/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <tools/poly.hxx>
#include <tools/helpers.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/alpha.hxx>
#include <vcl/BitmapWriteAccess.hxx>
#include <salbmp.hxx>
#include <svdata.hxx>
#include <salinst.hxx>
#include <algorithm>
#include <memory>
static BitmapColor UpdatePaletteForNewColor(BitmapScopedWriteAccess& pAcc,
const sal_uInt16 nActColors,
const sal_uInt16 nMaxColors, const tools::Long nHeight,
const tools::Long nWidth,
const BitmapColor& rWantedColor);
bool Bitmap::Erase(const Color& rFillColor)
{
if (IsEmpty())
return true;
// implementation specific replace
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->Erase(rFillColor))
{
ImplSetSalBitmap(xImpBmp);
maPrefMapMode = MapMode(MapUnit::MapPixel);
maPrefSize = xImpBmp->GetSize();
return true;
}
BitmapScopedWriteAccess pWriteAcc(*this);
bool bRet = false;
if (pWriteAcc)
{
pWriteAcc->Erase(rFillColor);
bRet = true;
}
return bRet;
}
bool Bitmap::Invert()
{
if (!mxSalBmp)
return false;
// try optimised call, much faster on Skia
if (mxSalBmp->Invert())
{
mxSalBmp->InvalidateChecksum();
return true;
}
BitmapScopedWriteAccess pWriteAcc(*this);
const tools::Long nWidth = pWriteAcc->Width();
const tools::Long nHeight = pWriteAcc->Height();
if (pWriteAcc->HasPalette())
{
const sal_uInt16 nActColors = pWriteAcc->GetPaletteEntryCount();
if (pWriteAcc->GetPalette().IsGreyPalette8Bit())
{
// For alpha masks, we need to actually invert the underlying data
// or the optimisations elsewhere do not always work right. If this is a bottleneck,
// probably better to try improving it inside the mxSalBmp->Invert() call above.
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
BitmapColor aBmpColor = pWriteAcc->GetPixelFromData(pScanline, nX);
aBmpColor.SetIndex(0xff - aBmpColor.GetIndex());
pWriteAcc->SetPixelOnData(pScanline, nX, aBmpColor);
}
}
}
else
{
for (sal_uInt16 i = 0; i < nActColors; ++i)
{
BitmapColor aBmpColor = pWriteAcc->GetPaletteColor(i);
aBmpColor.Invert();
pWriteAcc->SetPaletteColor(i, aBmpColor);
}
}
}
else
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
BitmapColor aBmpColor = pWriteAcc->GetPixelFromData(pScanline, nX);
aBmpColor.Invert();
pWriteAcc->SetPixelOnData(pScanline, nX, aBmpColor);
}
}
}
mxSalBmp->InvalidateChecksum();
return true;
}
namespace
{
// Put each scanline's content horizontally mirrored into the other one.
// (optimized version accessing pixel values directly).
template <int bitCount>
void mirrorScanlines(Scanline scanline1, Scanline scanline2, tools::Long nWidth)
{
constexpr int byteCount = bitCount / 8;
Scanline pos1 = scanline1;
Scanline pos2 = scanline2 + (nWidth - 1) * byteCount; // last in second scanline
sal_uInt8 tmp[byteCount];
for (tools::Long i = 0; i < nWidth; ++i)
{
memcpy(tmp, pos1, byteCount);
memcpy(pos1, pos2, byteCount);
memcpy(pos2, tmp, byteCount);
pos1 += byteCount;
pos2 -= byteCount;
}
}
}
bool Bitmap::Mirror(BmpMirrorFlags nMirrorFlags)
{
bool bHorz(nMirrorFlags & BmpMirrorFlags::Horizontal);
bool bVert(nMirrorFlags & BmpMirrorFlags::Vertical);
bool bRet = false;
if (bHorz && !bVert)
{
BitmapScopedWriteAccess pAcc(*this);
if (pAcc)
{
const tools::Long nWidth = pAcc->Width();
const tools::Long nHeight = pAcc->Height();
const tools::Long nWidth1 = nWidth - 1;
const tools::Long nWidth_2 = nWidth / 2;
const tools::Long nSecondHalf = nWidth - nWidth_2;
switch (pAcc->GetBitCount())
{
// Special-case these, swap the halves of scanlines while mirroring them.
case 32:
for (tools::Long nY = 0; nY < nHeight; nY++)
mirrorScanlines<32>(pAcc->GetScanline(nY),
pAcc->GetScanline(nY) + 4 * nSecondHalf, nWidth_2);
break;
case 24:
for (tools::Long nY = 0; nY < nHeight; nY++)
mirrorScanlines<24>(pAcc->GetScanline(nY),
pAcc->GetScanline(nY) + 3 * nSecondHalf, nWidth_2);
break;
case 8:
for (tools::Long nY = 0; nY < nHeight; nY++)
mirrorScanlines<8>(pAcc->GetScanline(nY),
pAcc->GetScanline(nY) + nSecondHalf, nWidth_2);
break;
default:
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pAcc->GetScanline(nY);
for (tools::Long nX = 0, nOther = nWidth1; nX < nWidth_2; nX++, nOther--)
{
const BitmapColor aTemp(pAcc->GetPixelFromData(pScanline, nX));
pAcc->SetPixelOnData(pScanline, nX,
pAcc->GetPixelFromData(pScanline, nOther));
pAcc->SetPixelOnData(pScanline, nOther, aTemp);
}
}
}
pAcc.reset();
bRet = true;
}
}
else if (bVert && !bHorz)
{
BitmapScopedWriteAccess pAcc(*this);
if (pAcc)
{
const tools::Long nScanSize = pAcc->GetScanlineSize();
std::unique_ptr<sal_uInt8[]> pBuffer(new sal_uInt8[nScanSize]);
const tools::Long nHeight = pAcc->Height();
const tools::Long nHeight1 = nHeight - 1;
const tools::Long nHeight_2 = nHeight >> 1;
for (tools::Long nY = 0, nOther = nHeight1; nY < nHeight_2; nY++, nOther--)
{
memcpy(pBuffer.get(), pAcc->GetScanline(nY), nScanSize);
memcpy(pAcc->GetScanline(nY), pAcc->GetScanline(nOther), nScanSize);
memcpy(pAcc->GetScanline(nOther), pBuffer.get(), nScanSize);
}
pAcc.reset();
bRet = true;
}
}
else if (bHorz && bVert)
{
BitmapScopedWriteAccess pAcc(*this);
if (pAcc)
{
const tools::Long nWidth = pAcc->Width();
const tools::Long nWidth1 = nWidth - 1;
const tools::Long nHeight = pAcc->Height();
tools::Long nHeight_2 = nHeight / 2;
const tools::Long nWidth_2 = nWidth / 2;
const tools::Long nSecondHalf = nWidth - nWidth_2;
switch (pAcc->GetBitCount())
{
case 32:
for (tools::Long nY = 0, nOtherY = nHeight - 1; nY < nHeight_2; nY++, nOtherY--)
mirrorScanlines<32>(pAcc->GetScanline(nY), pAcc->GetScanline(nOtherY),
nWidth);
if (nHeight & 1)
mirrorScanlines<32>(pAcc->GetScanline(nHeight_2),
pAcc->GetScanline(nHeight_2) + 4 * nSecondHalf,
nWidth_2);
break;
case 24:
for (tools::Long nY = 0, nOtherY = nHeight - 1; nY < nHeight_2; nY++, nOtherY--)
mirrorScanlines<24>(pAcc->GetScanline(nY), pAcc->GetScanline(nOtherY),
nWidth);
if (nHeight & 1)
mirrorScanlines<24>(pAcc->GetScanline(nHeight_2),
pAcc->GetScanline(nHeight_2) + 3 * nSecondHalf,
nWidth_2);
break;
case 8:
for (tools::Long nY = 0, nOtherY = nHeight - 1; nY < nHeight_2; nY++, nOtherY--)
mirrorScanlines<8>(pAcc->GetScanline(nY), pAcc->GetScanline(nOtherY),
nWidth);
if (nHeight & 1)
mirrorScanlines<8>(pAcc->GetScanline(nHeight_2),
pAcc->GetScanline(nHeight_2) + nSecondHalf, nWidth_2);
break;
default:
for (tools::Long nY = 0, nOtherY = nHeight - 1; nY < nHeight_2; nY++, nOtherY--)
{
Scanline pScanline = pAcc->GetScanline(nY);
Scanline pScanlineOther = pAcc->GetScanline(nOtherY);
for (tools::Long nX = 0, nOtherX = nWidth1; nX < nWidth; nX++, nOtherX--)
{
const BitmapColor aTemp(pAcc->GetPixelFromData(pScanline, nX));
pAcc->SetPixelOnData(pScanline, nX,
pAcc->GetPixelFromData(pScanlineOther, nOtherX));
pAcc->SetPixelOnData(pScanlineOther, nOtherX, aTemp);
}
}
// if necessary, also mirror the middle line horizontally
if (nHeight & 1)
{
Scanline pScanline = pAcc->GetScanline(nHeight_2);
for (tools::Long nX = 0, nOtherX = nWidth1; nX < nWidth_2; nX++, nOtherX--)
{
const BitmapColor aTemp(pAcc->GetPixelFromData(pScanline, nX));
pAcc->SetPixelOnData(pScanline, nX,
pAcc->GetPixelFromData(pScanline, nOtherX));
pAcc->SetPixelOnData(pScanline, nOtherX, aTemp);
}
}
}
pAcc.reset();
bRet = true;
}
}
else
bRet = true;
return bRet;
}
bool Bitmap::Rotate(Degree10 nAngle10, const Color& rFillColor)
{
nAngle10 %= 3600_deg10;
nAngle10 = (nAngle10 < 0_deg10) ? (Degree10(3599) + nAngle10) : nAngle10;
if (!nAngle10)
return true;
if (nAngle10 == 1800_deg10)
return Mirror(BmpMirrorFlags::Horizontal | BmpMirrorFlags::Vertical);
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return false;
Bitmap aRotatedBmp;
bool bRet = false;
const Size aSizePix(GetSizePixel());
if (nAngle10 == 900_deg10 || nAngle10 == 2700_deg10)
{
const Size aNewSizePix(aSizePix.Height(), aSizePix.Width());
Bitmap aNewBmp(aNewSizePix, getPixelFormat(), &pReadAcc->GetPalette());
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (pWriteAcc)
{
const tools::Long nWidth = aSizePix.Width();
const tools::Long nWidth1 = nWidth - 1;
const tools::Long nHeight = aSizePix.Height();
const tools::Long nHeight1 = nHeight - 1;
const tools::Long nNewWidth = aNewSizePix.Width();
const tools::Long nNewHeight = aNewSizePix.Height();
if (nAngle10 == 900_deg10)
{
for (tools::Long nY = 0, nOtherX = nWidth1; nY < nNewHeight; nY++, nOtherX--)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0, nOtherY = 0; nX < nNewWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX,
pReadAcc->GetPixel(nOtherY++, nOtherX));
}
}
}
else if (nAngle10 == 2700_deg10)
{
for (tools::Long nY = 0, nOtherX = 0; nY < nNewHeight; nY++, nOtherX++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0, nOtherY = nHeight1; nX < nNewWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX,
pReadAcc->GetPixel(nOtherY--, nOtherX));
}
}
}
pWriteAcc.reset();
}
aRotatedBmp = std::move(aNewBmp);
}
else
{
Point aTmpPoint;
tools::Rectangle aTmpRectangle(aTmpPoint, aSizePix);
tools::Polygon aPoly(aTmpRectangle);
aPoly.Rotate(aTmpPoint, nAngle10);
tools::Rectangle aNewBound(aPoly.GetBoundRect());
const Size aNewSizePix(aNewBound.GetSize());
Bitmap aNewBmp(aNewSizePix, getPixelFormat(), &pReadAcc->GetPalette());
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (pWriteAcc)
{
const BitmapColor aFillColor(pWriteAcc->GetBestMatchingColor(rFillColor));
const double fCosAngle = cos(toRadians(nAngle10));
const double fSinAngle = sin(toRadians(nAngle10));
const double fXMin = aNewBound.Left();
const double fYMin = aNewBound.Top();
const sal_Int32 nWidth = aSizePix.Width();
const sal_Int32 nHeight = aSizePix.Height();
const sal_Int32 nNewWidth = aNewSizePix.Width();
const sal_Int32 nNewHeight = aNewSizePix.Height();
// we store alternating values of cos/sin. We do this instead of
// separate arrays to improve cache hit.
std::unique_ptr<sal_Int32[]> pCosSinX(new sal_Int32[nNewWidth * 2]);
std::unique_ptr<sal_Int32[]> pCosSinY(new sal_Int32[nNewHeight * 2]);
for (sal_Int32 nIdx = 0, nX = 0; nX < nNewWidth; nX++)
{
const double fTmp = (fXMin + nX) * 64;
pCosSinX[nIdx++] = std::round(fCosAngle * fTmp);
pCosSinX[nIdx++] = std::round(fSinAngle * fTmp);
}
for (sal_Int32 nIdx = 0, nY = 0; nY < nNewHeight; nY++)
{
const double fTmp = (fYMin + nY) * 64;
pCosSinY[nIdx++] = std::round(fCosAngle * fTmp);
pCosSinY[nIdx++] = std::round(fSinAngle * fTmp);
}
for (sal_Int32 nCosSinYIdx = 0, nY = 0; nY < nNewHeight; nY++)
{
sal_Int32 nCosY = pCosSinY[nCosSinYIdx++];
sal_Int32 nSinY = pCosSinY[nCosSinYIdx++];
Scanline pScanline = pWriteAcc->GetScanline(nY);
for (sal_Int32 nCosSinXIdx = 0, nX = 0; nX < nNewWidth; nX++)
{
sal_Int32 nRotX = (pCosSinX[nCosSinXIdx++] - nSinY) >> 6;
sal_Int32 nRotY = (pCosSinX[nCosSinXIdx++] + nCosY) >> 6;
if ((nRotX > -1) && (nRotX < nWidth) && (nRotY > -1) && (nRotY < nHeight))
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixel(nRotY, nRotX));
}
else
{
pWriteAcc->SetPixelOnData(pScanline, nX, aFillColor);
}
}
}
pWriteAcc.reset();
}
aRotatedBmp = std::move(aNewBmp);
}
pReadAcc.reset();
bRet = !aRotatedBmp.IsEmpty();
if (bRet)
ReassignWithSize(aRotatedBmp);
return bRet;
};
Bitmap Bitmap::CreateMask(const Color& rTransColor) const
{
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return Bitmap();
// Historically LO used 1bpp masks, but 8bpp masks are much faster,
// better supported by hardware, and the memory savings are not worth
// it anymore.
// TODO: Possibly remove the 1bpp code later.
if ((pReadAcc->GetScanlineFormat() == ScanlineFormat::N1BitMsbPal)
&& pReadAcc->GetBestMatchingColor(COL_WHITE) == pReadAcc->GetBestMatchingColor(rTransColor))
{
// if we're a 1 bit pixel already, and the transcolor matches the color that would replace it
// already, then just return a copy
return *this;
}
auto ePixelFormat = vcl::PixelFormat::N8_BPP;
Bitmap aNewBmp(GetSizePixel(), ePixelFormat, &Bitmap::GetGreyPalette(256));
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return Bitmap();
const tools::Long nWidth = pReadAcc->Width();
const tools::Long nHeight = pReadAcc->Height();
const BitmapColor aBlack(pWriteAcc->GetBestMatchingColor(COL_BLACK));
const BitmapColor aWhite(pWriteAcc->GetBestMatchingColor(COL_WHITE));
const BitmapColor aTest(pReadAcc->GetBestMatchingColor(rTransColor));
if (pWriteAcc->GetScanlineFormat() == pReadAcc->GetScanlineFormat() && aWhite.GetIndex() == 1
&& (pReadAcc->GetScanlineFormat() == ScanlineFormat::N1BitMsbPal))
{
for (tools::Long nY = 0; nY < nHeight; ++nY)
{
Scanline pSrc = pReadAcc->GetScanline(nY);
Scanline pDst = pWriteAcc->GetScanline(nY);
assert(pWriteAcc->GetScanlineSize() == pReadAcc->GetScanlineSize());
const tools::Long nScanlineSize = pWriteAcc->GetScanlineSize();
for (tools::Long nX = 0; nX < nScanlineSize; ++nX)
pDst[nX] = ~pSrc[nX];
}
}
else if (pReadAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal)
{
// optimized for 8Bit source palette
const sal_uInt8 cTest = aTest.GetIndex();
for (tools::Long nY = 0; nY < nHeight; ++nY)
{
Scanline pSrc = pReadAcc->GetScanline(nY);
Scanline pDst = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; ++nX)
{
if (cTest == pSrc[nX])
pDst[nX] = aWhite.GetIndex();
else
pDst[nX] = aBlack.GetIndex();
}
}
}
else
{
// not optimized
for (tools::Long nY = 0; nY < nHeight; ++nY)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; ++nX)
{
if (aTest == pReadAcc->GetPixelFromData(pScanlineRead, nX))
pWriteAcc->SetPixelOnData(pScanline, nX, aWhite);
else
pWriteAcc->SetPixelOnData(pScanline, nX, aBlack);
}
}
}
pWriteAcc.reset();
pReadAcc.reset();
aNewBmp.maPrefSize = maPrefSize;
aNewBmp.maPrefMapMode = maPrefMapMode;
return aNewBmp;
}
Bitmap Bitmap::CreateMask(const Color& rTransColor, sal_uInt8 nTol) const
{
if (nTol == 0)
return CreateMask(rTransColor);
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return Bitmap();
// Historically LO used 1bpp masks, but 8bpp masks are much faster,
// better supported by hardware, and the memory savings are not worth
// it anymore.
// TODO: Possibly remove the 1bpp code later.
auto ePixelFormat = vcl::PixelFormat::N8_BPP;
Bitmap aNewBmp(GetSizePixel(), ePixelFormat, &Bitmap::GetGreyPalette(256));
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return Bitmap();
const tools::Long nWidth = pReadAcc->Width();
const tools::Long nHeight = pReadAcc->Height();
const BitmapColor aBlack(pWriteAcc->GetBestMatchingColor(COL_BLACK));
const BitmapColor aWhite(pWriteAcc->GetBestMatchingColor(COL_WHITE));
BitmapColor aCol;
tools::Long nR, nG, nB;
const tools::Long nMinR = std::clamp<tools::Long>(rTransColor.GetRed() - nTol, 0, 255);
const tools::Long nMaxR = std::clamp<tools::Long>(rTransColor.GetRed() + nTol, 0, 255);
const tools::Long nMinG = std::clamp<tools::Long>(rTransColor.GetGreen() - nTol, 0, 255);
const tools::Long nMaxG = std::clamp<tools::Long>(rTransColor.GetGreen() + nTol, 0, 255);
const tools::Long nMinB = std::clamp<tools::Long>(rTransColor.GetBlue() - nTol, 0, 255);
const tools::Long nMaxB = std::clamp<tools::Long>(rTransColor.GetBlue() + nTol, 0, 255);
if (pReadAcc->HasPalette())
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
aCol = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
nR = aCol.GetRed();
nG = aCol.GetGreen();
nB = aCol.GetBlue();
if (nMinR <= nR && nMaxR >= nR && nMinG <= nG && nMaxG >= nG && nMinB <= nB
&& nMaxB >= nB)
{
pWriteAcc->SetPixelOnData(pScanline, nX, aWhite);
}
else
{
pWriteAcc->SetPixelOnData(pScanline, nX, aBlack);
}
}
}
}
else
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
aCol = pReadAcc->GetPixelFromData(pScanlineRead, nX);
nR = aCol.GetRed();
nG = aCol.GetGreen();
nB = aCol.GetBlue();
if (nMinR <= nR && nMaxR >= nR && nMinG <= nG && nMaxG >= nG && nMinB <= nB
&& nMaxB >= nB)
{
pWriteAcc->SetPixelOnData(pScanline, nX, aWhite);
}
else
{
pWriteAcc->SetPixelOnData(pScanline, nX, aBlack);
}
}
}
}
pWriteAcc.reset();
pReadAcc.reset();
aNewBmp.maPrefSize = maPrefSize;
aNewBmp.maPrefMapMode = maPrefMapMode;
return aNewBmp;
}
AlphaMask Bitmap::CreateAlphaMask(const Color& rTransColor) const
{
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return AlphaMask();
// Historically LO used 1bpp masks, but 8bpp masks are much faster,
// better supported by hardware, and the memory savings are not worth
// it anymore.
if ((pReadAcc->GetScanlineFormat() == ScanlineFormat::N1BitMsbPal)
&& pReadAcc->GetBestMatchingColor(COL_ALPHA_TRANSPARENT)
== pReadAcc->GetBestMatchingColor(rTransColor))
{
// if we're a 1 bit pixel already, and the transcolor matches the color that would replace it
// already, then just return a copy
return AlphaMask(*this);
}
AlphaMask aNewBmp(GetSizePixel());
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return AlphaMask();
const tools::Long nWidth = pReadAcc->Width();
const tools::Long nHeight = pReadAcc->Height();
const BitmapColor aOpaqueColor(pWriteAcc->GetBestMatchingColor(COL_ALPHA_OPAQUE));
const BitmapColor aTransparentColor(pWriteAcc->GetBestMatchingColor(COL_ALPHA_TRANSPARENT));
const BitmapColor aTest(pReadAcc->GetBestMatchingColor(rTransColor));
if (pReadAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal)
{
// optimized for 8Bit source palette
const sal_uInt8 cTest = aTest.GetIndex();
for (tools::Long nY = 0; nY < nHeight; ++nY)
{
Scanline pSrc = pReadAcc->GetScanline(nY);
Scanline pDst = pWriteAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; ++nX)
{
if (cTest == pSrc[nX])
pDst[nX] = aTransparentColor.GetIndex();
else
pDst[nX] = aOpaqueColor.GetIndex();
}
}
}
else
{
// not optimized
for (tools::Long nY = 0; nY < nHeight; ++nY)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; ++nX)
{
if (aTest == pReadAcc->GetPixelFromData(pScanlineRead, nX))
pWriteAcc->SetPixelOnData(pScanline, nX, aTransparentColor);
else
pWriteAcc->SetPixelOnData(pScanline, nX, aOpaqueColor);
}
}
}
pWriteAcc.reset();
pReadAcc.reset();
aNewBmp.SetPrefSize(maPrefSize);
aNewBmp.SetPrefMapMode(maPrefMapMode);
return aNewBmp;
}
AlphaMask Bitmap::CreateAlphaMask(const Color& rTransColor, sal_uInt8 nTol) const
{
if (nTol == 0)
return CreateAlphaMask(rTransColor);
BitmapScopedReadAccess pReadAcc(*this);
if (!pReadAcc)
return AlphaMask();
// Historically LO used 1bpp masks, but 8bpp masks are much faster,
// better supported by hardware, and the memory savings are not worth
// it anymore.
// TODO: Possibly remove the 1bpp code later.
AlphaMask aNewBmp(GetSizePixel());
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (!pWriteAcc)
return AlphaMask();
const tools::Long nWidth = pReadAcc->Width();
const tools::Long nHeight = pReadAcc->Height();
const BitmapColor aOpaqueColor(pWriteAcc->GetBestMatchingColor(COL_ALPHA_OPAQUE));
const BitmapColor aTransparentColor(pWriteAcc->GetBestMatchingColor(COL_ALPHA_TRANSPARENT));
BitmapColor aCol;
tools::Long nR, nG, nB;
const tools::Long nMinR = std::clamp<tools::Long>(rTransColor.GetRed() - nTol, 0, 255);
const tools::Long nMaxR = std::clamp<tools::Long>(rTransColor.GetRed() + nTol, 0, 255);
const tools::Long nMinG = std::clamp<tools::Long>(rTransColor.GetGreen() - nTol, 0, 255);
const tools::Long nMaxG = std::clamp<tools::Long>(rTransColor.GetGreen() + nTol, 0, 255);
const tools::Long nMinB = std::clamp<tools::Long>(rTransColor.GetBlue() - nTol, 0, 255);
const tools::Long nMaxB = std::clamp<tools::Long>(rTransColor.GetBlue() + nTol, 0, 255);
if (pReadAcc->HasPalette())
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
aCol = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
nR = aCol.GetRed();
nG = aCol.GetGreen();
nB = aCol.GetBlue();
if (nMinR <= nR && nMaxR >= nR && nMinG <= nG && nMaxG >= nG && nMinB <= nB
&& nMaxB >= nB)
{
pWriteAcc->SetPixelOnData(pScanline, nX, aTransparentColor);
}
else
{
pWriteAcc->SetPixelOnData(pScanline, nX, aOpaqueColor);
}
}
}
}
else
{
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
aCol = pReadAcc->GetPixelFromData(pScanlineRead, nX);
nR = aCol.GetRed();
nG = aCol.GetGreen();
nB = aCol.GetBlue();
if (nMinR <= nR && nMaxR >= nR && nMinG <= nG && nMaxG >= nG && nMinB <= nB
&& nMaxB >= nB)
{
pWriteAcc->SetPixelOnData(pScanline, nX, aTransparentColor);
}
else
{
pWriteAcc->SetPixelOnData(pScanline, nX, aOpaqueColor);
}
}
}
}
pWriteAcc.reset();
pReadAcc.reset();
aNewBmp.SetPrefSize(maPrefSize);
aNewBmp.SetPrefMapMode(maPrefMapMode);
return aNewBmp;
}
vcl::Region Bitmap::CreateRegion(const Color& rColor, const tools::Rectangle& rRect) const
{
tools::Rectangle aRect(rRect);
BitmapScopedReadAccess pReadAcc(*this);
aRect.Intersection(tools::Rectangle(Point(), GetSizePixel()));
aRect.Normalize();
if (!pReadAcc)
return vcl::Region(aRect);
vcl::Region aRegion;
const tools::Long nLeft = aRect.Left();
const tools::Long nTop = aRect.Top();
const tools::Long nRight = aRect.Right();
const tools::Long nBottom = aRect.Bottom();
const BitmapColor aMatch(pReadAcc->GetBestMatchingColor(rColor));
std::vector<tools::Long> aLine;
tools::Long nYStart(nTop);
tools::Long nY(nTop);
for (; nY <= nBottom; nY++)
{
std::vector<tools::Long> aNewLine;
tools::Long nX(nLeft);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (; nX <= nRight;)
{
while ((nX <= nRight) && (aMatch != pReadAcc->GetPixelFromData(pScanlineRead, nX)))
nX++;
if (nX <= nRight)
{
aNewLine.push_back(nX);
while ((nX <= nRight) && (aMatch == pReadAcc->GetPixelFromData(pScanlineRead, nX)))
{
nX++;
}
aNewLine.push_back(nX - 1);
}
}
if (aNewLine != aLine)
{
// need to write aLine, it's different from the next line
if (!aLine.empty())
{
tools::Rectangle aSubRect;
// enter y values and proceed ystart
aSubRect.SetTop(nYStart);
aSubRect.SetBottom(nY ? nY - 1 : 0);
for (size_t a(0); a < aLine.size();)
{
aSubRect.SetLeft(aLine[a++]);
aSubRect.SetRight(aLine[a++]);
aRegion.Union(aSubRect);
}
}
// copy line as new line
aLine = std::move(aNewLine);
nYStart = nY;
}
}
// write last line if used
if (!aLine.empty())
{
tools::Rectangle aSubRect;
// enter y values
aSubRect.SetTop(nYStart);
aSubRect.SetBottom(nY ? nY - 1 : 0);
for (size_t a(0); a < aLine.size();)
{
aSubRect.SetLeft(aLine[a++]);
aSubRect.SetRight(aLine[a++]);
aRegion.Union(aSubRect);
}
}
pReadAcc.reset();
return aRegion;
}
bool Bitmap::ReplaceMask(const AlphaMask& rMask, const Color& rReplaceColor)
{
BitmapScopedReadAccess pMaskAcc(rMask);
BitmapScopedWriteAccess pAcc(*this);
if (!pMaskAcc || !pAcc)
return false;
const tools::Long nWidth = std::min(pMaskAcc->Width(), pAcc->Width());
const tools::Long nHeight = std::min(pMaskAcc->Height(), pAcc->Height());
const BitmapColor aMaskWhite(pMaskAcc->GetBestMatchingColor(COL_WHITE));
BitmapColor aReplace;
if (pAcc->HasPalette())
{
const sal_uInt16 nActColors = pAcc->GetPaletteEntryCount();
const sal_uInt16 nMaxColors = 1 << pAcc->GetBitCount();
aReplace = UpdatePaletteForNewColor(pAcc, nActColors, nMaxColors, nHeight, nWidth,
BitmapColor(rReplaceColor));
}
else
aReplace = rReplaceColor;
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pAcc->GetScanline(nY);
Scanline pScanlineMask = pMaskAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
if (pMaskAcc->GetPixelFromData(pScanlineMask, nX) == aMaskWhite)
pAcc->SetPixelOnData(pScanline, nX, aReplace);
}
}
return true;
}
bool Bitmap::Replace(const AlphaMask& rAlpha, const Color& rMergeColor)
{
Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N24_BPP);
BitmapScopedReadAccess pAcc(*this);
BitmapScopedReadAccess pAlphaAcc(rAlpha);
BitmapScopedWriteAccess pNewAcc(aNewBmp);
if (!pAcc || !pAlphaAcc || !pNewAcc)
return false;
BitmapColor aCol;
const tools::Long nWidth = std::min(pAlphaAcc->Width(), pAcc->Width());
const tools::Long nHeight = std::min(pAlphaAcc->Height(), pAcc->Height());
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pNewAcc->GetScanline(nY);
Scanline pScanlineAlpha = pAlphaAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
{
aCol = pAcc->GetColor(nY, nX);
aCol.Merge(rMergeColor, pAlphaAcc->GetIndexFromData(pScanlineAlpha, nX));
pNewAcc->SetPixelOnData(pScanline, nX, aCol);
}
}
pAcc.reset();
pAlphaAcc.reset();
pNewAcc.reset();
const MapMode aMap(maPrefMapMode);
const Size aSize(maPrefSize);
*this = std::move(aNewBmp);
maPrefMapMode = aMap;
maPrefSize = aSize;
return true;
}
bool Bitmap::Replace(const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol)
{
if (mxSalBmp)
{
// implementation specific replace
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->Replace(rSearchColor, rReplaceColor, nTol))
{
ImplSetSalBitmap(xImpBmp);
maPrefMapMode = MapMode(MapUnit::MapPixel);
maPrefSize = xImpBmp->GetSize();
return true;
}
}
BitmapScopedWriteAccess pAcc(*this);
if (!pAcc)
return false;
const tools::Long nMinR = std::clamp<tools::Long>(rSearchColor.GetRed() - nTol, 0, 255);
const tools::Long nMaxR = std::clamp<tools::Long>(rSearchColor.GetRed() + nTol, 0, 255);
const tools::Long nMinG = std::clamp<tools::Long>(rSearchColor.GetGreen() - nTol, 0, 255);
const tools::Long nMaxG = std::clamp<tools::Long>(rSearchColor.GetGreen() + nTol, 0, 255);
const tools::Long nMinB = std::clamp<tools::Long>(rSearchColor.GetBlue() - nTol, 0, 255);
const tools::Long nMaxB = std::clamp<tools::Long>(rSearchColor.GetBlue() + nTol, 0, 255);
if (pAcc->HasPalette())
{
for (sal_uInt16 i = 0, nPalCount = pAcc->GetPaletteEntryCount(); i < nPalCount; i++)
{
const BitmapColor& rCol = pAcc->GetPaletteColor(i);
if (nMinR <= rCol.GetRed() && nMaxR >= rCol.GetRed() && nMinG <= rCol.GetGreen()
&& nMaxG >= rCol.GetGreen() && nMinB <= rCol.GetBlue() && nMaxB >= rCol.GetBlue())
{
pAcc->SetPaletteColor(i, rReplaceColor);
}
}
}
else
{
BitmapColor aCol;
const BitmapColor aReplace(pAcc->GetBestMatchingColor(rReplaceColor));
for (tools::Long nY = 0, nHeight = pAcc->Height(); nY < nHeight; nY++)
{
Scanline pScanline = pAcc->GetScanline(nY);
for (tools::Long nX = 0, nWidth = pAcc->Width(); nX < nWidth; nX++)
{
aCol = pAcc->GetPixelFromData(pScanline, nX);
if (nMinR <= aCol.GetRed() && nMaxR >= aCol.GetRed() && nMinG <= aCol.GetGreen()
&& nMaxG >= aCol.GetGreen() && nMinB <= aCol.GetBlue()
&& nMaxB >= aCol.GetBlue())
{
pAcc->SetPixelOnData(pScanline, nX, aReplace);
}
}
}
}
pAcc.reset();
return true;
}
bool Bitmap::Replace(const Color* pSearchColors, const Color* pReplaceColors, size_t nColorCount,
sal_uInt8 const* pTols)
{
BitmapScopedWriteAccess pAcc(*this);
if (!pAcc)
return false;
std::vector<sal_uInt8> aMinR(nColorCount);
std::vector<sal_uInt8> aMaxR(nColorCount);
std::vector<sal_uInt8> aMinG(nColorCount);
std::vector<sal_uInt8> aMaxG(nColorCount);
std::vector<sal_uInt8> aMinB(nColorCount);
std::vector<sal_uInt8> aMaxB(nColorCount);
if (pTols)
{
for (size_t i = 0; i < nColorCount; ++i)
{
const Color& rCol = pSearchColors[i];
const sal_uInt8 nTol = pTols[i];
aMinR[i] = std::clamp(rCol.GetRed() - nTol, 0, 255);
aMaxR[i] = std::clamp(rCol.GetRed() + nTol, 0, 255);
aMinG[i] = std::clamp(rCol.GetGreen() - nTol, 0, 255);
aMaxG[i] = std::clamp(rCol.GetGreen() + nTol, 0, 255);
aMinB[i] = std::clamp(rCol.GetBlue() - nTol, 0, 255);
aMaxB[i] = std::clamp(rCol.GetBlue() + nTol, 0, 255);
}
}
else
{
for (size_t i = 0; i < nColorCount; ++i)
{
const Color& rCol = pSearchColors[i];
aMinR[i] = rCol.GetRed();
aMaxR[i] = rCol.GetRed();
aMinG[i] = rCol.GetGreen();
aMaxG[i] = rCol.GetGreen();
aMinB[i] = rCol.GetBlue();
aMaxB[i] = rCol.GetBlue();
}
}
if (pAcc->HasPalette())
{
for (sal_uInt16 nEntry = 0, nPalCount = pAcc->GetPaletteEntryCount(); nEntry < nPalCount;
nEntry++)
{
const BitmapColor& rCol = pAcc->GetPaletteColor(nEntry);
for (size_t i = 0; i < nColorCount; ++i)
{
if (aMinR[i] <= rCol.GetRed() && aMaxR[i] >= rCol.GetRed()
&& aMinG[i] <= rCol.GetGreen() && aMaxG[i] >= rCol.GetGreen()
&& aMinB[i] <= rCol.GetBlue() && aMaxB[i] >= rCol.GetBlue())
{
pAcc->SetPaletteColor(nEntry, pReplaceColors[i]);
break;
}
}
}
}
else
{
std::vector<BitmapColor> aReplaces(nColorCount);
for (size_t i = 0; i < nColorCount; ++i)
aReplaces[i] = pAcc->GetBestMatchingColor(pReplaceColors[i]);
for (tools::Long nY = 0, nHeight = pAcc->Height(); nY < nHeight; nY++)
{
Scanline pScanline = pAcc->GetScanline(nY);
for (tools::Long nX = 0, nWidth = pAcc->Width(); nX < nWidth; nX++)
{
BitmapColor aCol = pAcc->GetPixelFromData(pScanline, nX);
for (size_t i = 0; i < nColorCount; ++i)
{
if (aMinR[i] <= aCol.GetRed() && aMaxR[i] >= aCol.GetRed()
&& aMinG[i] <= aCol.GetGreen() && aMaxG[i] >= aCol.GetGreen()
&& aMinB[i] <= aCol.GetBlue() && aMaxB[i] >= aCol.GetBlue())
{
pAcc->SetPixelOnData(pScanline, nX, aReplaces[i]);
break;
}
}
}
}
}
pAcc.reset();
return true;
}
// TODO: Have a look at OutputDevice::ImplDrawAlpha() for some
// optimizations. Might even consolidate the code here and there.
bool Bitmap::Blend(const AlphaMask& rAlpha, const Color& rBackgroundColor)
{
// Convert to a truecolor bitmap, if we're a paletted one. There's room for tradeoff decision here,
// maybe later for an overload (or a flag)
if (vcl::isPalettePixelFormat(getPixelFormat()))
Convert(BmpConversion::N24Bit);
BitmapScopedReadAccess pAlphaAcc(rAlpha);
BitmapScopedWriteAccess pAcc(*this);
if (!pAlphaAcc || !pAcc)
return false;
const tools::Long nWidth = std::min(pAlphaAcc->Width(), pAcc->Width());
const tools::Long nHeight = std::min(pAlphaAcc->Height(), pAcc->Height());
for (tools::Long nY = 0; nY < nHeight; ++nY)
{
Scanline pScanline = pAcc->GetScanline(nY);
Scanline pScanlineAlpha = pAlphaAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; ++nX)
{
BitmapColor aBmpColor = pAcc->GetPixelFromData(pScanline, nX);
aBmpColor.Merge(rBackgroundColor, pAlphaAcc->GetIndexFromData(pScanlineAlpha, nX));
pAcc->SetPixelOnData(pScanline, nX, aBmpColor);
}
}
return true;
}
static BitmapColor UpdatePaletteForNewColor(BitmapScopedWriteAccess& pAcc,
const sal_uInt16 nActColors,
const sal_uInt16 nMaxColors, const tools::Long nHeight,
const tools::Long nWidth,
const BitmapColor& rWantedColor)
{
// default to the nearest color
sal_uInt16 aReplacePalIndex = pAcc->GetMatchingPaletteIndex(rWantedColor);
if (aReplacePalIndex != SAL_MAX_UINT16)
return BitmapColor(static_cast<sal_uInt8>(aReplacePalIndex));
// for paletted images without a matching palette entry
// if the palette has empty entries use the last one
if (nActColors < nMaxColors)
{
pAcc->SetPaletteEntryCount(nActColors + 1);
pAcc->SetPaletteColor(nActColors, rWantedColor);
return BitmapColor(static_cast<sal_uInt8>(nActColors));
}
// look for an unused palette entry (NOTE: expensive!)
std::unique_ptr<bool[]> pFlags(new bool[nMaxColors]);
// Set all entries to false
std::fill(pFlags.get(), pFlags.get() + nMaxColors, false);
for (tools::Long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pAcc->GetScanline(nY);
for (tools::Long nX = 0; nX < nWidth; nX++)
pFlags[pAcc->GetIndexFromData(pScanline, nX)] = true;
}
for (sal_uInt16 i = 0; i < nMaxColors; i++)
{
// Hurray, we do have an unused entry
if (!pFlags[i])
{
pAcc->SetPaletteColor(i, rWantedColor);
return BitmapColor(static_cast<sal_uInt8>(i));
}
}
assert(false && "found nothing");
return BitmapColor(0);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
↑ V530 The return value of function 'Intersection' is required to be utilized.