduceFactor = sqrt(fMaximumArea / fArea);
fWidth *= fReduceFactor;
fHeight *= fReduceFactor;
}
// Build complete transform from source pixels to target pixels.
// Start by scaling from source pixel size to unit coordinates
basegfx::B2DHomMatrix aTransform(
basegfx::utils::createScaleB2DHomMatrix(
1.0 / nSourceWidth,
1.0 / nSourceHeight));
// multiply with given transform which leads from unit coordinates inside
// aOutlineRange
aTransform = rTransformation * aTransform;
// subtract top-left of absolute VisibleRange
aTransform.translate(
-aVisibleRange.getMinX(),
-aVisibleRange.getMinY());
// scale to target pixels (if needed)
if(bNeedToReduce)
{
aTransform.scale(fReduceFactor, fReduceFactor);
}
// invert to get transformation from target pixel coordinates to source pixels
aTransform.invert();
// create bitmap using source, destination and linear back-transformation
return TransformBitmap(fWidth, fHeight, aTransform);
}
void Bitmap::DumpAsPng(const char* pFileName) const
{
OUString sPath(u"file:///tmp/bitmap.png"_ustr);
if (pFileName)
{
sPath = OUString::fromUtf8(pFileName);
}
else if (OUString env = o3tl::getEnvironment(u"VCL_DUMP_BMP_PATH"_ustr); !env.isEmpty())
{
sPath = env;
}
SvFileStream aStream(sPath, StreamMode::STD_READWRITE | StreamMode::TRUNC);
assert(aStream.good());
vcl::PngImageWriter aWriter(aStream);
aWriter.write(*this);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
↑ V530 The return value of function 'Intersection' is required to be utilized.
↑ V530 The return value of function 'Intersection' is required to be utilized.
↑ V530 The return value of function 'Intersection' is required to be utilized.
↑ V530 The return value of function 'Intersection' is required to be utilized.
↑ V530 The return value of function 'Intersection' is required to be utilized.
↑ V530 The return value of function 'Intersection' is required to be utilized.