/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SFX2_FRAME_HXX
#define INCLUDED_SFX2_FRAME_HXX
#include <sal/config.h>
#include <sfx2/dllapi.h>
#include <sfx2/shell.hxx>
#include <sal/types.h>
#include <com/sun/star/uno/Reference.h>
#include <com/sun/star/uno/Any.hxx>
#include <vcl/vclptr.hxx>
#include <rtl/ustring.hxx>
#include <svl/poolitem.hxx>
#include <tools/ref.hxx>
#include <memory>
#include <vector>
namespace com::sun::star::frame
{
class XFrame;
class XController;
}
class SvBorder;
class SfxWorkWindow;
namespace vcl { class Window; }
class SfxFrame_Impl;
class SfxObjectShell;
class SfxViewFrame;
class SfxFrameDescriptor;
namespace tools { class Rectangle; }
class SystemWindow;
typedef ::std::vector<OUString> TargetList;
// SfxFrame is a management class for windows and their content.
// A SfxApplication represent a hierarchy of SfxFrames, with which the actual
// content in the derived classes is defined. The base class SfxFrame
// implements two aspects of frames: naming and control of its lifespan.
// Inside a frame hierarchy the parent frame always controls the lifespan of
// its child frames, even though they usually are not even produced by the
// parent. By calling DoCloser() on any frame in the hierarchy,
// a part of the "framework" can be removed, where frames unsubscribe
// from their parent frames.
class SFX2_DLLPUBLIC SfxFrame final : public SvCompatWeakBase<SfxFrame>
{
friend class SfxFrameIterator;
friend class SfxFrameWindow_Impl;
private:
std::unique_ptr< SfxFrame_Impl > m_pImpl;
VclPtr<vcl::Window> m_pWindow;
virtual ~SfxFrame();
SAL_DLLPRIVATE SfxFrame( vcl::Window& i_rContainerWindow );
public:
static SfxFrame* Create( const css::uno::Reference< css::frame::XFrame >& xFrame );
static css::uno::Reference< css::frame::XFrame >
CreateBlankFrame();
static SfxFrame* CreateHidden( SfxObjectShell const & rDoc, vcl::Window& rWindow, SfxInterfaceId nViewId );
vcl::Window& GetWindow() const { return *m_pWindow;}
void CancelTransfers();
bool DoClose();
void SetPresentationMode( bool bSet );
SystemWindow* GetSystemWindow() const;
SAL_WARN_UNUSED_RESULT static SfxFrame* GetFirst();
SAL_WARN_UNUSED_RESULT static SfxFrame* GetNext( SfxFrame& );
SAL_WARN_UNUSED_RESULT SfxObjectShell* GetCurrentDocument() const;
SAL_WARN_UNUSED_RESULT SfxViewFrame* GetCurrentViewFrame() const;
bool GetHasTitle() const;
static void GetDefaultTargetList( TargetList& );
void UpdateDescriptor( SfxObjectShell const *pDoc );
void Resize();
const css::uno::Reference< css::frame::XFrame >&
GetFrameInterface() const;
void Appear();
void AppearWithUpdate();
css::uno::Reference< css::frame::XController >
GetController() const;
bool IsInPlace() const;
SAL_DLLPRIVATE void DoClose_Impl();
SAL_DLLPRIVATE void SetFrameInterface_Impl( const css::uno::Reference< css::frame::XFrame >& rFrame );
SAL_DLLPRIVATE void ReleasingComponent_Impl();
SAL_DLLPRIVATE void GetViewData_Impl();
SAL_DLLPRIVATE void SetHasTitle( bool );
SAL_DLLPRIVATE bool PrepareClose_Impl( bool bUI );
SAL_DLLPRIVATE bool DocIsModified_Impl();
SAL_DLLPRIVATE void SetCurrentViewFrame_Impl( SfxViewFrame* );
bool IsClosing_Impl() const;
SAL_DLLPRIVATE void SetIsClosing_Impl();
// Methods for accessing the current set
SAL_DLLPRIVATE SfxFrameDescriptor* GetDescriptor() const;
SAL_DLLPRIVATE bool IsAutoLoadLocked_Impl() const;
SAL_DLLPRIVATE static void InsertTopFrame_Impl( SfxFrame* pFrame );
SAL_DLLPRIVATE static void RemoveTopFrame_Impl( SfxFrame* pFrame );
SAL_DLLPRIVATE void SetOwnsBindings_Impl( bool bSet );
SAL_DLLPRIVATE bool OwnsBindings_Impl() const;
SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const;
SAL_DLLPRIVATE void SetToolSpaceBorderPixel_Impl( const SvBorder& );
SAL_DLLPRIVATE tools::Rectangle GetTopOuterRectPixel_Impl() const;
SAL_DLLPRIVATE void CreateWorkWindow_Impl();
SAL_DLLPRIVATE void GrabFocusOnComponent_Impl();
SAL_DLLPRIVATE void PrepareForDoc_Impl( const SfxObjectShell& i_rDoc );
SAL_DLLPRIVATE void LockResize_Impl( bool bLock );
SAL_DLLPRIVATE void SetMenuBarOn_Impl( bool bOn );
SAL_DLLPRIVATE bool IsMenuBarOn_Impl() const;
SAL_DLLPRIVATE SystemWindow* GetTopWindow_Impl() const;
SAL_DLLPRIVATE bool IsMarkedHidden_Impl() const;
private:
SAL_DLLPRIVATE void Construct_Impl();
};
typedef SvCompatWeakRef<SfxFrame> SfxFrameWeakRef;
class SFX2_DLLPUBLIC SfxFrameItem final : public SfxPoolItem
{
SfxFrame* pFrame;
SfxFrameWeakRef wFrame;
public:
SfxFrameItem( sal_uInt16 nWhich, SfxViewFrame const *p );
SfxFrameItem( sal_uInt16 nWhich, SfxFrame *p );
virtual bool operator==( const SfxPoolItem& ) const override;
virtual SfxFrameItem* Clone( SfxItemPool *pPool = nullptr ) const override;
virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override;
virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override;
SfxFrame* GetFrame() const { return wFrame; }
};
class SFX2_DLLPUBLIC SfxUnoAnyItem final : public SfxPoolItem
{
css::uno::Any aValue;
public:
static SfxPoolItem* CreateDefault();
SfxUnoAnyItem( sal_uInt16 nWhich, const css::uno::Any& rAny );
const css::uno::Any& GetValue() const
{ return aValue; }
virtual bool operator==( const SfxPoolItem& ) const override;
virtual SfxUnoAnyItem* Clone( SfxItemPool *pPool = nullptr ) const override;
virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override;
virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override;
};
class SFX2_DLLPUBLIC SfxUnoFrameItem final : public SfxPoolItem
{
css::uno::Reference< css::frame::XFrame >
m_xFrame;
public:
static SfxPoolItem* CreateDefault();
SfxUnoFrameItem();
SfxUnoFrameItem( sal_uInt16 nWhich, css::uno::Reference< css::frame::XFrame > i_xFrame );
const css::uno::Reference< css::frame::XFrame >&
GetFrame() const
{ return m_xFrame; }
virtual bool operator==( const SfxPoolItem& ) const override;
virtual SfxUnoFrameItem* Clone( SfxItemPool *pPool = nullptr ) const override;
virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override;
virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
↑ V1052 Declaring virtual methods in a class marked as 'final' is pointless. Consider inspecting the '~SfxFrame' method of the 'SfxFrame' class.