/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */
 
#include <sal/config.h>
 
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/utils/canvastools.hxx>
#include <basegfx/tuple/b2dtuple.hxx>
#include <rtl/math.hxx>
#include <comphelper/diagnose_ex.hxx>
#include <sal/log.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/canvastools.hxx>
#include <vcl/BitmapTools.hxx>
#include <vcl/metric.hxx>
#include <vcl/skia/SkiaHelper.hxx>
 
#include <canvas/canvastools.hxx>
 
#include "canvasbitmap.hxx"
#include "impltools.hxx"
#include "spritecanvas.hxx"
 
 
using namespace ::com::sun::star;
 
namespace vclcanvas::tools
{
        ::BitmapEx bitmapExFromXBitmap( const uno::Reference< rendering::XBitmap >& xBitmap )
        {
            // TODO(F3): CanvasCustomSprite should also be tunnelled
            // through (also implements XIntegerBitmap interface)
            CanvasBitmap* pBitmapImpl = dynamic_cast< CanvasBitmap* >( xBitmap.get() );
 
            if( pBitmapImpl )
            {
                return pBitmapImpl->getBitmap();
            }
            else
            {
                SpriteCanvas* pCanvasImpl = dynamic_cast< SpriteCanvas* >( xBitmap.get() );
                if( pCanvasImpl && pCanvasImpl->getBackBuffer() )
                {
                    // TODO(F3): mind the plain Canvas impl. Consolidate with CWS canvas05
                    const ::OutputDevice& rDev( pCanvasImpl->getBackBuffer()->getOutDev() );
                    const ::Point aEmptyPoint;
                    return rDev.GetBitmapEx( aEmptyPoint,
                                             rDev.GetOutputSizePixel() );
                }
 
                // TODO(F2): add support for floating point bitmap formats
                uno::Reference< rendering::XIntegerReadOnlyBitmap > xIntBmp(
                    xBitmap, uno::UNO_QUERY_THROW );
 
                ::BitmapEx aBmpEx = vcl::unotools::bitmapExFromXBitmap( xIntBmp );
                if( !aBmpEx.IsEmpty() )
                    return aBmpEx;
 
                // TODO(F1): extract pixel from XBitmap interface
                ENSURE_OR_THROW( false,
                                  "bitmapExFromXBitmap(): could not extract bitmap" );
            }
 
            return ::BitmapEx();
        }
 
        bool setupFontTransform( ::Point&                       o_rPoint,
                                 vcl::Font&                    io_rVCLFont,
                                 const rendering::ViewState&    rViewState,
                                 const rendering::RenderState&  rRenderState,
                                 ::OutputDevice const &         rOutDev )
        {
            ::basegfx::B2DHomMatrix aMatrix;
 
            ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
                                                         rViewState,
                                                         rRenderState);
 
            ::basegfx::B2DTuple aScale;
            ::basegfx::B2DTuple aTranslate;
            double nRotate, nShearX;
 
            aMatrix.decompose( aScale, aTranslate, nRotate, nShearX );
 
            // query font metric _before_ tampering with width and height
            if( !::rtl::math::approxEqual(aScale.getX(), aScale.getY()) )
            {
                // retrieve true font width
                const sal_Int32 nFontWidth( rOutDev.GetFontMetric( io_rVCLFont ).GetAverageFontWidth() );
 
                const sal_Int32 nScaledFontWidth( ::basegfx::fround(nFontWidth * aScale.getX()) );
 
                if( !nScaledFontWidth )
                {
                    // scale is smaller than one pixel - disable text
                    // output altogether
                    return false;
                }
 
                io_rVCLFont.SetAverageFontWidth( nScaledFontWidth );
            }
 
            if( !::rtl::math::approxEqual(aScale.getY(), 1.0) )
            {
                const sal_Int32 nFontHeight( io_rVCLFont.GetFontHeight() );
                io_rVCLFont.SetFontHeight( ::basegfx::fround<::tools::Long>(nFontHeight * aScale.getY()) );
            }
 
            io_rVCLFont.SetOrientation( Degree10( ::basegfx::fround(-basegfx::rad2deg<10>(fmod(nRotate, 2*M_PI))) ) );
 
            // TODO(F2): Missing functionality in VCL: shearing
            o_rPoint.setX( ::basegfx::fround<::tools::Long>(aTranslate.getX()) );
            o_rPoint.setY( ::basegfx::fround<::tools::Long>(aTranslate.getY()) );
 
            return true;
        }
 
        void setupFontWidth(const css::geometry::Matrix2D& rFontMatrix,
                            vcl::Font&                     rFont,
                            OutputDevice&                  rOutDev)
        {
            rFont.SetFontSize(Size(0, rFont.GetFontHeight()));
 
            if (!::rtl::math::approxEqual(rFontMatrix.m00, rFontMatrix.m11))
            {
                const bool bOldMapState(rOutDev.IsMapModeEnabled());
                rOutDev.EnableMapMode(false);
 
                const Size aSize = rOutDev.GetFontMetric(rFont).GetFontSize();
 
                const double fDividend(rFontMatrix.m10 + rFontMatrix.m11);
                double fStretch = rFontMatrix.m00 + rFontMatrix.m01;
 
                if (!::basegfx::fTools::equalZero(fDividend))
                    fStretch /= fDividend;
 
                const ::tools::Long nNewWidth = ::basegfx::fround<::tools::Long>(aSize.Width() * fStretch);
 
                rFont.SetAverageFontWidth(nNewWidth);
 
                rOutDev.EnableMapMode(bOldMapState);
            }
        }
 
        bool isRectangle( const ::tools::PolyPolygon& rPolyPoly )
        {
            // exclude some cheap cases first
            if( rPolyPoly.Count() != 1 )
                return false;
 
            const ::tools::Polygon& rPoly( rPolyPoly[0] );
 
            sal_uInt16 nCount( rPoly.GetSize() );
            if( nCount < 4 )
                return false;
 
            // delegate to basegfx
            return ::basegfx::utils::isRectangle( rPoly.getB2DPolygon() );
        }
 
 
        // VCL-Canvas related
 
 
        ::Point mapRealPoint2D( const geometry::RealPoint2D&    rPoint,
                                const rendering::ViewState&     rViewState,
                                const rendering::RenderState&   rRenderState )
        {
            ::basegfx::B2DPoint aPoint( ::basegfx::unotools::b2DPointFromRealPoint2D(rPoint) );
 
            ::basegfx::B2DHomMatrix aMatrix;
            aPoint *= ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
                                                                   rViewState,
                                                                   rRenderState);
 
            return vcl::unotools::pointFromB2DPoint( aPoint );
        }
 
        ::tools::PolyPolygon mapPolyPolygon( const ::basegfx::B2DPolyPolygon&  rPoly,
                                      const rendering::ViewState&       rViewState,
                                      const rendering::RenderState&     rRenderState )
        {
            ::basegfx::B2DHomMatrix aMatrix;
            ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
                                                         rViewState,
                                                         rRenderState);
 
            ::basegfx::B2DPolyPolygon aTemp( rPoly );
 
            aTemp.transform( aMatrix );
 
            return ::tools::PolyPolygon( aTemp );
        }
 
        ::BitmapEx transformBitmap( const BitmapEx&                 rBitmap,
                                    const ::basegfx::B2DHomMatrix&  rTransform )
        {
            SAL_INFO( "canvas.vcl", "::vclcanvas::tools::transformBitmap()" );
            SAL_INFO( "canvas.vcl", "::vclcanvas::tools::transformBitmap: 0x" << std::hex << &rBitmap );
 
            // calc transformation and size of bitmap to be
            // generated. Note, that the translational components are
            // deleted from the transformation; this can be handled by
            // an offset when painting the bitmap
            const Size                  aBmpSize( rBitmap.GetSizePixel() );
            ::basegfx::B2DRectangle     aDestRect;
 
            // calc effective transformation for bitmap
            const ::basegfx::B2DRectangle aSrcRect( 0, 0,
                                                    aBmpSize.Width(),
                                                    aBmpSize.Height() );
            ::canvas::tools::calcTransformedRectBounds( aDestRect,
                                                        aSrcRect,
                                                        rTransform );
 
            // re-center bitmap, such that it's left, top border is
            // aligned with (0,0). The method takes the given
            // rectangle, and calculates a transformation that maps
            // this rectangle unscaled to the origin.
            ::basegfx::B2DHomMatrix aLocalTransform;
            ::canvas::tools::calcRectToOriginTransform( aLocalTransform,
                                                        aSrcRect,
                                                        rTransform );
 
            return vcl::bitmap::CanvasTransformBitmap(rBitmap, rTransform, aDestRect, aLocalTransform);
        }
 
        void SetDefaultDeviceAntiAliasing( OutputDevice* pDevice )
        {
#if defined( MACOSX )
            // use AA on VCLCanvas for Mac
            pDevice->SetAntialiasing( AntialiasingFlags::Enable | pDevice->GetAntialiasing() );
#else
            // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
            // is not required to do AA. It would need to be adapted to use it correctly
            // (especially gradient painting). This will need extra work.
            if( SkiaHelper::isVCLSkiaEnabled()) // But Skia handles AA fine.
                pDevice->SetAntialiasing( AntialiasingFlags::Enable | pDevice->GetAntialiasing() );
            else
                pDevice->SetAntialiasing(pDevice->GetAntialiasing() & ~AntialiasingFlags::Enable);
#endif
        }
 
}
 
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */

V530 The return value of function 'mergeViewAndRenderTransform' is required to be utilized.

V530 The return value of function 'mergeViewAndRenderTransform' is required to be utilized.

V530 The return value of function 'calcTransformedRectBounds' is required to be utilized.

V530 The return value of function 'calcRectToOriginTransform' is required to be utilized.