/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/framelinkarray.hxx>
#include <math.h>
#include <vector>
#include <unordered_set>
#include <algorithm>
#include <o3tl/hash_combine.hxx>
#include <tools/debug.hxx>
#include <tools/gen.hxx>
#include <vcl/canvastools.hxx>
#include <svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>
//#define OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
#endif
namespace svx::frame {
namespace {
class Cell final
{
private:
Style maLeft;
Style maRight;
Style maTop;
Style maBottom;
Style maTLBR;
Style maBLTR;
basegfx::B2DHomMatrix HelperCreateB2DHomMatrixFromB2DRange(
const basegfx::B2DRange& rRange ) const;
public:
sal_Int32 mnAddLeft;
sal_Int32 mnAddRight;
sal_Int32 mnAddTop;
sal_Int32 mnAddBottom;
SvxRotateMode meRotMode;
double mfOrientation;
bool mbMergeOrig;
bool mbOverlapX;
bool mbOverlapY;
public:
explicit Cell();
explicit Cell(const Cell&) = default;
bool operator==( const Cell& ) const;
size_t hashCode() const;
void SetStyleLeft(const Style& rStyle) { maLeft = rStyle; }
void SetStyleRight(const Style& rStyle) { maRight = rStyle; }
void SetStyleTop(const Style& rStyle) { maTop = rStyle; }
void SetStyleBottom(const Style& rStyle) { maBottom = rStyle; }
void SetStyleTLBR(const Style& rStyle) { maTLBR = rStyle; }
void SetStyleBLTR(const Style& rStyle) { maBLTR = rStyle; }
const Style& GetStyleLeft() const { return maLeft; }
const Style& GetStyleRight() const { return maRight; }
const Style& GetStyleTop() const { return maTop; }
const Style& GetStyleBottom() const { return maBottom; }
const Style& GetStyleTLBR() const { return maTLBR; }
const Style& GetStyleBLTR() const { return maBLTR; }
bool IsMerged() const { return mbMergeOrig || mbOverlapX || mbOverlapY; }
bool IsRotated() const { return mfOrientation != 0.0; }
void MirrorSelfX();
basegfx::B2DHomMatrix CreateCoordinateSystemSingleCell(
const Array& rArray, sal_Int32 nCol, sal_Int32 nRow ) const;
basegfx::B2DHomMatrix CreateCoordinateSystemMergedCell(
const Array& rArray, sal_Int32 nColLeft, sal_Int32 nRowTop, sal_Int32 nColRight, sal_Int32 nRowBottom ) const;
};
}
typedef std::vector< const Cell* > CellVec;
basegfx::B2DHomMatrix Cell::HelperCreateB2DHomMatrixFromB2DRange(
const basegfx::B2DRange& rRange ) const
{
if( rRange.isEmpty() )
return basegfx::B2DHomMatrix();
basegfx::B2DPoint aOrigin(rRange.getMinimum());
basegfx::B2DVector aX(rRange.getWidth(), 0.0);
basegfx::B2DVector aY(0.0, rRange.getHeight());
if (IsRotated() && SvxRotateMode::SVX_ROTATE_MODE_STANDARD != meRotMode )
{
// tdf#143377 We need to limit applying Skew to geometry since the closer
// we get to 0.0 or PI the more sin(mfOrientation) will get to zero and the
// huger the Skew effect will be. For that, use an epsilon-radius of 1/2
// degree around the dangerous points 0.0 and PI.
// Snap to modulo to [0.0 .. 2PI[ to make compare easier
const double fSnapped(::basegfx::snapToZeroRange(mfOrientation, M_PI * 2.0));
// As a compromise, allow up to 1/2 degree
static const double fMinAng(M_PI/360.0);
// Check if Skew makes sense or would be too huge
const bool bForbidSkew(
fSnapped < fMinAng || // range [0.0 .. fMinAng]
fSnapped > (M_PI * 2.0) - fMinAng || // range [PI-fMinAng .. 2PI[
fabs(fSnapped - M_PI) < fMinAng); // range [PI-fMinAng .. PI+fMinAng]
if(!bForbidSkew)
{
// when rotated, adapt values. Get Skew (cos/sin == 1/tan)
const double fSkew(aY.getY() * (cos(mfOrientation) / sin(mfOrientation)));
switch (meRotMode)
{
case SvxRotateMode::SVX_ROTATE_MODE_TOP:
// shear Y-Axis
aY.setX(-fSkew);
break;
case SvxRotateMode::SVX_ROTATE_MODE_CENTER:
// shear origin half, Y full
aOrigin.setX(aOrigin.getX() + (fSkew * 0.5));
aY.setX(-fSkew);
break;
case SvxRotateMode::SVX_ROTATE_MODE_BOTTOM:
// shear origin full, Y full
aOrigin.setX(aOrigin.getX() + fSkew);
aY.setX(-fSkew);
break;
default: // SvxRotateMode::SVX_ROTATE_MODE_STANDARD, already excluded above
break;
}
}
}
// use column vectors as coordinate axes, homogen column for translation
return basegfx::utils::createCoordinateSystemTransform( aOrigin, aX, aY );
}
basegfx::B2DHomMatrix Cell::CreateCoordinateSystemSingleCell(
const Array& rArray, sal_Int32 nCol, sal_Int32 nRow) const
{
const Point aPoint( rArray.GetColPosition( nCol ), rArray.GetRowPosition( nRow ) );
const Size aSize( rArray.GetColWidth( nCol, nCol ) + 1, rArray.GetRowHeight( nRow, nRow ) + 1 );
const basegfx::B2DRange aRange( vcl::unotools::b2DRectangleFromRectangle( tools::Rectangle( aPoint, aSize ) ) );
return HelperCreateB2DHomMatrixFromB2DRange( aRange );
}
basegfx::B2DHomMatrix Cell::CreateCoordinateSystemMergedCell(
const Array& rArray, sal_Int32 nColLeft, sal_Int32 nRowTop, sal_Int32 nColRight, sal_Int32 nRowBottom) const
{
basegfx::B2DRange aRange( rArray.GetB2DRange(
nColLeft, nRowTop, nColRight, nRowBottom ) );
// adjust rectangle for partly visible merged cells
if( IsMerged() )
{
// not *sure* what exactly this is good for,
// it is just a hard set extension at merged cells,
// probably *should* be included in the above extended
// GetColPosition/GetColWidth already. This might be
// added due to GetColPosition/GetColWidth not working
// correctly over PageChanges (if used), but not sure.
aRange.expand(
basegfx::B2DRange(
aRange.getMinX() - mnAddLeft,
aRange.getMinY() - mnAddTop,
aRange.getMaxX() + mnAddRight,
aRange.getMaxY() + mnAddBottom ) );
}
return HelperCreateB2DHomMatrixFromB2DRange( aRange );
}
Cell::Cell() :
mnAddLeft( 0 ),
mnAddRight( 0 ),
mnAddTop( 0 ),
mnAddBottom( 0 ),
meRotMode(SvxRotateMode::SVX_ROTATE_MODE_STANDARD ),
mfOrientation( 0.0 ),
mbMergeOrig( false ),
mbOverlapX( false ),
mbOverlapY( false )
{
}
bool Cell::operator==(const Cell& rOther) const
{
if (this == &rOther)
// ptr compare (same instance)
return true;
return maLeft == rOther.maLeft
&& maRight == rOther.maRight
&& maTop == rOther.maTop
&& maBottom == rOther.maBottom
&& maTLBR == rOther.maTLBR
&& maBLTR == rOther.maBLTR
&& mnAddLeft == rOther.mnAddLeft
&& mnAddRight == rOther.mnAddRight
&& mnAddTop == rOther.mnAddTop
&& mnAddBottom == rOther.mnAddBottom
&& meRotMode == rOther.meRotMode
&& mfOrientation == rOther.mfOrientation
&& mbMergeOrig == rOther.mbMergeOrig
&& mbOverlapX == rOther.mbOverlapX
&& mbOverlapY == rOther.mbOverlapY;
}
size_t Cell::hashCode() const
{
std::size_t seed = 0;
o3tl::hash_combine(seed, maLeft.hashCode());
o3tl::hash_combine(seed, maRight.hashCode());
o3tl::hash_combine(seed, maTop.hashCode());
o3tl::hash_combine(seed, maBottom.hashCode());
o3tl::hash_combine(seed, maTLBR.hashCode());
o3tl::hash_combine(seed, maBLTR.hashCode());
o3tl::hash_combine(seed, mnAddLeft);
o3tl::hash_combine(seed, mnAddRight);
o3tl::hash_combine(seed, mnAddTop);
o3tl::hash_combine(seed, mnAddBottom);
o3tl::hash_combine(seed, meRotMode);
o3tl::hash_combine(seed, mfOrientation);
o3tl::hash_combine(seed, mbMergeOrig);
o3tl::hash_combine(seed, mbOverlapX);
o3tl::hash_combine(seed, mbOverlapY);
return seed;
}
void Cell::MirrorSelfX()
{
std::swap( maLeft, maRight );
std::swap( mnAddLeft, mnAddRight );
maLeft.MirrorSelf();
maRight.MirrorSelf();
mfOrientation = -mfOrientation;
}
static void lclRecalcCoordVec( std::vector<sal_Int32>& rCoords, const std::vector<sal_Int32>& rSizes )
{
DBG_ASSERT( rCoords.size() == rSizes.size() + 1, "lclRecalcCoordVec - inconsistent vectors" );
auto aCIt = rCoords.begin();
for( const auto& rSize : rSizes )
{
*(aCIt + 1) = *aCIt + rSize;
++aCIt;
}
}
const Style OBJ_STYLE_NONE;
const Cell OBJ_CELL_NONE;
/** use hashing to speed up finding duplicates */
namespace
{
struct RegisteredCellHash
{
size_t operator()(Cell* const pCell) const
{
return pCell->hashCode();
}
};
struct RegisteredCellEquals
{
bool operator()(Cell* const pCell1, Cell* const pCell2) const
{
return *pCell1 == *pCell2;
}
};
}
struct ArrayImpl
{
std::unordered_set<Cell*, RegisteredCellHash, RegisteredCellEquals> maRegisteredCells;
CellVec maCells;
std::vector<sal_Int32> maWidths;
std::vector<sal_Int32> maHeights;
mutable std::vector<sal_Int32> maXCoords;
mutable std::vector<sal_Int32> maYCoords;
sal_Int32 mnWidth;
sal_Int32 mnHeight;
sal_Int32 mnFirstClipCol;
sal_Int32 mnFirstClipRow;
sal_Int32 mnLastClipCol;
sal_Int32 mnLastClipRow;
mutable bool mbXCoordsDirty;
mutable bool mbYCoordsDirty;
bool mbMayHaveCellRotation;
explicit ArrayImpl( sal_Int32 nWidth, sal_Int32 nHeight );
~ArrayImpl();
bool IsValidPos( sal_Int32 nCol, sal_Int32 nRow ) const
{ return (nCol < mnWidth) && (nRow < mnHeight); }
sal_Int32 GetIndex( sal_Int32 nCol, sal_Int32 nRow ) const
{ return nRow * mnWidth + nCol; }
const Cell* GetCell( sal_Int32 nCol, sal_Int32 nRow ) const;
void PutCell( sal_Int32 nCol, sal_Int32 nRow, const Cell& );
sal_Int32 GetMergedFirstCol( sal_Int32 nCol, sal_Int32 nRow ) const;
sal_Int32 GetMergedFirstRow( sal_Int32 nCol, sal_Int32 nRow ) const;
sal_Int32 GetMergedLastCol( sal_Int32 nCol, sal_Int32 nRow ) const;
sal_Int32 GetMergedLastRow( sal_Int32 nCol, sal_Int32 nRow ) const;
const Cell* GetMergedOriginCell( sal_Int32 nCol, sal_Int32 nRow ) const;
const Cell* GetMergedLastCell( sal_Int32 nCol, sal_Int32 nRow ) const;
bool IsMergedOverlappedLeft( sal_Int32 nCol, sal_Int32 nRow ) const;
bool IsMergedOverlappedRight( sal_Int32 nCol, sal_Int32 nRow ) const;
bool IsMergedOverlappedTop( sal_Int32 nCol, sal_Int32 nRow ) const;
bool IsMergedOverlappedBottom( sal_Int32 nCol, sal_Int32 nRow ) const;
bool IsInClipRange( sal_Int32 nCol, sal_Int32 nRow ) const;
bool IsColInClipRange( sal_Int32 nCol ) const;
bool IsRowInClipRange( sal_Int32 nRow ) const;
bool OverlapsClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const;
sal_Int32 GetMirrorCol( sal_Int32 nCol ) const { return mnWidth - nCol - 1; }
sal_Int32 GetColPosition( sal_Int32 nCol ) const;
sal_Int32 GetRowPosition( sal_Int32 nRow ) const;
bool HasCellRotation() const;
const Cell* createOrFind(const Cell& rCell);
};
static void lclSetMergedRange( ArrayImpl& rImpl, CellVec& rCells, sal_Int32 nWidth, sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow )
{
for( sal_Int32 nCol = nFirstCol; nCol <= nLastCol; ++nCol )
{
for( sal_Int32 nRow = nFirstRow; nRow <= nLastRow; ++nRow )
{
const Cell* pCell = rCells[ nRow * nWidth + nCol ];
Cell aTempCell(*pCell);
aTempCell.mbMergeOrig = false;
aTempCell.mbOverlapX = nCol > nFirstCol;
aTempCell.mbOverlapY = nRow > nFirstRow;
rCells[ nRow * nWidth + nCol ] = rImpl.createOrFind(aTempCell);
}
}
Cell aTempCell(*rCells[ nFirstRow * nWidth + nFirstCol ]);
aTempCell.mbMergeOrig = true;
rCells[ nFirstRow * nWidth + nFirstCol ] = rImpl.createOrFind(aTempCell);
}
ArrayImpl::ArrayImpl( sal_Int32 nWidth, sal_Int32 nHeight ) :
maRegisteredCells(),
mnWidth( nWidth ),
mnHeight( nHeight ),
mnFirstClipCol( 0 ),
mnFirstClipRow( 0 ),
mnLastClipCol( nWidth - 1 ),
mnLastClipRow( nHeight - 1 ),
mbXCoordsDirty( false ),
mbYCoordsDirty( false ),
mbMayHaveCellRotation( false )
{
const Cell* pDefaultCell = createOrFind(Cell());
// default-construct all vectors
maCells.resize( mnWidth * mnHeight, pDefaultCell );
maWidths.resize( mnWidth, 0 );
maHeights.resize( mnHeight, 0 );
maXCoords.resize( mnWidth + 1, 0 );
maYCoords.resize( mnHeight + 1, 0 );
}
ArrayImpl::~ArrayImpl()
{
for (auto* pCell : maRegisteredCells)
delete pCell;
}
const Cell* ArrayImpl::createOrFind(const Cell& rCell)
{
auto it = maRegisteredCells.find(const_cast<Cell*>(&rCell));
if (it != maRegisteredCells.end())
return *it;
Cell* pRetval(new Cell(rCell));
maRegisteredCells.insert(pRetval);
return pRetval;
}
const Cell* ArrayImpl::GetCell( sal_Int32 nCol, sal_Int32 nRow ) const
{
return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : &OBJ_CELL_NONE;
}
void ArrayImpl::PutCell( sal_Int32 nCol, sal_Int32 nRow, const Cell & rCell )
{
if (IsValidPos( nCol, nRow ))
maCells[ GetIndex( nCol, nRow ) ] = createOrFind(rCell);
}
sal_Int32 ArrayImpl::GetMergedFirstCol( sal_Int32 nCol, sal_Int32 nRow ) const
{
sal_Int32 nFirstCol = nCol;
while( (nFirstCol > 0) && GetCell( nFirstCol, nRow )->mbOverlapX ) --nFirstCol;
return nFirstCol;
}
sal_Int32 ArrayImpl::GetMergedFirstRow( sal_Int32 nCol, sal_Int32 nRow ) const
{
sal_Int32 nFirstRow = nRow;
while( (nFirstRow > 0) && GetCell( nCol, nFirstRow )->mbOverlapY ) --nFirstRow;
return nFirstRow;
}
sal_Int32 ArrayImpl::GetMergedLastCol( sal_Int32 nCol, sal_Int32 nRow ) const
{
sal_Int32 nLastCol = nCol + 1;
while( (nLastCol < mnWidth) && GetCell( nLastCol, nRow )->mbOverlapX ) ++nLastCol;
return nLastCol - 1;
}
sal_Int32 ArrayImpl::GetMergedLastRow( sal_Int32 nCol, sal_Int32 nRow ) const
{
sal_Int32 nLastRow = nRow + 1;
while( (nLastRow < mnHeight) && GetCell( nCol, nLastRow )->mbOverlapY ) ++nLastRow;
return nLastRow - 1;
}
const Cell* ArrayImpl::GetMergedOriginCell( sal_Int32 nCol, sal_Int32 nRow ) const
{
return GetCell( GetMergedFirstCol( nCol, nRow ), GetMergedFirstRow( nCol, nRow ) );
}
const Cell* ArrayImpl::GetMergedLastCell( sal_Int32 nCol, sal_Int32 nRow ) const
{
return GetCell( GetMergedLastCol( nCol, nRow ), GetMergedLastRow( nCol, nRow ) );
}
bool ArrayImpl::IsMergedOverlappedLeft( sal_Int32 nCol, sal_Int32 nRow ) const
{
const Cell* pCell(GetCell( nCol, nRow ));
return pCell->mbOverlapX || (pCell->mnAddLeft > 0);
}
bool ArrayImpl::IsMergedOverlappedRight( sal_Int32 nCol, sal_Int32 nRow ) const
{
return GetCell( nCol + 1, nRow )->mbOverlapX || (GetCell( nCol, nRow )->mnAddRight > 0);
}
bool ArrayImpl::IsMergedOverlappedTop( sal_Int32 nCol, sal_Int32 nRow ) const
{
const Cell* pCell(GetCell( nCol, nRow ));
return pCell->mbOverlapY || (pCell->mnAddTop > 0);
}
bool ArrayImpl::IsMergedOverlappedBottom( sal_Int32 nCol, sal_Int32 nRow ) const
{
return GetCell( nCol, nRow + 1 )->mbOverlapY || (GetCell( nCol, nRow )->mnAddBottom > 0);
}
bool ArrayImpl::IsColInClipRange( sal_Int32 nCol ) const
{
return (mnFirstClipCol <= nCol) && (nCol <= mnLastClipCol);
}
bool ArrayImpl::IsRowInClipRange( sal_Int32 nRow ) const
{
return (mnFirstClipRow <= nRow) && (nRow <= mnLastClipRow);
}
bool ArrayImpl::OverlapsClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const
{
if(nLastCol < mnFirstClipCol)
return false;
if(nFirstCol > mnLastClipCol)
return false;
if(nLastRow < mnFirstClipRow)
return false;
if(nFirstRow > mnLastClipRow)
return false;
return true;
}
bool ArrayImpl::IsInClipRange( sal_Int32 nCol, sal_Int32 nRow ) const
{
return IsColInClipRange( nCol ) && IsRowInClipRange( nRow );
}
sal_Int32 ArrayImpl::GetColPosition( sal_Int32 nCol ) const
{
if( mbXCoordsDirty )
{
lclRecalcCoordVec( maXCoords, maWidths );
mbXCoordsDirty = false;
}
return maXCoords[ nCol ];
}
sal_Int32 ArrayImpl::GetRowPosition( sal_Int32 nRow ) const
{
if( mbYCoordsDirty )
{
lclRecalcCoordVec( maYCoords, maHeights );
mbYCoordsDirty = false;
}
return maYCoords[ nRow ];
}
bool ArrayImpl::HasCellRotation() const
{
// check cell array
for (const auto& aCell : maCells)
{
if (aCell->IsRotated())
{
return true;
}
}
return false;
}
namespace {
class MergedCellIterator
{
public:
explicit MergedCellIterator( const Array& rArray, sal_Int32 nCol, sal_Int32 nRow );
bool Is() const { return (mnCol <= mnLastCol) && (mnRow <= mnLastRow); }
sal_Int32 Col() const { return mnCol; }
sal_Int32 Row() const { return mnRow; }
MergedCellIterator& operator++();
private:
sal_Int32 mnFirstCol;
sal_Int32 mnFirstRow;
sal_Int32 mnLastCol;
sal_Int32 mnLastRow;
sal_Int32 mnCol;
sal_Int32 mnRow;
};
}
MergedCellIterator::MergedCellIterator( const Array& rArray, sal_Int32 nCol, sal_Int32 nRow )
{
rArray.GetMergedRange( mnFirstCol, mnFirstRow, mnLastCol, mnLastRow, nCol, nRow );
mnCol = mnFirstCol;
mnRow = mnFirstRow;
}
MergedCellIterator& MergedCellIterator::operator++()
{
DBG_ASSERT( Is(), "svx::frame::MergedCellIterator::operator++() - already invalid" );
if( ++mnCol > mnLastCol )
{
mnCol = mnFirstCol;
++mnRow;
}
return *this;
}
#define DBG_FRAME_CHECK( cond, funcname, error ) DBG_ASSERT( cond, "svx::frame::Array::" funcname " - " error )
#define DBG_FRAME_CHECK_COL( col, funcname ) DBG_FRAME_CHECK( (col) < GetColCount(), funcname, "invalid column index" )
#define DBG_FRAME_CHECK_ROW( row, funcname ) DBG_FRAME_CHECK( (row) < GetRowCount(), funcname, "invalid row index" )
#define DBG_FRAME_CHECK_COLROW( col, row, funcname ) DBG_FRAME_CHECK( ((col) < GetColCount()) && ((row) < GetRowCount()), funcname, "invalid cell index" )
#define DBG_FRAME_CHECK_COL_1( col, funcname ) DBG_FRAME_CHECK( (col) <= GetColCount(), funcname, "invalid column index" )
#define DBG_FRAME_CHECK_ROW_1( row, funcname ) DBG_FRAME_CHECK( (row) <= GetRowCount(), funcname, "invalid row index" )
Array::Array()
{
Initialize( 0, 0 );
}
Array::~Array()
{
}
// array size and column/row indexes
void Array::Initialize( sal_Int32 nWidth, sal_Int32 nHeight )
{
mxImpl.reset( new ArrayImpl( nWidth, nHeight ) );
}
sal_Int32 Array::GetColCount() const
{
return mxImpl->mnWidth;
}
sal_Int32 Array::GetRowCount() const
{
return mxImpl->mnHeight;
}
sal_Int32 Array::GetCellCount() const
{
return mxImpl->maCells.size();
}
sal_Int32 Array::GetCellIndex( sal_Int32 nCol, sal_Int32 nRow, bool bRTL ) const
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "GetCellIndex" );
if (bRTL)
nCol = mxImpl->GetMirrorCol(nCol);
return mxImpl->GetIndex( nCol, nRow );
}
// cell border styles
void Array::SetCellStyleLeft( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleLeft" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleLeft() == rStyle)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleLeft(rStyle);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetCellStyleRight( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleRight" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleRight() == rStyle)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleRight(rStyle);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetCellStyleTop( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleTop" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleTop() == rStyle)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleTop(rStyle);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetCellStyleBottom( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleBottom" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleBottom() == rStyle)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleBottom(rStyle);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetCellStyleTLBR( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleTLBR" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleTLBR() == rStyle)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleTLBR(rStyle);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetCellStyleBLTR( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleBLTR" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleBLTR() == rStyle)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleBLTR(rStyle);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetCellStyleDiag( sal_Int32 nCol, sal_Int32 nRow, const Style& rTLBR, const Style& rBLTR )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleDiag" );
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->GetStyleTLBR() == rTLBR && pTempCell->GetStyleBLTR() == rBLTR)
return;
Cell aTempCell(*pTempCell);
aTempCell.SetStyleTLBR(rTLBR);
aTempCell.SetStyleBLTR(rBLTR);
mxImpl->PutCell( nCol, nRow, aTempCell );
}
void Array::SetColumnStyleLeft( sal_Int32 nCol, const Style& rStyle )
{
DBG_FRAME_CHECK_COL( nCol, "SetColumnStyleLeft" );
for( sal_Int32 nRow = 0; nRow < mxImpl->mnHeight; ++nRow )
SetCellStyleLeft( nCol, nRow, rStyle );
}
void Array::SetColumnStyleRight( sal_Int32 nCol, const Style& rStyle )
{
DBG_FRAME_CHECK_COL( nCol, "SetColumnStyleRight" );
for( sal_Int32 nRow = 0; nRow < mxImpl->mnHeight; ++nRow )
SetCellStyleRight( nCol, nRow, rStyle );
}
void Array::SetRowStyleTop( sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_ROW( nRow, "SetRowStyleTop" );
for( sal_Int32 nCol = 0; nCol < mxImpl->mnWidth; ++nCol )
SetCellStyleTop( nCol, nRow, rStyle );
}
void Array::SetRowStyleBottom( sal_Int32 nRow, const Style& rStyle )
{
DBG_FRAME_CHECK_ROW( nRow, "SetRowStyleBottom" );
for( sal_Int32 nCol = 0; nCol < mxImpl->mnWidth; ++nCol )
SetCellStyleBottom( nCol, nRow, rStyle );
}
void Array::SetCellRotation(sal_Int32 nCol, sal_Int32 nRow, SvxRotateMode eRotMode, double fOrientation)
{
DBG_FRAME_CHECK_COLROW(nCol, nRow, "SetCellRotation");
const Cell* pTempCell(mxImpl->GetCell(nCol, nRow));
if (pTempCell->meRotMode == eRotMode && pTempCell->mfOrientation == fOrientation)
return;
Cell aTempCell(*pTempCell);
aTempCell.meRotMode = eRotMode;
aTempCell.mfOrientation = fOrientation;
mxImpl->PutCell( nCol, nRow, aTempCell );
if (!mxImpl->mbMayHaveCellRotation)
{
// activate once when a cell gets actually rotated to allow fast
// answering HasCellRotation() calls
mxImpl->mbMayHaveCellRotation = aTempCell.IsRotated();
}
}
bool Array::HasCellRotation() const
{
if (!mxImpl->mbMayHaveCellRotation)
{
// never set, no need to check
return false;
}
return mxImpl->HasCellRotation();
}
const Style& Array::GetCellStyleLeft( sal_Int32 nCol, sal_Int32 nRow ) const
{
// outside clipping rows or overlapped in merged cells: invisible
if( !mxImpl->IsRowInClipRange( nRow ) || mxImpl->IsMergedOverlappedLeft( nCol, nRow ) )
return OBJ_STYLE_NONE;
// left clipping border: always own left style
if( nCol == mxImpl->mnFirstClipCol )
return mxImpl->GetMergedOriginCell( nCol, nRow )->GetStyleLeft();
// right clipping border: always right style of left neighbor cell
if( nCol == mxImpl->mnLastClipCol + 1 )
return mxImpl->GetMergedOriginCell( nCol - 1, nRow )->GetStyleRight();
// outside clipping columns: invisible
if( !mxImpl->IsColInClipRange( nCol ) )
return OBJ_STYLE_NONE;
// inside clipping range: maximum of own left style and right style of left neighbor cell
return std::max( mxImpl->GetMergedOriginCell( nCol, nRow )->GetStyleLeft(), mxImpl->GetMergedOriginCell( nCol - 1, nRow )->GetStyleRight() );
}
const Style& Array::GetCellStyleRight( sal_Int32 nCol, sal_Int32 nRow ) const
{
// outside clipping rows or overlapped in merged cells: invisible
if( !mxImpl->IsRowInClipRange( nRow ) || mxImpl->IsMergedOverlappedRight( nCol, nRow ) )
return OBJ_STYLE_NONE;
// left clipping border: always left style of right neighbor cell
if( nCol + 1 == mxImpl->mnFirstClipCol )
return mxImpl->GetMergedOriginCell( nCol + 1, nRow )->GetStyleLeft();
// right clipping border: always own right style
if( nCol == mxImpl->mnLastClipCol )
return mxImpl->GetMergedLastCell( nCol, nRow )->GetStyleRight();
// outside clipping columns: invisible
if( !mxImpl->IsColInClipRange( nCol ) )
return OBJ_STYLE_NONE;
// inside clipping range: maximum of own right style and left style of right neighbor cell
return std::max( mxImpl->GetMergedOriginCell( nCol, nRow )->GetStyleRight(), mxImpl->GetMergedOriginCell( nCol + 1, nRow )->GetStyleLeft() );
}
const Style& Array::GetCellStyleTop( sal_Int32 nCol, sal_Int32 nRow ) const
{
// outside clipping columns or overlapped in merged cells: invisible
if( !mxImpl->IsColInClipRange( nCol ) || mxImpl->IsMergedOverlappedTop( nCol, nRow ) )
return OBJ_STYLE_NONE;
// top clipping border: always own top style
if( nRow == mxImpl->mnFirstClipRow )
return mxImpl->GetMergedOriginCell( nCol, nRow )->GetStyleTop();
// bottom clipping border: always bottom style of top neighbor cell
if( nRow == mxImpl->mnLastClipRow + 1 )
return mxImpl->GetMergedOriginCell( nCol, nRow - 1 )->GetStyleBottom();
// outside clipping rows: invisible
if( !mxImpl->IsRowInClipRange( nRow ) )
return OBJ_STYLE_NONE;
// inside clipping range: maximum of own top style and bottom style of top neighbor cell
return std::max( mxImpl->GetMergedOriginCell( nCol, nRow )->GetStyleTop(), mxImpl->GetMergedOriginCell( nCol, nRow - 1 )->GetStyleBottom() );
}
const Style& Array::GetCellStyleBottom( sal_Int32 nCol, sal_Int32 nRow ) const
{
// outside clipping columns or overlapped in merged cells: invisible
if( !mxImpl->IsColInClipRange( nCol ) || mxImpl->IsMergedOverlappedBottom( nCol, nRow ) )
return OBJ_STYLE_NONE;
// top clipping border: always top style of bottom neighbor cell
if( nRow + 1 == mxImpl->mnFirstClipRow )
return mxImpl->GetMergedOriginCell( nCol, nRow + 1 )->GetStyleTop();
// bottom clipping border: always own bottom style
if( nRow == mxImpl->mnLastClipRow )
return mxImpl->GetMergedLastCell( nCol, nRow )->GetStyleBottom();
// outside clipping rows: invisible
if( !mxImpl->IsRowInClipRange( nRow ) )
return OBJ_STYLE_NONE;
// inside clipping range: maximum of own bottom style and top style of bottom neighbor cell
return std::max( mxImpl->GetMergedOriginCell( nCol, nRow )->GetStyleBottom(), mxImpl->GetMergedOriginCell( nCol, nRow + 1 )->GetStyleTop() );
}
const Style& Array::GetCellStyleTLBR( sal_Int32 nCol, sal_Int32 nRow ) const
{
return mxImpl->GetCell( nCol, nRow )->GetStyleTLBR();
}
const Style& Array::GetCellStyleBLTR( sal_Int32 nCol, sal_Int32 nRow ) const
{
return mxImpl->GetCell( nCol, nRow )->GetStyleBLTR();
}
const Style& Array::GetCellStyleTL( sal_Int32 nCol, sal_Int32 nRow ) const
{
// not in clipping range: always invisible
if( !mxImpl->IsInClipRange( nCol, nRow ) )
return OBJ_STYLE_NONE;
// return style only for top-left cell
sal_Int32 nFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow );
sal_Int32 nFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow );
return ((nCol == nFirstCol) && (nRow == nFirstRow)) ?
mxImpl->GetCell( nFirstCol, nFirstRow )->GetStyleTLBR() : OBJ_STYLE_NONE;
}
const Style& Array::GetCellStyleBR( sal_Int32 nCol, sal_Int32 nRow ) const
{
// not in clipping range: always invisible
if( !mxImpl->IsInClipRange( nCol, nRow ) )
return OBJ_STYLE_NONE;
// return style only for bottom-right cell
sal_Int32 nLastCol = mxImpl->GetMergedLastCol( nCol, nRow );
sal_Int32 nLastRow = mxImpl->GetMergedLastRow( nCol, nRow );
return ((nCol == nLastCol) && (nRow == nLastRow)) ?
mxImpl->GetCell( mxImpl->GetMergedFirstCol( nCol, nRow ), mxImpl->GetMergedFirstRow( nCol, nRow ) )->GetStyleTLBR() : OBJ_STYLE_NONE;
}
const Style& Array::GetCellStyleBL( sal_Int32 nCol, sal_Int32 nRow ) const
{
// not in clipping range: always invisible
if( !mxImpl->IsInClipRange( nCol, nRow ) )
return OBJ_STYLE_NONE;
// return style only for bottom-left cell
sal_Int32 nFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow );
sal_Int32 nLastRow = mxImpl->GetMergedLastRow( nCol, nRow );
return ((nCol == nFirstCol) && (nRow == nLastRow)) ?
mxImpl->GetCell( nFirstCol, mxImpl->GetMergedFirstRow( nCol, nRow ) )->GetStyleBLTR() : OBJ_STYLE_NONE;
}
const Style& Array::GetCellStyleTR( sal_Int32 nCol, sal_Int32 nRow ) const
{
// not in clipping range: always invisible
if( !mxImpl->IsInClipRange( nCol, nRow ) )
return OBJ_STYLE_NONE;
// return style only for top-right cell
sal_Int32 nFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow );
sal_Int32 nLastCol = mxImpl->GetMergedLastCol( nCol, nRow );
return ((nCol == nLastCol) && (nRow == nFirstRow)) ?
mxImpl->GetCell( mxImpl->GetMergedFirstCol( nCol, nRow ), nFirstRow )->GetStyleBLTR() : OBJ_STYLE_NONE;
}
// cell merging
void Array::SetMergedRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow )
{
DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "SetMergedRange" );
DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "SetMergedRange" );
#if OSL_DEBUG_LEVEL >= 2
{
bool bFound = false;
for( sal_Int32 nCurrCol = nFirstCol; !bFound && (nCurrCol <= nLastCol); ++nCurrCol )
for( sal_Int32 nCurrRow = nFirstRow; !bFound && (nCurrRow <= nLastRow); ++nCurrRow )
bFound = mxImpl->GetCell( nCurrCol, nCurrRow )->IsMerged();
DBG_FRAME_CHECK( !bFound, "SetMergedRange", "overlapping merged ranges" );
}
#endif
if( mxImpl->IsValidPos( nFirstCol, nFirstRow ) && mxImpl->IsValidPos( nLastCol, nLastRow ) )
lclSetMergedRange( *mxImpl, mxImpl->maCells, mxImpl->mnWidth, nFirstCol, nFirstRow, nLastCol, nLastRow );
}
void Array::SetAddMergedLeftSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedLeftSize" );
DBG_FRAME_CHECK( mxImpl->GetMergedFirstCol( nCol, nRow ) == 0, "SetAddMergedLeftSize", "additional border inside array" );
for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt )
{
const Cell* pTempCell(mxImpl->GetCell(aIt.Col(), aIt.Row()));
if (pTempCell->mnAddLeft == nAddSize)
return;
Cell aTempCell(*pTempCell);
aTempCell.mnAddLeft = nAddSize;
mxImpl->PutCell( aIt.Col(), aIt.Row(), aTempCell );
}
}
void Array::SetAddMergedRightSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedRightSize" );
DBG_FRAME_CHECK( mxImpl->GetMergedLastCol( nCol, nRow ) + 1 == mxImpl->mnWidth, "SetAddMergedRightSize", "additional border inside array" );
for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt )
{
const Cell* pTempCell(mxImpl->GetCell(aIt.Col(), aIt.Row()));
if (pTempCell->mnAddRight == nAddSize)
return;
Cell aTempCell(*pTempCell);
aTempCell.mnAddRight = nAddSize;
mxImpl->PutCell( aIt.Col(), aIt.Row(), aTempCell );
}
}
void Array::SetAddMergedTopSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedTopSize" );
DBG_FRAME_CHECK( mxImpl->GetMergedFirstRow( nCol, nRow ) == 0, "SetAddMergedTopSize", "additional border inside array" );
for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt )
{
const Cell* pTempCell(mxImpl->GetCell(aIt.Col(), aIt.Row()));
if (pTempCell->mnAddTop == nAddSize)
return;
Cell aTempCell(*pTempCell);
aTempCell.mnAddTop = nAddSize;
mxImpl->PutCell( aIt.Col(), aIt.Row(), aTempCell );
}
}
void Array::SetAddMergedBottomSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize )
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedBottomSize" );
DBG_FRAME_CHECK( mxImpl->GetMergedLastRow( nCol, nRow ) + 1 == mxImpl->mnHeight, "SetAddMergedBottomSize", "additional border inside array" );
for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt )
{
const Cell* pTempCell(mxImpl->GetCell(aIt.Col(), aIt.Row()));
if (pTempCell->mnAddBottom == nAddSize)
return;
Cell aTempCell(*pTempCell);
aTempCell.mnAddBottom = nAddSize;
mxImpl->PutCell( aIt.Col(), aIt.Row(), aTempCell );
}
}
bool Array::IsMerged( sal_Int32 nCol, sal_Int32 nRow ) const
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "IsMerged" );
return mxImpl->GetCell( nCol, nRow )->IsMerged();
}
void Array::GetMergedOrigin( sal_Int32& rnFirstCol, sal_Int32& rnFirstRow, sal_Int32 nCol, sal_Int32 nRow ) const
{
DBG_FRAME_CHECK_COLROW( nCol, nRow, "GetMergedOrigin" );
rnFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow );
rnFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow );
}
void Array::GetMergedRange( sal_Int32& rnFirstCol, sal_Int32& rnFirstRow,
sal_Int32& rnLastCol, sal_Int32& rnLastRow, sal_Int32 nCol, sal_Int32 nRow ) const
{
GetMergedOrigin( rnFirstCol, rnFirstRow, nCol, nRow );
rnLastCol = mxImpl->GetMergedLastCol( nCol, nRow );
rnLastRow = mxImpl->GetMergedLastRow( nCol, nRow );
}
// clipping
void Array::SetClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow )
{
DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "SetClipRange" );
DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "SetClipRange" );
mxImpl->mnFirstClipCol = nFirstCol;
mxImpl->mnFirstClipRow = nFirstRow;
mxImpl->mnLastClipCol = nLastCol;
mxImpl->mnLastClipRow = nLastRow;
}
// cell coordinates
void Array::SetXOffset( sal_Int32 nXOffset )
{
mxImpl->maXCoords[ 0 ] = nXOffset;
mxImpl->mbXCoordsDirty = true;
}
void Array::SetYOffset( sal_Int32 nYOffset )
{
mxImpl->maYCoords[ 0 ] = nYOffset;
mxImpl->mbYCoordsDirty = true;
}
void Array::SetColWidth( sal_Int32 nCol, sal_Int32 nWidth )
{
DBG_FRAME_CHECK_COL( nCol, "SetColWidth" );
mxImpl->maWidths[ nCol ] = nWidth;
mxImpl->mbXCoordsDirty = true;
}
void Array::SetRowHeight( sal_Int32 nRow, sal_Int32 nHeight )
{
DBG_FRAME_CHECK_ROW( nRow, "SetRowHeight" );
mxImpl->maHeights[ nRow ] = nHeight;
mxImpl->mbYCoordsDirty = true;
}
void Array::SetAllColWidths( sal_Int32 nWidth )
{
std::fill( mxImpl->maWidths.begin(), mxImpl->maWidths.end(), nWidth );
mxImpl->mbXCoordsDirty = true;
}
void Array::SetAllRowHeights( sal_Int32 nHeight )
{
std::fill( mxImpl->maHeights.begin(), mxImpl->maHeights.end(), nHeight );
mxImpl->mbYCoordsDirty = true;
}
sal_Int32 Array::GetColPosition( sal_Int32 nCol ) const
{
DBG_FRAME_CHECK_COL_1( nCol, "GetColPosition" );
return mxImpl->GetColPosition( nCol );
}
sal_Int32 Array::GetRowPosition( sal_Int32 nRow ) const
{
DBG_FRAME_CHECK_ROW_1( nRow, "GetRowPosition" );
return mxImpl->GetRowPosition( nRow );
}
sal_Int32 Array::GetColWidth( sal_Int32 nFirstCol, sal_Int32 nLastCol ) const
{
DBG_FRAME_CHECK_COL( nFirstCol, "GetColWidth" );
DBG_FRAME_CHECK_COL( nLastCol, "GetColWidth" );
return GetColPosition( nLastCol + 1 ) - GetColPosition( nFirstCol );
}
sal_Int32 Array::GetRowHeight( sal_Int32 nFirstRow, sal_Int32 nLastRow ) const
{
DBG_FRAME_CHECK_ROW( nFirstRow, "GetRowHeight" );
DBG_FRAME_CHECK_ROW( nLastRow, "GetRowHeight" );
return GetRowPosition( nLastRow + 1 ) - GetRowPosition( nFirstRow );
}
sal_Int32 Array::GetWidth() const
{
return GetColPosition( mxImpl->mnWidth ) - GetColPosition( 0 );
}
sal_Int32 Array::GetHeight() const
{
return GetRowPosition( mxImpl->mnHeight ) - GetRowPosition( 0 );
}
basegfx::B2DRange Array::GetCellRange( sal_Int32 nCol, sal_Int32 nRow ) const
{
// get the Range of the fully expanded cell (if merged)
const sal_Int32 nFirstCol(mxImpl->GetMergedFirstCol( nCol, nRow ));
const sal_Int32 nFirstRow(mxImpl->GetMergedFirstRow( nCol, nRow ));
const sal_Int32 nLastCol(mxImpl->GetMergedLastCol( nCol, nRow ));
const sal_Int32 nLastRow(mxImpl->GetMergedLastRow( nCol, nRow ));
const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) );
const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 );
tools::Rectangle aRect(aPoint, aSize);
// adjust rectangle for partly visible merged cells
const Cell* pCell(mxImpl->GetCell( nCol, nRow ));
if( pCell->IsMerged() )
{
// not *sure* what exactly this is good for,
// it is just a hard set extension at merged cells,
// probably *should* be included in the above extended
// GetColPosition/GetColWidth already. This might be
// added due to GetColPosition/GetColWidth not working
// correctly over PageChanges (if used), but not sure.
aRect.AdjustLeft( -(pCell->mnAddLeft) );
aRect.AdjustRight(pCell->mnAddRight );
aRect.AdjustTop( -(pCell->mnAddTop) );
aRect.AdjustBottom(pCell->mnAddBottom );
}
return vcl::unotools::b2DRectangleFromRectangle(aRect);
}
// return output range of given row/col range in logical coordinates
basegfx::B2DRange Array::GetB2DRange(sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow) const
{
const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) );
const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 );
return vcl::unotools::b2DRectangleFromRectangle(tools::Rectangle(aPoint, aSize));
}
// mirroring
void Array::MirrorSelfX()
{
CellVec aNewCells;
aNewCells.reserve( GetCellCount() );
sal_Int32 nCol, nRow;
for( nRow = 0; nRow < mxImpl->mnHeight; ++nRow )
{
for( nCol = 0; nCol < mxImpl->mnWidth; ++nCol )
{
Cell aTempCell(*mxImpl->GetCell(mxImpl->GetMirrorCol( nCol ), nRow));
aTempCell.MirrorSelfX();
aNewCells.push_back( mxImpl->createOrFind(aTempCell) );
}
}
for( nRow = 0; nRow < mxImpl->mnHeight; ++nRow )
{
for( nCol = 0; nCol < mxImpl->mnWidth; ++nCol )
{
if( mxImpl->GetCell( nCol, nRow )->mbMergeOrig )
{
sal_Int32 nLastCol = mxImpl->GetMergedLastCol( nCol, nRow );
sal_Int32 nLastRow = mxImpl->GetMergedLastRow( nCol, nRow );
lclSetMergedRange( *mxImpl, aNewCells, mxImpl->mnWidth,
mxImpl->GetMirrorCol( nLastCol ), nRow,
mxImpl->GetMirrorCol( nCol ), nLastRow );
}
}
}
mxImpl->maCells.swap( aNewCells );
std::reverse( mxImpl->maWidths.begin(), mxImpl->maWidths.end() );
mxImpl->mbXCoordsDirty = true;
}
// drawing
static void HelperCreateHorizontalEntry(
const Array& rArray,
const Style& rStyle,
sal_Int32 col,
sal_Int32 row,
const basegfx::B2DPoint& rOrigin,
const basegfx::B2DVector& rX,
const basegfx::B2DVector& rY,
drawinglayer::primitive2d::SdrFrameBorderDataVector& rData,
bool bUpper,
const Color* pForceColor)
{
// prepare SdrFrameBorderData
rData.emplace_back(
bUpper ? rOrigin : basegfx::B2DPoint(rOrigin + rY),
rX,
rStyle,
pForceColor);
drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back());
// get involved styles at start
const Style& rStartFromTR(rArray.GetCellStyleBL( col, row - 1 ));
const Style& rStartLFromT(rArray.GetCellStyleLeft( col, row - 1 ));
const Style& rStartLFromL(rArray.GetCellStyleTop( col - 1, row ));
const Style& rStartLFromB(rArray.GetCellStyleLeft( col, row ));
const Style& rStartFromBR(rArray.GetCellStyleTL( col, row ));
rInstance.addSdrConnectStyleData(true, rStartFromTR, rX - rY, false);
rInstance.addSdrConnectStyleData(true, rStartLFromT, -rY, true);
rInstance.addSdrConnectStyleData(true, rStartLFromL, -rX, true);
rInstance.addSdrConnectStyleData(true, rStartLFromB, rY, false);
rInstance.addSdrConnectStyleData(true, rStartFromBR, rX + rY, false);
// get involved styles at end
const Style& rEndFromTL(rArray.GetCellStyleBR( col, row - 1 ));
const Style& rEndRFromT(rArray.GetCellStyleRight( col, row - 1 ));
const Style& rEndRFromR(rArray.GetCellStyleTop( col + 1, row ));
const Style& rEndRFromB(rArray.GetCellStyleRight( col, row ));
const Style& rEndFromBL(rArray.GetCellStyleTR( col, row ));
rInstance.addSdrConnectStyleData(false, rEndFromTL, -rX - rY, true);
rInstance.addSdrConnectStyleData(false, rEndRFromT, -rY, true);
rInstance.addSdrConnectStyleData(false, rEndRFromR, rX, false);
rInstance.addSdrConnectStyleData(false, rEndRFromB, rY, false);
rInstance.addSdrConnectStyleData(false, rEndFromBL, rY - rX, true);
}
static void HelperCreateVerticalEntry(
const Array& rArray,
const Style& rStyle,
sal_Int32 col,
sal_Int32 row,
const basegfx::B2DPoint& rOrigin,
const basegfx::B2DVector& rX,
const basegfx::B2DVector& rY,
drawinglayer::primitive2d::SdrFrameBorderDataVector& rData,
bool bLeft,
const Color* pForceColor)
{
// prepare SdrFrameBorderData
rData.emplace_back(
bLeft ? rOrigin : basegfx::B2DPoint(rOrigin + rX),
rY,
rStyle,
pForceColor);
drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back());
// get involved styles at start
const Style& rStartFromBL(rArray.GetCellStyleTR( col - 1, row ));
const Style& rStartTFromL(rArray.GetCellStyleTop( col - 1, row ));
const Style& rStartTFromT(rArray.GetCellStyleLeft( col, row - 1 ));
const Style& rStartTFromR(rArray.GetCellStyleTop( col, row ));
const Style& rStartFromBR(rArray.GetCellStyleTL( col, row ));
rInstance.addSdrConnectStyleData(true, rStartFromBR, rX + rY, false);
rInstance.addSdrConnectStyleData(true, rStartTFromR, rX, false);
rInstance.addSdrConnectStyleData(true, rStartTFromT, -rY, true);
rInstance.addSdrConnectStyleData(true, rStartTFromL, -rX, true);
rInstance.addSdrConnectStyleData(true, rStartFromBL, rY - rX, true);
// get involved styles at end
const Style& rEndFromTL(rArray.GetCellStyleBR( col - 1, row ));
const Style& rEndBFromL(rArray.GetCellStyleBottom( col - 1, row ));
const Style& rEndBFromB(rArray.GetCellStyleLeft( col, row + 1 ));
const Style& rEndBFromR(rArray.GetCellStyleBottom( col, row ));
const Style& rEndFromTR(rArray.GetCellStyleBL( col, row ));
rInstance.addSdrConnectStyleData(false, rEndFromTR, rX - rY, false);
rInstance.addSdrConnectStyleData(false, rEndBFromR, rX, false);
rInstance.addSdrConnectStyleData(false, rEndBFromB, rY, false);
rInstance.addSdrConnectStyleData(false, rEndBFromL, -rX, true);
rInstance.addSdrConnectStyleData(false, rEndFromTL, -rY - rX, true);
}
static void HelperClipLine(
basegfx::B2DPoint& rStart,
basegfx::B2DVector& rDirection,
const basegfx::B2DRange& rClipRange)
{
basegfx::B2DPolygon aLine({rStart, rStart + rDirection});
const basegfx::B2DPolyPolygon aResultPP(
basegfx::utils::clipPolygonOnRange(
aLine,
rClipRange,
true, // bInside
true)); // bStroke
if(aResultPP.count() > 0)
{
const basegfx::B2DPolygon& aResultP(aResultPP.getB2DPolygon(0));
if(aResultP.count() > 0)
{
const basegfx::B2DPoint aResultStart(aResultP.getB2DPoint(0));
const basegfx::B2DPoint aResultEnd(aResultP.getB2DPoint(aResultP.count() - 1));
if(aResultStart != aResultEnd)
{
rStart = aResultStart;
rDirection = aResultEnd - aResultStart;
}
}
}
}
static void HelperCreateTLBREntry(
const Array& rArray,
const Style& rStyle,
drawinglayer::primitive2d::SdrFrameBorderDataVector& rData,
const basegfx::B2DPoint& rOrigin,
const basegfx::B2DVector& rX,
const basegfx::B2DVector& rY,
sal_Int32 nColLeft,
sal_Int32 nColRight,
sal_Int32 nRowTop,
sal_Int32 nRowBottom,
const Color* pForceColor,
const basegfx::B2DRange* pClipRange)
{
if(rStyle.IsUsed())
{
/// prepare geometry line data
basegfx::B2DPoint aStart(rOrigin);
basegfx::B2DVector aDirection(rX + rY);
/// check if we need to clip geometry line data and do it
if(nullptr != pClipRange)
{
HelperClipLine(aStart, aDirection, *pClipRange);
}
/// top-left and bottom-right Style Tables
rData.emplace_back(
aStart,
aDirection,
rStyle,
pForceColor);
drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back());
/// Fill top-left Style Table
const Style& rTLFromRight(rArray.GetCellStyleTop(nColLeft, nRowTop));
const Style& rTLFromBottom(rArray.GetCellStyleLeft(nColLeft, nRowTop));
rInstance.addSdrConnectStyleData(true, rTLFromRight, rX, false);
rInstance.addSdrConnectStyleData(true, rTLFromBottom, rY, false);
/// Fill bottom-right Style Table
const Style& rBRFromBottom(rArray.GetCellStyleRight(nColRight, nRowBottom));
const Style& rBRFromLeft(rArray.GetCellStyleBottom(nColRight, nRowBottom));
rInstance.addSdrConnectStyleData(false, rBRFromBottom, -rY, true);
rInstance.addSdrConnectStyleData(false, rBRFromLeft, -rX, true);
}
}
static void HelperCreateBLTREntry(
const Array& rArray,
const Style& rStyle,
drawinglayer::primitive2d::SdrFrameBorderDataVector& rData,
const basegfx::B2DPoint& rOrigin,
const basegfx::B2DVector& rX,
const basegfx::B2DVector& rY,
sal_Int32 nColLeft,
sal_Int32 nColRight,
sal_Int32 nRowTop,
sal_Int32 nRowBottom,
const Color* pForceColor,
const basegfx::B2DRange* pClipRange)
{
if(rStyle.IsUsed())
{
/// prepare geometry line data
basegfx::B2DPoint aStart(rOrigin + rY);
basegfx::B2DVector aDirection(rX - rY);
/// check if we need to clip geometry line data and do it
if(nullptr != pClipRange)
{
HelperClipLine(aStart, aDirection, *pClipRange);
}
/// bottom-left and top-right Style Tables
rData.emplace_back(
aStart,
aDirection,
rStyle,
pForceColor);
drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back());
/// Fill bottom-left Style Table
const Style& rBLFromTop(rArray.GetCellStyleLeft(nColLeft, nRowBottom));
const Style& rBLFromBottom(rArray.GetCellStyleBottom(nColLeft, nRowBottom));
rInstance.addSdrConnectStyleData(true, rBLFromTop, -rY, true);
rInstance.addSdrConnectStyleData(true, rBLFromBottom, rX, false);
/// Fill top-right Style Table
const Style& rTRFromLeft(rArray.GetCellStyleTop(nColRight, nRowTop));
const Style& rTRFromBottom(rArray.GetCellStyleRight(nColRight, nRowTop));
rInstance.addSdrConnectStyleData(false, rTRFromLeft, -rX, true);
rInstance.addSdrConnectStyleData(false, rTRFromBottom, rY, false);
}
}
drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow,
const Color* pForceColor ) const
{
DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "CreateB2DPrimitiveRange" );
DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "CreateB2DPrimitiveRange" );
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
std::vector<basegfx::B2DRange> aClipRanges;
#endif
// It may be necessary to extend the loop ranges by one cell to the outside,
// when possible. This is needed e.g. when there is in Calc a Cell with an
// upper CellBorder using DoubleLine and that is right/left connected upwards
// to also DoubleLine. These upper DoubleLines will be extended to meet the
// lower of the upper CellBorder and thus have graphical parts that are
// displayed one cell below and right/left of the target cell - analog to
// other examples in all other directions.
// It would be possible to explicitly test this (if possible by indices at all)
// looping and testing the styles in the outer cells to detect this, but since
// for other usages (e.g. UI) usually nFirstRow==0 and nLastRow==GetRowCount()-1
// (and analog for Col) it is okay to just expand the range when available.
// Do *not* change nFirstRow/nLastRow due to these needed to the boolean tests
// below (!)
// Checked usages, this method is used in Calc EditView/Print/Export stuff and
// in UI (Dialog), not for Writer Tables and Draw/Impress tables. All usages
// seem okay with this change, so I will add it.
const sal_Int32 nStartRow(nFirstRow > 0 ? nFirstRow - 1 : nFirstRow);
const sal_Int32 nEndRow(nLastRow < GetRowCount() - 1 ? nLastRow + 1 : nLastRow);
const sal_Int32 nStartCol(nFirstCol > 0 ? nFirstCol - 1 : nFirstCol);
const sal_Int32 nEndCol(nLastCol < GetColCount() - 1 ? nLastCol + 1 : nLastCol);
// prepare SdrFrameBorderDataVector
drawinglayer::primitive2d::SdrFrameBorderDataVector aData;
// remember for which merged cells crossed lines were already created. To
// do so, hold the sal_Int32 cell index in a set for fast check
std::unordered_set< sal_Int32 > aMergedCells;
for (sal_Int32 nRow(nStartRow); nRow <= nEndRow; ++nRow)
{
for (sal_Int32 nCol(nStartCol); nCol <= nEndCol; ++nCol)
{
// get Cell and CoordinateSystem (*only* for this Cell, do *not* expand for
// merged cells (!)), check if used (non-empty vectors)
const Cell* pCell(mxImpl->GetCell(nCol, nRow));
basegfx::B2DHomMatrix aCoordinateSystem(pCell->CreateCoordinateSystemSingleCell(*this, nCol, nRow));
basegfx::B2DVector aX(basegfx::utils::getColumn(aCoordinateSystem, 0));
basegfx::B2DVector aY(basegfx::utils::getColumn(aCoordinateSystem, 1));
// get needed local values
basegfx::B2DPoint aOrigin(basegfx::utils::getColumn(aCoordinateSystem, 2));
const bool bOverlapX(pCell->mbOverlapX);
const bool bFirstCol(nCol == nFirstCol);
// handle rotation: If cell is rotated, handle lower/right edge inside
// this local geometry due to the created CoordinateSystem already representing
// the needed transformations.
const bool bRotated(pCell->IsRotated());
// Additionally avoid double-handling by suppressing handling when self not rotated,
// but above/left is rotated and thus already handled. Two directly connected
// rotated will paint/create both edges, they might be rotated differently.
const bool bSuppressLeft(!bRotated && nCol > nFirstCol && mxImpl->GetCell(nCol - 1, nRow)->IsRotated());
const bool bSuppressAbove(!bRotated && nRow > nFirstRow && mxImpl->GetCell(nCol, nRow - 1)->IsRotated());
if(!aX.equalZero() && !aY.equalZero())
{
// additionally needed local values
const bool bOverlapY(pCell->mbOverlapY);
const bool bLastCol(nCol == nLastCol);
const bool bFirstRow(nRow == nFirstRow);
const bool bLastRow(nRow == nLastRow);
// create upper line for this Cell
if ((!bOverlapY // true for first line in merged cells or cells
|| bFirstRow) // true for non_Calc usages of this tooling
&& !bSuppressAbove) // true when above is not rotated, so edge is already handled (see bRotated)
{
// get CellStyle - method will take care to get the correct one, e.g.
// for merged cells (it uses mxImpl->GetMergedOriginCell that works with topLeft's of these)
const Style& rTop(GetCellStyleTop(nCol, nRow));
if(rTop.IsUsed())
{
HelperCreateHorizontalEntry(*this, rTop, nCol, nRow, aOrigin, aX, aY, aData, true, pForceColor);
}
}
// create lower line for this Cell
if (bLastRow // true for non_Calc usages of this tooling
|| bRotated) // true if cell is rotated, handle lower edge in local geometry
{
const Style& rBottom(GetCellStyleBottom(nCol, nRow));
if(rBottom.IsUsed())
{
HelperCreateHorizontalEntry(*this, rBottom, nCol, nRow + 1, aOrigin, aX, aY, aData, false, pForceColor);
}
}
// create left line for this Cell
if ((!bOverlapX // true for first column in merged cells or cells
|| bFirstCol) // true for non_Calc usages of this tooling
&& !bSuppressLeft) // true when left is not rotated, so edge is already handled (see bRotated)
{
const Style& rLeft(GetCellStyleLeft(nCol, nRow));
if(rLeft.IsUsed())
{
HelperCreateVerticalEntry(*this, rLeft, nCol, nRow, aOrigin, aX, aY, aData, true, pForceColor);
}
}
// create right line for this Cell
if (bLastCol // true for non_Calc usages of this tooling
|| bRotated) // true if cell is rotated, handle right edge in local geometry
{
const Style& rRight(GetCellStyleRight(nCol, nRow));
if(rRight.IsUsed())
{
HelperCreateVerticalEntry(*this, rRight, nCol + 1, nRow, aOrigin, aX, aY, aData, false, pForceColor);
}
}
// tdf#126269 check for crossed lines, these need special treatment, especially
// for merged cells (see comments in task). Separate treatment of merged and
// non-merged cells to allow better handling of both types
if(pCell->IsMerged())
{
// first check if this merged cell was already handled. To do so,
// calculate and use the index of the TopLeft cell
sal_Int32 nColLeft(nCol), nRowTop(nRow), nColRight(nCol), nRowBottom(nRow);
GetMergedRange(nColLeft, nRowTop, nColRight, nRowBottom, nCol, nRow);
const sal_Int32 nIndexOfMergedCell(mxImpl->GetIndex(nColLeft, nRowTop));
auto aItInsertedPair = aMergedCells.insert(nIndexOfMergedCell);
if(aItInsertedPair.second)
{
// not found, so not yet handled.
// Get and check if diagonal styles are used
// Note: For GetCellStyleBLTR below I tried to use nRowBottom
// as Y-value what seemed more logical, but that
// is wrong. Despite defining a line starting at
// bottom-left, the Style is defined in the cell at top-left
const Style& rTLBR(GetCellStyleTLBR(nColLeft, nRowTop));
const Style& rBLTR(GetCellStyleBLTR(nColLeft, nRowTop));
if(rTLBR.IsUsed() || rBLTR.IsUsed())
{
// test if merged cell overlaps ClipRange at all (needs visualization)
if(mxImpl->OverlapsClipRange(nColLeft, nRowTop, nColRight, nRowBottom))
{
// when merged, get extended coordinate system and derived values
// for the full range of this merged cell. Only work with rMergedCell
// (which is the top-left single cell of the merged cell) from here on
aCoordinateSystem = mxImpl->GetCell(nColLeft, nRowTop)->CreateCoordinateSystemMergedCell(
*this, nColLeft, nRowTop, nColRight, nRowBottom);
aX = basegfx::utils::getColumn(aCoordinateSystem, 0);
aY = basegfx::utils::getColumn(aCoordinateSystem, 1);
aOrigin = basegfx::utils::getColumn(aCoordinateSystem, 2);
// check if clip is needed
basegfx::B2DRange aClipRange;
// first use row/col ClipTest for raw check
bool bNeedToClip(
!mxImpl->IsColInClipRange(nColLeft) ||
!mxImpl->IsRowInClipRange(nRowTop) ||
!mxImpl->IsColInClipRange(nColRight) ||
!mxImpl->IsRowInClipRange(nRowBottom));
if(bNeedToClip)
{
// now get ClipRange and CellRange in logical coordinates
aClipRange = GetB2DRange(
mxImpl->mnFirstClipCol, mxImpl->mnFirstClipRow,
mxImpl->mnLastClipCol, mxImpl->mnLastClipRow);
basegfx::B2DRange aCellRange(
GetB2DRange(
nColLeft, nRowTop,
nColRight, nRowBottom));
// intersect these to get the target ClipRange, ensure
// that clip is needed
aClipRange.intersect(aCellRange);
bNeedToClip = !aClipRange.isEmpty();
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
aClipRanges.push_back(aClipRange);
#endif
}
// create top-left to bottom-right geometry
HelperCreateTLBREntry(*this, rTLBR, aData, aOrigin, aX, aY,
nColLeft, nRowTop, nColRight, nRowBottom, pForceColor,
bNeedToClip ? &aClipRange : nullptr);
// create bottom-left to top-right geometry
HelperCreateBLTREntry(*this, rBLTR, aData, aOrigin, aX, aY,
nColLeft, nRowTop, nColRight, nRowBottom, pForceColor,
bNeedToClip ? &aClipRange : nullptr);
}
}
}
}
else
{
// must be in clipping range: else not visible. This
// already clips completely for non-merged cells
if( mxImpl->IsInClipRange( nCol, nRow ) )
{
// get and check if diagonal styles are used
const Style& rTLBR(GetCellStyleTLBR(nCol, nRow));
const Style& rBLTR(GetCellStyleBLTR(nCol, nRow));
if(rTLBR.IsUsed() || rBLTR.IsUsed())
{
HelperCreateTLBREntry(*this, rTLBR, aData, aOrigin, aX, aY,
nCol, nRow, nCol, nRow, pForceColor, nullptr);
HelperCreateBLTREntry(*this, rBLTR, aData, aOrigin, aX, aY,
nCol, nRow, nCol, nRow, pForceColor, nullptr);
}
}
}
}
else if(!aY.equalZero())
{
// cell has height, but no width. Create left vertical line for this Cell
if ((!bOverlapX // true for first column in merged cells or cells
|| bFirstCol) // true for non_Calc usages of this tooling
&& !bSuppressLeft) // true when left is not rotated, so edge is already handled (see bRotated)
{
const Style& rLeft(GetCellStyleLeft(nCol, nRow));
if (rLeft.IsUsed())
{
HelperCreateVerticalEntry(*this, rLeft, nCol, nRow, aOrigin, aX, aY, aData, true, pForceColor);
}
}
}
else
{
// Cell has *no* size, thus no visualization
}
}
}
// create instance of SdrFrameBorderPrimitive2D if
// SdrFrameBorderDataVector is used
drawinglayer::primitive2d::Primitive2DContainer aSequence;
if(!aData.empty())
{
aSequence.append(
new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
std::move(aData),
true)); // force visualization to minimal one discrete unit (pixel)
}
#ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL
for(auto const& rClipRange : aClipRanges)
{
// draw ClipRange in yellow to allow simple interactive optical control in office
aSequence.append(
new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
basegfx::utils::createPolygonFromRect(rClipRange),
basegfx::BColor(1.0, 1.0, 0.0)));
}
#endif
return aSequence;
}
drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveArray() const
{
drawinglayer::primitive2d::Primitive2DContainer aPrimitives;
if (mxImpl->mnWidth && mxImpl->mnHeight)
{
aPrimitives = CreateB2DPrimitiveRange(0, 0, mxImpl->mnWidth - 1, mxImpl->mnHeight - 1, nullptr);
}
return aPrimitives;
}
#undef DBG_FRAME_CHECK_ROW_1
#undef DBG_FRAME_CHECK_COL_1
#undef DBG_FRAME_CHECK_COLROW
#undef DBG_FRAME_CHECK_ROW
#undef DBG_FRAME_CHECK_COL
#undef DBG_FRAME_CHECK
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
↑ V530 The return value of function 'MirrorSelf' is required to be utilized.
↑ V530 The return value of function 'MirrorSelf' is required to be utilized.